Player Matchup

Anubis
Anubis
Aucrez
Anubis
Level 28
God Stats
49W - 42L
1,415 SR
Queue Stats
144W - 154L
1,319 Elo+
Party 2
Thanatos
Thanatos
GowBata
Thanatos
Level 21
God Stats
12W - 13L
1,534 SR
Queue Stats
705W - 671L
1,369 Elo+
Party 2
Ra
Ra
MAOKON
Ra
Level 16
God Stats
1W - 2L
1,230 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo
Anhur
Anhur
iDyNxsty
Anhur
Level 15
God Stats
11W - 11L
1,432 SR
Queue Stats
25W - 24L
1,274 Elo+
Party 2
Nike
Nike
xDxvis v
Nike
Level 24
God Stats
31W - 27L
1,484 SR
Queue Stats
42W - 48L
1,303 Elo+
Party 2
Team Averages
Level 21
1,419 SR
1,287 Elo+

VS

Team Averages
Level 25
1,401 SR
1,307 Elo+
Tyr
Tyr
BaldrThorson
Tyr
Level 24
God Stats
3W - 6L
1,385 SR
Queue Stats
48W - 101L
1,213 Elo+
Party 1
Ymir
Ymir
Deathstroke4174
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Slothhawk9
Fenrir
Level 68
God Stats
7W - 5L
1,381 SR
Queue Stats
172W - 169L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
TMANKD35
Danzaburou
Level 6
God Stats
1W - 4L
1,241 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 3
Agni
Agni
yaya rabbits
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 120L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aucrez
Anubis
17
11 / 2 / 8
11,109
585
11,835
7,720
4,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
GowBata
Thanatos
17
5 / 1 / 9
10,471
551
9,638
15,168
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
13
4 / 2 / 7
9,014
474
5,254
10,024
3,480
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
iDyNxsty
Anhur
14
3 / 1 / 7
8,810
464
3,663
6,547
2,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
17
10 / 1 / 6
11,265
593
11,942
13,138
5,381
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,802
411
1,806
10,006
8,850
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 8 / 3
7,623
401
3,045
16,134
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Slothhawk9
Fenrir
16
5 / 4 / 1
9,938
523
9,489
13,982
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TMANKD35
Danzaburou
12
0 / 8 / 1
7,324
385
3,373
10,742
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 1
8,297
437
4,141
8,919
2,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
33
Kills
7
7
Deaths
33
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aucrez
Anubis
11
2
8
7.5
L
0
7
0
0
L
0
8
3
0.19
W
Thanatos
GowBata
Thanatos
5
1
9
9.5
W
Ra
4
2
7
3.75
L
Fenrir
Slothhawk9
Fenrir
5
4
1
1.38
L
Danzaburou
TMANKD35
Danzaburou
0
8
1
0.06
W
Anhur
iDyNxsty
Anhur
3
1
7
6.5
W
Nike
10
1
6
13
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
21,854
52,597
Taken
59,783
21,268
Mitigated
34,282
28,281
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aucrez
Anubis
11,835
570
0
2,428
7,720
4,011
1,210
511
7,209
68,453
0
L
1,806
874
0
430
10,006
8,850
254
728
9,223
235
24,920
L
3,045
403
0
758
16,134
13,190
0
5,782
10,352
18,160
0
W
Thanatos
GowBata
Thanatos
9,638
3,170
0
14,843
15,168
6,101
0
587
14,581
0
63,762
W
Ra
5,254
782
1,862
2,082
10,024
3,480
760
3,965
6,059
28,953
0
L
Fenrir
Slothhawk9
Fenrir
9,489
1,690
0
3,697
13,982
6,941
0
3,177
10,805
0
76,003
L
Danzaburou
TMANKD35
Danzaburou
3,373
1,556
0
1,133
10,742
2,903
99
3,986
6,756
0
43,028
W
Anhur
iDyNxsty
Anhur
3,663
1,933
0
3,617
6,547
2,295
1,058
767
5,780
0
36,884
W
Nike
11,942
3,989
0
3,449
13,138
5,381
1,921
1,591
11,547
0
65,368
L
4,141
556
0
0
8,919
2,398
678
3,416
5,503
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
40,984
445
Minions Killed
346
0
Camps Cleared
0
1,840,224
Distance Traveled
1,629,997
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,109
585
114
6
0
358,194
0
L
Tyr
7,802
411
69
4
0
272,290
0
L
Ymir
7,623
401
28
1
0
343,446
0
W
Thanatos
10,471
551
107
6
0
381,043
2
W
Ra
9,014
474
49
3
0
357,551
0
L
Fenrir
9,938
523
119
6
0
390,943
3
L
Danzaburou
7,324
385
74
4
0
328,964
0
W
Anhur
8,810
464
58
3
0
371,246
1
W
Nike
11,265
593
117
6
0
372,190
1
L
Agni
8,297
437
56
3
0
294,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role