Player Matchup

Nemesis
Nemesis
ArtêmisDC
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Artemis
Artemis
BadBeardx
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 4
Yemoja
Yemoja
Boog2120
Yemoja
Level 4
God Stats
5W - 2L
1,907 SR
Queue Stats
17W - 9L
1,487 Elo+
Solo
Anubis
Anubis
RiquelmePNPN
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 4
Ra
Ra
ZeusDC
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Team Averages
Level 4
1,581 SR
1,305 Elo+

VS

Team Averages
Level 15
1,327 SR
1,318 Elo+
Ymir
Ymir
Flaviout
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Bellona
Bellona
OneBrokenBack
Bellona
Level 18
God Stats
2W - 2L
1,266 SR
Queue Stats
40W - 35L
1,298 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TacoNinjaCat
Tsukuyomi
Level 8
God Stats
5W - 5L
1,118 SR
Queue Stats
11W - 15L
1,308 Elo+
Solo
Ra
Ra
TeamBrokeMyBack
Ra
Level 19
God Stats
5W - 3L
1,276 SR
Queue Stats
39W - 36L
1,298 Elo+
Party 3
Charybdis
Charybdis
ladyegiptyan
Charybdis
Level 29
God Stats
3W - 2L
1,477 SR
Queue Stats
109W - 103L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArtêmisDC
Nemesis
10
0 / 6 / 1
6,071
405
2,697
10,677
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
BadBeardx
Artemis
11
5 / 3 / 1
6,826
455
6,865
6,099
1,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Boog2120
Yemoja
10
4 / 3 / 4
7,316
488
7,067
11,720
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
0 / 5 / 1
6,370
425
2,089
7,669
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
10
2 / 10 / 0
6,403
427
4,649
9,930
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 5
6,682
445
2,187
6,965
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
14
5 / 0 / 1
8,315
554
8,054
8,576
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TacoNinjaCat
Tsukuyomi
13
9 / 3 / 4
8,219
548
8,310
10,995
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
11 / 2 / 3
9,350
623
12,054
8,377
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ladyegiptyan
Charybdis
10
2 / 4 / 2
6,710
447
4,243
7,550
2,152
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
11
Kills
27
27
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArtêmisDC
Nemesis
0
6
1
0.08
L
Artemis
BadBeardx
Artemis
5
3
1
1.83
L
Yemoja
Boog2120
Yemoja
4
3
4
2
W
Ymir
0
3
5
0.83
W
Bellona
5
0
1
5.5
L
Anubis
0
5
1
0.1
W
Tsukuyomi
TacoNinjaCat
Tsukuyomi
9
3
4
3.67
W
11
2
3
6.25
L
Ra
2
10
0
0.2
W
Charybdis
ladyegiptyan
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
34,848
46,095
Taken
42,463
18,469
Mitigated
22,963
9,749
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArtêmisDC
Nemesis
2,697
910
0
2,647
10,677
4,514
254
2,592
7,915
0
22,745
L
Artemis
BadBeardx
Artemis
6,865
2,488
0
0
6,099
1,620
0
1,284
4,775
0
23,097
L
Yemoja
Boog2120
Yemoja
7,067
864
309
2,509
11,720
5,917
300
5,149
6,389
22,215
0
W
Ymir
2,187
754
0
1,064
6,965
5,443
0
2,019
4,891
9,654
0
W
Bellona
8,054
1,695
0
2,150
8,576
8,392
485
2,540
6,014
9,670
33,789
L
Anubis
2,089
284
0
2,389
7,669
3,379
111
2,316
5,265
24,636
0
W
Tsukuyomi
TacoNinjaCat
Tsukuyomi
8,310
3,333
0
3,762
10,995
3,764
0
3,258
7,609
0
36,934
W
12,054
2,793
1,359
4,099
8,377
3,212
689
3,829
4,242
48,958
0
L
Ra
4,649
1,394
404
1,491
9,930
3,039
666
3,628
6,074
31,596
0
W
Charybdis
ladyegiptyan
Charybdis
4,243
2,429
0
1,319
7,550
2,152
1,157
1,602
5,902
0
35,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
39,276
237
Minions Killed
338
0
Camps Cleared
0
1,192,205
Distance Traveled
1,412,436
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,071
405
45
3
0
267,552
0
L
Artemis
6,826
455
41
3
0
228,710
2
L
Yemoja
7,316
488
29
2
0
223,065
3
W
Ymir
6,682
445
15
1
0
220,879
1
W
Bellona
8,315
554
92
6
0
333,124
1
L
Anubis
6,370
425
59
4
0
243,071
2
W
Tsukuyomi
8,219
548
53
4
0
304,243
0
W
Ra
9,350
623
107
7
0
300,053
0
L
Ra
6,403
427
63
4
0
229,807
1
W
Charybdis
6,710
447
71
5
0
254,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role