Player Matchup

Morgan Le Fay
Morgan Le Fay
AfroRoseSSJ
Morgan Le Fay
Level 29
God Stats
9W - 14L
1,330 SR
Queue Stats
128W - 166L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Azuratalos
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,205 Elo+
Solo
Discordia
Discordia
Gemmai
Discordia
Level 24
God Stats
3W - 8L
1,500 SR
Queue Stats
619W - 639L
1,355 Elo+
Solo
Khepri
Khepri
IdleDuke126
Khepri
Level 30
God Stats
1W - 2L
1,738 SR
Queue Stats
7W - 19L
1,440 Elo+
Solo
Skadi
Skadi
XxGAMEYBOIxX995
Skadi
Level 6
God Stats
0W - 1L
1,141 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,375 Elo+

VS

Team Averages
Level 23
1,559 SR
1,312 Elo+
Freya
Freya
AAMBFT
Freya
Level 27
God Stats
17W - 23L
1,466 SR
Queue Stats
127W - 101L
1,413 Elo+
Solo
Yemoja
Yemoja
DatboiBacon
Yemoja
Level 28
God Stats
1W - 0L
1,758 SR
Queue Stats
12W - 19L
1,283 Elo+
Party 1
Thor
Thor
Homeixs
Thor
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 8L
1,052 Elo+
Party 1
Fenrir
Fenrir
ScaredRelish
Fenrir
Level 28
God Stats
5W - 3L
1,408 SR
Queue Stats
10W - 10L
1,299 Elo+
Party 1
Mulan
Mulan
Sir D Dubs
Mulan
Level 28
God Stats
10W - 5L
1,662 SR
Queue Stats
49W - 45L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfroRoseSSJ
Morgan Le Fay
18
1 / 7 / 7
11,688
899
14,754
17,565
7,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Azuratalos
Kukulkan
17
1 / 7 / 4
10,612
816
6,007
17,081
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Gemmai
Discordia
17
3 / 11 / 3
11,777
906
22,765
20,864
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
17
3 / 9 / 3
11,330
872
6,136
26,660
31,567
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 13 / 5
10,972
844
14,081
21,584
7,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AAMBFT
Freya
20
20 / 1 / 15
15,415
1,186
36,606
15,114
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
20
5 / 0 / 23
12,538
964
7,111
10,446
5,736
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Homeixs
Thor
20
4 / 3 / 21
12,357
951
12,861
14,344
11,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
20
9 / 4 / 22
14,077
1,083
16,332
14,294
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
20
9 / 1 / 21
13,889
1,068
25,797
19,234
11,783
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
149
9
Kills
47
47
Deaths
9
22
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Freya
AAMBFT
Freya
20
1
15
27.5
L
Morgan Le Fay
AfroRoseSSJ
Morgan Le Fay
1
7
7
0.64
L
Kukulkan
Azuratalos
Kukulkan
1
7
4
0.43
W
Yemoja
5
0
23
16.5
L
Discordia
Gemmai
Discordia
3
11
3
0.41
W
Thor
Homeixs
Thor
4
3
21
4.83
L
Khepri
3
9
3
0.5
W
Fenrir
9
4
22
5
W
Mulan
9
1
21
19.5
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,743
Damage
98,707
103,754
Taken
73,432
61,967
Mitigated
40,471
5,528
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AAMBFT
Freya
36,606
12,872
0
6,252
15,114
5,539
0
10,813
4,301
67,654
0
L
Morgan Le Fay
AfroRoseSSJ
Morgan Le Fay
14,754
4,318
272
587
17,565
7,964
0
4,629
12,936
52,342
0
L
Kukulkan
Azuratalos
Kukulkan
6,007
2,218
0
0
17,081
7,178
0
5,485
11,596
13,493
0
W
Yemoja
7,111
1,499
3,466
1,247
10,446
5,736
0
8,256
2,190
21,539
0
L
Discordia
Gemmai
Discordia
22,765
2,996
0
176
20,864
7,688
0
7,449
13,415
44,546
0
W
Thor
Homeixs
Thor
12,861
4,496
0
0
14,344
11,183
0
8,591
5,753
0
27,394
L
Khepri
6,136
1,255
1,288
2,620
26,660
31,567
0
16,858
9,802
14,482
0
W
Fenrir
16,332
5,814
0
2,504
14,294
6,230
0
8,727
5,137
0
24,811
W
Mulan
25,797
4,278
352
3,251
19,234
11,783
0
13,275
5,959
0
44,789
L
14,081
7,294
0
585
21,584
7,570
0
9,296
12,288
0
42,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
68,276
207
Minions Killed
209
4
Camps Cleared
8
948,004
Distance Traveled
1,127,389
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,415
1,186
72
6
2
239,566
1
L
Morgan Le Fay
11,688
899
81
6
2
191,347
0
L
Kukulkan
10,612
816
12
1
1
183,333
0
W
Yemoja
12,538
964
34
3
1
218,248
0
L
Discordia
11,777
906
46
4
1
190,115
1
W
Thor
12,357
951
44
3
0
193,024
0
L
Khepri
11,330
872
22
2
0
193,004
0
W
Fenrir
14,077
1,083
20
2
3
225,121
0
W
Mulan
13,889
1,068
39
3
2
251,430
0
L
Skadi
10,972
844
46
4
0
190,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role