Player Matchup

Thor
Thor
Diamond III
 
Thor
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Arcani22
Janus
Diamond I
Level 81
God Stats
2W - 1L
1,916 SR
Queue Stats
43W - 30L
2,516 MMR
Solo
Anhur
Anhur
Diamond I
Auronos
Anhur
Diamond I
Level 160
God Stats
20W - 11L
1,739 SR
Queue Stats
734W - 730L
2,455 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
simplylucky123
Cu Chulainn
Diamond II
Level 156
God Stats
5W - 6L
1,782 SR
Queue Stats
409W - 390L
2,280 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,688 SR
2,050 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,599 SR
2,184 MMR
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Carter
Guan Yu
Platinum II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
2,229 MMR
Party 1
Bastet
Bastet
Diamond I
FaraonMx
Bastet
Diamond I
Level 160
God Stats
49W - 36L
1,671 SR
Queue Stats
210W - 190L
2,454 MMR
Solo
Ravana
Ravana
Diamond I
OhHiFam
Ravana
Diamond I
Level 99
God Stats
10W - 8L
1,692 SR
Queue Stats
114W - 96L
2,489 MMR
Solo
The Morrigan
The Morrigan
Diamond II
OmarKray
The Morrigan
Diamond II
Level 160
God Stats
12W - 7L
1,631 SR
Queue Stats
359W - 333L
2,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 6 / 4
7,960
569
8,414
13,683
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
10
1 / 3 / 8
6,416
458
3,200
11,826
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Arcani22
Janus
12
1 / 4 / 4
6,830
488
5,009
5,839
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Auronos
Anhur
12
3 / 3 / 1
6,868
491
3,439
9,259
2,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
simplylucky123
Cu Chulainn
11
1 / 5 / 2
6,778
484
7,618
12,783
6,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatMorgan Le FayOdinCharybdisHel

VS

Bans
PersephoneSobekGebSylvanusRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 3
9,210
658
5,734
9,692
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Carter
Guan Yu
14
3 / 1 / 3
8,712
622
9,280
13,287
12,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
FaraonMx
Bastet
14
7 / 2 / 3
8,425
602
8,170
8,995
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
OhHiFam
Ravana
13
3 / 3 / 7
8,374
598
9,506
7,073
3,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
OmarKray
The Morrigan
14
5 / 3 / 5
8,595
614
6,429
8,037
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
12
Kills
21
21
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
6
4
1.33
L
Ares
 
Ares
1
3
8
1.67
W
Sol
 
Sol
3
3
3
1.5
L
Janus
Arcani22
Janus
1
4
4
0.75
L
Anhur
Auronos
Anhur
3
3
1
1.17
W
Guan Yu
Carter
Guan Yu
3
1
3
4.5
W
Bastet
FaraonMx
Bastet
7
2
3
4.25
W
Ravana
OhHiFam
Ravana
3
3
7
2.17
W
The Morrigan
OmarKray
The Morrigan
5
3
5
2.5
L
Cu Chulainn
simplylucky123
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
39,119
53,390
Taken
47,084
23,433
Mitigated
24,570
12,280
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,414
3,754
0
2,448
13,683
4,493
0
3,505
10,052
0
44,397
L
Ares
 
Ares
3,200
395
0
1,845
11,826
8,682
0
1,794
9,946
12,914
0
W
Sol
 
Sol
5,734
2,352
0
5,093
9,692
3,053
0
1,680
8,012
67,639
10,548
L
Janus
Arcani22
Janus
5,009
531
0
250
5,839
1,228
0
1,077
4,702
44,543
0
L
Anhur
Auronos
Anhur
3,439
1,786
0
4,164
9,259
2,483
0
2,745
6,436
0
35,811
W
Guan Yu
Carter
Guan Yu
9,280
1,110
664
7,001
13,287
12,560
328
1,150
12,137
0
58,545
W
Bastet
FaraonMx
Bastet
8,170
2,266
0
715
8,995
2,686
136
1,510
7,485
0
50,171
W
Ravana
OhHiFam
Ravana
9,506
3,688
592
1,552
7,073
3,588
0
1,696
5,377
0
35,717
W
The Morrigan
OmarKray
The Morrigan
6,429
947
0
993
8,037
2,683
0
3,319
4,718
45,737
473
L
Cu Chulainn
simplylucky123
Cu Chulainn
7,618
1,259
0
3,573
12,783
6,547
0
1,561
11,158
5,043
37,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
43,316
344
Minions Killed
465
0
Camps Cleared
0
1,363,118
Distance Traveled
1,452,903
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,960
569
87
6
0
282,172
6
L
Ares
6,416
458
13
1
0
292,159
7
W
Sol
9,210
658
127
9
0
270,153
1
L
Janus
6,830
488
80
6
0
286,139
4
L
Anhur
6,868
491
75
5
0
267,711
9
W
Guan Yu
8,712
622
112
8
0
305,985
4
W
Bastet
8,425
602
78
6
0
305,830
4
W
Ravana
8,374
598
62
4
0
305,336
7
W
The Morrigan
8,595
614
86
6
0
265,599
4
L
Cu Chulainn
6,778
484
89
6
0
234,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role