Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Diamond IV
ExecutiveOfficer
Sol
Diamond IV
Level 160
God Stats
48W - 28L
1,696 SR
Queue Stats
350W - 344L
2,128 MMR
Party 1
Artemis
Artemis
Diamond I
MarcoPol0
Artemis
Diamond I
Level 160
God Stats
13W - 24L
1,485 SR
Queue Stats
430W - 406L
2,338 MMR
Party 3
Khepri
Khepri
Platinum I
NHuddles
Khepri
Platinum I
Level 143
God Stats
18W - 15L
1,717 SR
Queue Stats
164W - 149L
2,023 MMR
Party 1
Athena
Athena
Diamond V
ttvTheGeanmarcoM
Athena
Diamond V
Level 122
God Stats
9W - 12L
1,756 SR
Queue Stats
365W - 365L
2,101 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,631 SR
2,018 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,661 SR
2,045 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
BigYurdyy
Chiron
Diamond III
Level 62
God Stats
0W - 2L
1,853 SR
Queue Stats
39W - 28L
2,212 MMR
Party 2
Thoth
Thoth
Diamond I
BαndMαn
Thoth
Diamond I
Level 136
God Stats
5W - 1L
1,820 SR
Queue Stats
59W - 39L
2,378 MMR
Party 2
Thanatos
Thanatos
Diamond V
PhenomDuck
Thanatos
Diamond V
Level 148
God Stats
0W - 4L
1,246 SR
Queue Stats
249W - 234L
2,047 MMR
Solo
Cthulhu
Cthulhu
Diamond V
edwin497
Cthulhu
Diamond V
Level 157
God Stats
0W - 1L
1,887 SR
Queue Stats
77W - 72L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
7 / 0 / 5
7,312
731
5,867
5,082
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 4
6,739
674
3,465
5,251
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
MarcoPol0
Artemis
12
6 / 0 / 0
7,048
705
8,437
4,039
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
NHuddles
Khepri
11
0 / 1 / 5
6,028
603
944
3,754
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 1
6,383
638
5,687
7,507
5,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatMorgan Le FayPersephoneKaliHel

VS

Bans
GilgameshFenrirAchillesSetCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 1
6,278
628
3,701
8,335
4,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
BigYurdyy
Chiron
9
1 / 4 / 0
5,479
548
3,122
7,311
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
BαndMαn
Thoth
10
0 / 3 / 0
5,676
568
4,459
4,219
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PhenomDuck
Thanatos
9
1 / 6 / 0
5,622
562
1,534
7,721
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
edwin497
Cthulhu
9
0 / 3 / 1
5,336
534
1,133
9,717
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
5
9.5
L
Hercules
 
Hercules
1
2
1
0.75
L
Chiron
BigYurdyy
Chiron
1
4
0
0.25
L
Thoth
BαndMαn
Thoth
0
3
0
0
W
3
0
4
5
W
Artemis
MarcoPol0
Artemis
6
0
0
6
W
Khepri
NHuddles
Khepri
0
1
5
2.5
L
Thanatos
PhenomDuck
Thanatos
1
6
0
0.17
L
Cthulhu
edwin497
Cthulhu
0
3
1
0.17
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
13,949
25,633
Taken
37,303
12,783
Mitigated
14,232
10,142
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,867
1,381
0
1,261
5,082
2,363
693
493
4,589
0
37,871
L
Hercules
 
Hercules
3,701
1,242
0
3,514
8,335
4,205
28
4,833
3,502
0
35,493
L
Chiron
BigYurdyy
Chiron
3,122
1,535
241
1,848
7,311
1,515
0
265
7,046
0
28,696
L
Thoth
BαndMαn
Thoth
4,459
84
0
653
4,219
1,044
0
1,424
2,795
38,755
0
W
3,465
1,702
0
3,495
5,251
1,540
1,130
3,729
1,522
36,906
4,254
W
Artemis
MarcoPol0
Artemis
8,437
4,686
0
2,107
4,039
1,250
827
387
3,652
0
44,425
W
Khepri
NHuddles
Khepri
944
97
0
1,187
3,754
2,614
263
983
2,771
17,828
0
L
Thanatos
PhenomDuck
Thanatos
1,534
367
0
4,672
7,721
2,690
0
2,110
5,611
0
31,231
L
Cthulhu
edwin497
Cthulhu
1,133
102
0
1,257
9,717
4,778
0
690
9,027
21,827
0
W
5,687
1,557
0
2,092
7,507
5,016
0
0
7,507
32,872
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,391
365
Minions Killed
346
0
Camps Cleared
0
1,093,493
Distance Traveled
925,835
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,312
731
64
6
0
259,077
1
L
Hercules
6,278
628
90
9
0
192,466
7
L
Chiron
5,479
548
74
7
0
173,294
2
L
Thoth
5,676
568
85
9
0
176,307
0
W
Sol
6,739
674
93
9
0
209,925
5
W
Artemis
7,048
705
86
9
0
193,753
5
W
Khepri
6,028
603
39
4
0
215,942
2
L
Thanatos
5,622
562
65
7
0
195,392
1
L
Cthulhu
5,336
534
32
3
0
188,376
2
W
Athena
6,383
638
83
8
0
214,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role