Player Matchup

Mercury
Mercury
FuryM9c
Mercury
Level 29
God Stats
1W - 3L
1,295 SR
Queue Stats
67W - 94L
1,441 Elo+
Solo
King Arthur
King Arthur
Kriosant
King Arthur
Level 8
God Stats
12W - 14L
1,478 SR
Queue Stats
18W - 22L
1,407 Elo+
Solo
Hel
Hel
Ragnar13600
Hel
Level 27
God Stats
0W - 3L
1,322 SR
Queue Stats
0W - 7L
1,001 Elo+
Solo
Sobek
Sobek
iMilkPowder
Sobek
Level 15
God Stats
1W - 3L
1,665 SR
Queue Stats
8W - 12L
1,464 Elo+
Solo
Zeus
Zeus
woshisanbing
Zeus
Level 13
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 6L
1,297 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,322 Elo+

VS

Team Averages
Level 21
1,515 SR
1,424 Elo+
Izanami
Izanami
Mammosha
Izanami
Level 29
God Stats
3W - 6L
1,300 SR
Queue Stats
31W - 58L
1,269 Elo+
Solo
Sobek
Sobek
Rickvietanh
Sobek
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnOwManNgi
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 321L
1,446 Elo+
Solo
Skadi
Skadi
adsd2
Skadi
Level 4
God Stats
4W - 0L
1,852 SR
Queue Stats
6W - 3L
1,588 Elo+
Solo
Achilles
Achilles
契约者黑
Achilles
Level 29
God Stats
7W - 5L
1,425 SR
Queue Stats
124W - 119L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FuryM9c
Mercury
8
1 / 4 / 1
5,237
476
1,976
7,593
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kriosant
King Arthur
8
1 / 4 / 0
4,926
448
1,933
5,139
2,125
7
0 / 6 / 0
4,326
393
720
5,435
1,075
5
0 / 5 / 1
4,395
400
1,784
8,675
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 1
4,948
450
1,895
6,393
1,710
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mammosha
Izanami
9
2 / 0 / 1
6,314
574
1,653
2,556
581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
2 / 1 / 5
6,050
550
2,599
7,942
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SnOwManNgi
Morgan Le Fay
11
2 / 2 / 8
6,906
628
6,115
4,345
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
adsd2
Skadi
13
11 / 0 / 3
7,641
695
6,643
4,286
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
契约者黑
Achilles
11
7 / 0 / 3
7,046
641
6,469
5,965
4,735
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
24
24
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
FuryM9c
Mercury
1
4
1
0.38
L
King Arthur
Kriosant
King Arthur
1
4
0
0.25
W
Izanami
Mammosha
Izanami
2
0
1
2.5
L
0
6
0
0
W
2
1
5
4.5
W
Morgan Le Fay
SnOwManNgi
Morgan Le Fay
2
2
8
3
W
Skadi
adsd2
Skadi
11
0
3
12.5
L
0
5
1
0.1
L
1
5
1
0.3
W
Achilles
契约者黑
Achilles
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,308
Damage
23,479
33,235
Taken
25,094
10,593
Mitigated
14,733
4,889
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FuryM9c
Mercury
1,976
1,386
0
1,121
7,593
1,992
0
1,438
6,155
0
24,574
L
King Arthur
Kriosant
King Arthur
1,933
348
0
480
5,139
2,125
0
1,205
3,934
0
9,816
W
Izanami
Mammosha
Izanami
1,653
814
349
214
2,556
581
1,400
154
2,402
0
31,256
L
720
53
313
725
5,435
1,075
255
445
4,990
9,736
0
W
2,599
546
0
2,598
7,942
6,231
326
303
7,639
9,732
0
W
Morgan Le Fay
SnOwManNgi
Morgan Le Fay
6,115
606
0
1,162
4,345
1,634
1,022
1,573
2,772
32,238
0
W
Skadi
adsd2
Skadi
6,643
3,869
0
2,048
4,286
1,552
992
368
3,918
0
56,036
L
1,784
319
0
1,167
8,675
3,691
0
1,732
6,943
7,323
0
L
1,895
389
0
1,083
6,393
1,710
0
3,894
2,499
16,782
0
W
Achilles
契约者黑
Achilles
6,469
1,149
0
181
5,965
4,735
1,194
2,155
3,810
0
26,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
33,957
138
Minions Killed
307
0
Camps Cleared
0
886,195
Distance Traveled
956,812
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,237
476
54
5
0
178,731
2
L
King Arthur
4,926
448
21
2
0
191,992
2
W
Izanami
6,314
574
82
7
0
159,311
3
L
Hel
4,326
393
21
2
0
160,754
0
W
Sobek
6,050
550
5
0
0
195,798
2
W
Morgan Le Fay
6,906
628
65
6
0
186,073
2
W
Skadi
7,641
695
97
9
0
222,886
5
L
Sobek
4,395
400
12
1
0
188,254
4
L
Zeus
4,948
450
30
3
0
166,464
2
W
Achilles
7,046
641
58
5
0
192,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role