Player Matchup

Nu Wa
Nu Wa
IIIGR8 ONEIII
Nu Wa
Level 105
God Stats
1W - 1L
1,514 SR
Queue Stats
27W - 24L
1,437 Elo+
Solo
Hercules
Hercules
REDGUARD13
Hercules
Level 107
God Stats
7W - 7L
1,631 SR
Queue Stats
140W - 149L
1,360 Elo+
Party 2
Neith
Neith
StormierSword50
Neith
Level 29
God Stats
52W - 51L
1,508 SR
Queue Stats
85W - 97L
1,359 Elo+
Party 2
Team Averages
Level 80
1,551 SR
1,385 Elo+

VS

Team Averages
Level 89
1,508 SR
1,500 Elo+
Nox
Nox
ElChefe_Djangus
Nox
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
364W - 353L
1,514 Elo+
Party 1
Ares
Ares
Suelo97
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,593 Elo+
Party 1
Neith
Neith
Viper22656
Neith
Level 96
God Stats
77W - 64L
1,525 SR
Queue Stats
181W - 213L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,153
582
7,469
7,079
2,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
REDGUARD13
Hercules
11
2 / 6 / 4
9,084
649
4,738
19,162
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 7 / 1
8,524
609
4,713
11,083
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
10,485
749
13,507
7,317
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Suelo97
Ares
13
1 / 3 / 15
9,799
700
6,314
11,590
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
7 / 3 / 8
10,326
738
13,132
8,320
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
16
16
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
1
3
3
0.83
L
Hercules
REDGUARD13
Hercules
2
6
4
0.67
L
3
7
1
0.5
W
Ares
Suelo97
Ares
1
3
15
2.83
W
Neith
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
32,953
37,324
Taken
27,227
22,926
Mitigated
19,631
7,710
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,507
1,066
0
2,582
7,317
3,173
419
2,754
4,347
46,646
0
L
7,469
1,398
0
675
7,079
2,222
0
3,582
3,389
29,569
0
L
Hercules
REDGUARD13
Hercules
4,738
1,058
0
4,774
19,162
16,825
0
9,589
9,145
0
8,297
L
4,713
3,032
0
2,261
11,083
3,879
0
5,832
4,877
0
25,693
W
Ares
Suelo97
Ares
6,314
175
0
2,032
11,590
13,086
105
2,652
8,668
23,149
0
W
Neith
13,132
5,803
0
1,258
8,320
3,372
805
1,794
6,332
0
43,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
30,610
122
Minions Killed
190
3
Camps Cleared
9
673,202
Distance Traveled
723,037
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,485
749
93
7
4
256,956
1
L
Nu Wa
8,153
582
58
4
3
230,424
4
L
Hercules
9,084
649
7
1
0
242,785
1
L
Neith
8,524
609
57
4
0
199,993
0
W
Ares
9,799
700
35
3
3
252,179
2
W
Neith
10,326
738
62
4
2
213,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role