Player Matchup

Set
Set
ApathetiĈ
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 70L
1,615 Elo+
Party 1
Medusa
Medusa
JehutySan
Medusa
Level 106
God Stats
1W - 0L
1,620 SR
Queue Stats
135W - 118L
1,595 Elo+
Solo
Geb
Geb
Teleportation79
Geb
Level 109
God Stats
11W - 1L
1,765 SR
Queue Stats
114W - 63L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sanchezopz
Morgan Le Fay
Level 29
God Stats
4W - 0L
1,628 SR
Queue Stats
22W - 22L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
xela22531
Gilgamesh
Level 88
God Stats
46W - 38L
1,640 SR
Queue Stats
474W - 402L
1,599 Elo+
Party 1
Team Averages
Level 74
1,631 SR
1,600 Elo+

VS

Team Averages
Level 101
1,573 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Kruisigan
Serqet
Level 140
God Stats
3W - 5L
1,559 SR
Queue Stats
173W - 167L
1,549 Elo+
Party 2
Hercules
Hercules
Timestop2099
Hercules
Level 105
God Stats
13W - 8L
1,591 SR
Queue Stats
154W - 127L
1,555 Elo+
Party 2
Yemoja
Yemoja
alThorEra
Yemoja
Level 85
God Stats
0W - 1L
1,714 SR
Queue Stats
18W - 16L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,205
821
7,813
5,948
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
JehutySan
Medusa
15
5 / 0 / 2
8,475
848
6,962
6,613
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 8
7,446
745
4,969
4,488
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
sanchezopz
Morgan Le Fay
14
2 / 0 / 7
7,907
791
13,087
4,969
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
xela22531
Gilgamesh
13
3 / 0 / 4
8,011
801
8,247
6,600
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 4 / 0
6,289
629
3,639
7,399
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 0
6,143
614
7,026
9,219
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Kruisigan
Serqet
11
0 / 3 / 0
6,283
628
2,268
9,185
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Timestop2099
Hercules
12
0 / 1 / 0
6,174
617
3,908
11,978
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
alThorEra
Yemoja
11
0 / 2 / 0
6,196
620
1,526
9,057
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
4
0
5
6.5
W
Medusa
JehutySan
Medusa
5
0
2
6
L
Serqet
Kruisigan
Serqet
0
3
0
0
W
0
0
8
4
L
Hercules
Timestop2099
Hercules
0
1
0
0
L
Yemoja
alThorEra
Yemoja
0
2
0
0
W
Morgan Le Fay
sanchezopz
Morgan Le Fay
2
0
7
5.5
W
Gilgamesh
xela22531
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,078
Damage
18,367
28,618
Taken
46,838
16,714
Mitigated
30,115
7,316
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,639
1,527
0
720
7,399
2,673
0
2,524
4,875
0
25,389
L
Morgan Le Fay
 
Morgan Le Fay
7,026
902
0
1,852
9,219
3,741
0
3,862
5,357
24,286
0
W
7,813
3,283
0
1,288
5,948
2,984
350
1,795
3,874
0
25,275
W
Medusa
JehutySan
Medusa
6,962
3,496
0
3,192
6,613
2,501
1,129
1,494
4,911
0
29,152
L
Serqet
Kruisigan
Serqet
2,268
138
0
1,815
9,185
5,746
0
3,064
6,121
0
6,650
W
4,969
527
0
923
4,488
4,408
209
1,058
3,218
9,767
0
L
Hercules
Timestop2099
Hercules
3,908
621
0
4,452
11,978
10,440
0
4,980
6,998
0
18,962
L
Yemoja
alThorEra
Yemoja
1,526
335
2,146
2,200
9,057
7,515
0
3,626
5,431
7,527
0
W
Morgan Le Fay
sanchezopz
Morgan Le Fay
13,087
1,181
0
442
4,969
1,833
718
1,701
2,868
36,046
0
W
Gilgamesh
xela22531
Gilgamesh
8,247
1,809
0
1,471
6,600
4,988
88
2,383
3,652
0
23,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
31,085
219
Minions Killed
189
11
Camps Cleared
3
1,018,816
Distance Traveled
933,741
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,289
629
73
7
1
176,268
2
L
Morgan Le Fay
6,143
614
41
4
1
166,654
0
W
Set
8,205
821
39
4
2
192,219
1
W
Medusa
8,475
848
70
7
2
205,849
6
L
Serqet
6,283
628
9
1
0
201,386
2
W
Geb
7,446
745
12
1
2
216,547
5
L
Hercules
6,174
617
49
5
1
215,456
0
L
Yemoja
6,196
620
17
2
0
173,977
7
W
Morgan Le Fay
7,907
791
59
6
1
193,393
1
W
Gilgamesh
8,011
801
39
4
4
210,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role