Player Matchup

Gilgamesh
Gilgamesh
GumCuzzler99
Gilgamesh
Level 67
God Stats
14W - 10L
1,564 SR
Queue Stats
210W - 108L
1,756 Elo+
Party 2
Hou Yi
Hou Yi
KonerBiller
Hou Yi
Level 18
God Stats
4W - 0L
1,724 SR
Queue Stats
60W - 15L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RayGetàrd
Morgan Le Fay
Level 158
God Stats
6W - 5L
1,716 SR
Queue Stats
549W - 350L
1,708 Elo+
Party 2
Team Averages
Level 81
1,668 SR
1,692 Elo+

VS

Team Averages
Level 94
1,508 SR
1,775 Elo+
Rama
Rama
EPOM158
Rama
Level 113
God Stats
2W - 1L
1,524 SR
Queue Stats
11W - 6L
1,750 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JordoWinnebago
Morgan Le Fay
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 6L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
Kjloven
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GumCuzzler99
Gilgamesh
16
6 / 3 / 15
12,609
742
12,010
17,384
15,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
16
4 / 3 / 14
11,931
702
14,500
12,235
4,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
RayGetàrd
Morgan Le Fay
17
12 / 3 / 10
13,580
799
23,356
12,272
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EPOM158
Rama
15
2 / 7 / 7
11,441
673
9,842
17,073
6,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
JordoWinnebago
Morgan Le Fay
14
3 / 9 / 5
11,542
679
9,929
15,748
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Kjloven
Cthulhu
15
4 / 6 / 3
11,063
651
10,221
24,825
23,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
22
Kills
9
9
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
EPOM158
Rama
2
7
7
0.79
W
Gilgamesh
GumCuzzler99
Gilgamesh
6
3
15
4.5
L
Morgan Le Fay
JordoWinnebago
Morgan Le Fay
3
9
5
0.61
L
Cthulhu
Kjloven
Cthulhu
4
6
3
0.92
W
Hou Yi
4
3
14
3.67
W
Morgan Le Fay
RayGetàrd
Morgan Le Fay
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,866
Damage
29,992
41,891
Taken
57,646
25,376
Mitigated
35,415
9,280
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
EPOM158
Rama
9,842
6,174
0
2,483
17,073
6,105
0
8,779
8,294
0
41,907
W
Gilgamesh
GumCuzzler99
Gilgamesh
12,010
1,905
0
1,597
17,384
15,833
1,127
7,669
9,715
659
28,733
L
Morgan Le Fay
JordoWinnebago
Morgan Le Fay
9,929
564
0
2,231
15,748
5,396
0
8,049
7,699
39,086
0
L
Cthulhu
Kjloven
Cthulhu
10,221
357
0
3,817
24,825
23,914
0
7,589
17,236
35,524
0
W
Hou Yi
14,500
6,316
0
4,034
12,235
4,470
1,601
6,655
5,580
0
49,975
W
Morgan Le Fay
RayGetàrd
Morgan Le Fay
23,356
1,069
0
3,649
12,272
5,073
572
6,452
5,820
63,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
34,046
190
Minions Killed
158
9
Camps Cleared
5
936,465
Distance Traveled
849,335
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,441
673
69
4
2
279,639
2
W
Gilgamesh
12,609
742
27
2
3
349,047
0
L
Morgan Le Fay
11,542
679
51
3
3
257,887
4
L
Cthulhu
11,063
651
38
2
0
311,809
0
W
Hou Yi
11,931
702
77
5
2
272,574
3
W
Morgan Le Fay
13,580
799
86
5
4
314,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role