Player Matchup

Fenrir
Fenrir
Gold II
Beerzy-_-
Fenrir
Gold II
Level 121
God Stats
2W - 0L
1,493 SR
Queue Stats
90W - 83L
1,637 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Dankiewicz
Gilgamesh
Platinum III
Level 145
God Stats
7W - 6L
1,824 SR
Queue Stats
468W - 475L
1,737 MMR
Solo
Izanami
Izanami
Gold I
Hoel__99
Izanami
Gold I
Level 120
God Stats
20W - 4L
1,694 SR
Queue Stats
254W - 248L
1,574 MMR
Party 1
Khepri
Khepri
Platinum IV
STaTic_DaYDreaM
Khepri
Platinum IV
Level 115
God Stats
23W - 5L
1,675 SR
Queue Stats
36W - 17L
1,920 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
juan9803
Baron Samedi
Gold III
Level 160
God Stats
48W - 37L
1,620 SR
Queue Stats
496W - 492L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,661 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,645 SR
1,701 MMR
Pele
Pele
Platinum V
CHomPPaCCuDDa
Pele
Platinum V
Level 147
God Stats
5W - 2L
1,837 SR
Queue Stats
160W - 143L
1,810 MMR
Solo
Geb
Geb
Platinum V
CuervoGT
Geb
Platinum V
Level 126
God Stats
8W - 11L
1,661 SR
Queue Stats
109W - 120L
1,767 MMR
Solo
Guan Yu
Guan Yu
Gold II
ISSA WIPE BRO
Guan Yu
Gold II
Level 126
God Stats
11W - 12L
1,526 SR
Queue Stats
178W - 176L
1,634 MMR
Solo
Hades
Hades
Gold II
Roll up the Dub
Hades
Gold II
Level 86
God Stats
20W - 20L
1,541 SR
Queue Stats
529W - 533L
1,625 MMR
Solo
Apollo
Apollo
Gold I
Zebagina
Apollo
Gold I
Level 126
God Stats
1W - 1L
1,661 SR
Queue Stats
103W - 99L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beerzy-_-
Fenrir
14
8 / 2 / 4
8,761
626
6,970
10,508
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Dankiewicz
Gilgamesh
15
1 / 0 / 4
8,806
629
7,062
9,762
5,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Hoel__99
Izanami
16
5 / 1 / 4
9,459
676
8,699
7,518
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 10
7,643
546
4,219
9,186
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
juan9803
Baron Samedi
14
4 / 0 / 0
8,017
573
11,516
6,535
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatPersephoneAthenaMorgan Le FayArtemis

VS

Bans
ArtioDanzaburouCerberusJanusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,360
526
4,338
8,768
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,767
412
2,310
12,237
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
13
0 / 2 / 0
7,239
517
3,508
9,034
8,384
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,444
460
5,648
14,129
6,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Zebagina
Apollo
12
0 / 7 / 2
6,829
488
7,277
11,450
3,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
3
3
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Beerzy-_-
Fenrir
8
2
4
5
L
3
4
0
0.75
L
0
4
0
0
W
Gilgamesh
Dankiewicz
Gilgamesh
1
0
4
3
W
Izanami
Hoel__99
Izanami
5
1
4
7
L
Guan Yu
0
2
0
0
L
0
2
0
0
W
1
0
10
6
L
Apollo
Zebagina
Apollo
0
7
2
0.14
W
Baron Samedi
juan9803
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
23,081
43,509
Taken
55,618
23,819
Mitigated
28,657
18,117
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Beerzy-_-
Fenrir
6,970
2,842
0
4,007
10,508
6,187
0
1,551
8,918
0
57,798
L
4,338
951
0
2,200
8,768
3,419
0
1,418
7,350
0
37,113
L
2,310
108
0
2,862
12,237
6,939
0
4,522
7,715
13,985
0
W
Gilgamesh
Dankiewicz
Gilgamesh
7,062
2,698
0
4,385
9,762
5,091
94
0
9,293
0
55,517
W
Izanami
Hoel__99
Izanami
8,699
5,679
0
2,970
7,518
2,586
440
407
7,111
0
82,537
L
Guan Yu
3,508
813
0
3,980
9,034
8,384
0
0
9,034
0
49,222
L
5,648
514
323
7,593
14,129
6,720
0
8,841
5,288
47,105
0
W
4,219
296
266
2,265
9,186
7,066
164
1,922
7,264
12,236
0
L
Apollo
Zebagina
Apollo
7,277
4,862
0
3,196
11,450
3,195
0
954
10,496
0
49,546
W
Baron Samedi
juan9803
Baron Samedi
11,516
982
699
3,525
6,535
2,889
322
4,266
2,269
58,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
33,639
459
Minions Killed
389
0
Camps Cleared
0
1,330,877
Distance Traveled
1,244,541
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,761
626
89
6
0
284,301
3
L
Pele
7,360
526
73
5
0
248,489
2
L
Geb
5,767
412
18
1
0
241,894
8
W
Gilgamesh
8,806
629
108
8
0
269,348
3
W
Izanami
9,459
676
152
11
0
239,778
1
L
Guan Yu
7,239
517
108
8
0
273,401
2
L
Hades
6,444
460
98
7
0
243,069
3
W
Khepri
7,643
546
14
1
0
272,174
5
L
Apollo
6,829
488
92
7
0
237,688
2
W
Baron Samedi
8,017
573
96
7
0
265,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role