Player Matchup

Scylla
Scylla
PrimitiveLeo
Scylla
Level 55
God Stats
1W - 1L
1,325 SR
Queue Stats
207W - 191L
1,465 Elo+
Party 1
Chiron
Chiron
T4LeDarkfire
Chiron
Level 101
God Stats
2W - 2L
1,441 SR
Queue Stats
276W - 242L
1,489 Elo+
Party 1
Odin
Odin
War Hound2468
Odin
Level 84
God Stats
6W - 4L
1,593 SR
Queue Stats
276W - 245L
1,478 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,477 Elo+

VS

Team Averages
Level 16
1,549 SR
1,426 Elo+
Chang'e
Chang'e
Chrono36
Chang'e
Level 28
God Stats
18W - 19L
1,637 SR
Queue Stats
354W - 365L
1,545 Elo+
Solo
Geb
Geb
Sc1zor
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,261 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dho436
Morgan Le Fay
Level 13
God Stats
4W - 9L
1,509 SR
Queue Stats
23W - 43L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 3 / 13
12,171
641
11,903
12,968
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
16
5 / 4 / 8
12,985
683
17,025
16,072
5,528
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

17
12 / 2 / 7
14,179
746
16,889
20,260
27,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chrono36
Chang'e
15
6 / 7 / 2
12,161
640
15,397
15,822
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
Sc1zor
Geb
14
0 / 6 / 6
10,855
571
8,009
21,970
28,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
dho436
Morgan Le Fay
14
3 / 6 / 3
11,547
608
14,605
17,512
9,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
9
9
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chrono36
Chang'e
6
7
2
1
W
Scylla
2
3
13
2.83
L
Geb
Sc1zor
Geb
0
6
6
0.5
W
Chiron
5
4
8
2.25
W
12
2
7
7.75
L
Morgan Le Fay
dho436
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
38,011
49,300
Taken
55,304
37,341
Mitigated
48,646
15,601
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chrono36
Chang'e
15,397
591
5,384
5,313
15,822
11,350
309
3,432
11,654
50,648
0
W
Scylla
11,903
893
835
1,448
12,968
4,195
1,374
8,682
4,286
47,529
0
L
Geb
Sc1zor
Geb
8,009
654
716
1,069
21,970
28,272
0
5,662
15,806
31,316
0
W
Chiron
17,025
8,157
2,138
6,637
16,072
5,528
1,128
14,942
1,113
0
55,890
W
16,889
4,509
174
4,369
20,260
27,618
436
15,158
5,102
0
39,425
L
Morgan Le Fay
dho436
Morgan Le Fay
14,605
474
0
3,700
17,512
9,024
0
3,470
13,472
39,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
34,563
194
Minions Killed
182
8
Camps Cleared
8
1,019,785
Distance Traveled
956,709
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,161
640
85
4
6
312,032
5
W
Scylla
12,171
641
54
3
3
333,216
6
L
Geb
10,855
571
51
3
0
322,308
1
W
Chiron
12,985
683
86
5
1
332,747
2
W
Odin
14,179
746
54
3
4
353,822
4
L
Morgan Le Fay
11,547
608
46
2
2
322,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role