Player Matchup

Janus
Janus
ImNotSmurflol
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Keenis30
Ah Muzen Cab
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
164W - 171L
1,484 Elo+
Party 2
Chaac
Chaac
MorningDew76
Chaac
Level 10
God Stats
1W - 1L
1,351 SR
Queue Stats
26W - 26L
1,495 Elo+
Party 2
Mercury
Mercury
SayoriSimp7
Mercury
Level 7
God Stats
24W - 24L
1,687 SR
Queue Stats
41W - 36L
1,594 Elo+
Party 2
Fenrir
Fenrir
XxGodGizmo
Fenrir
Level 133
God Stats
12W - 6L
1,574 SR
Queue Stats
414W - 413L
1,502 Elo+
Party 2
Team Averages
Level 53
1,522 SR
1,501 Elo+

VS

Team Averages
Level 19
1,566 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
Dogmeat8270
Morgan Le Fay
Level 29
God Stats
14W - 9L
1,637 SR
Queue Stats
71W - 72L
1,509 Elo+
Party 1
Sol
Sol
MivaCinderhell
Sol
Level 30
God Stats
41W - 38L
1,514 SR
Queue Stats
150W - 165L
1,483 Elo+
Solo
Zeus
Zeus
Ryanior
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SH4RKB4ITouHAHA
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,248 Elo+
Solo
King Arthur
King Arthur
termpriv23
King Arthur
Level 28
God Stats
2W - 4L
1,679 SR
Queue Stats
53W - 57L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 12
12,607
970
15,691
9,640
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Keenis30
Ah Muzen Cab
19
6 / 4 / 13
13,112
1,009
16,412
11,848
4,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 15
11,930
918
6,580
16,183
11,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
SayoriSimp7
Mercury
19
10 / 4 / 7
13,792
1,061
17,687
13,659
2,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
XxGodGizmo
Fenrir
19
5 / 6 / 15
12,393
953
10,058
20,763
8,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dogmeat8270
Morgan Le Fay
18
3 / 4 / 11
12,234
941
5,746
11,592
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 5 / 13
11,610
893
3,347
12,422
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Ryanior
Zeus
18
0 / 4 / 10
10,758
828
711
7,111
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
19
1 / 5 / 7
12,628
971
7,237
21,260
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
termpriv23
King Arthur
18
6 / 10 / 3
13,131
1,010
18,616
23,603
20,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
28
Kills
10
17
Deaths
28
62
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dogmeat8270
Morgan Le Fay
3
4
11
2.13
W
4
1
12
10
W
Ah Muzen Cab
Keenis30
Ah Muzen Cab
6
4
13
3.13
L
0
5
13
1.3
W
3
2
15
5.25
L
Zeus
Ryanior
Zeus
0
4
10
1.25
L
Sylvanus
1
5
7
0.9
W
Mercury
SayoriSimp7
Mercury
10
4
7
3.38
W
Fenrir
XxGodGizmo
Fenrir
5
6
15
2.08
L
King Arthur
termpriv23
King Arthur
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,428
Damage
35,657
72,093
Taken
75,988
31,224
Mitigated
56,427
12,235
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dogmeat8270
Morgan Le Fay
5,746
454
0
179
11,592
4,132
0
2,309
9,283
14,832
0
W
15,691
1,497
0
0
9,640
4,166
0
2,513
7,127
58,766
0
W
Ah Muzen Cab
Keenis30
Ah Muzen Cab
16,412
5,946
0
2,116
11,848
4,460
0
3,339
5,562
0
45,905
L
3,347
1,601
0
1,272
12,422
3,477
0
0
12,422
21,201
0
W
6,580
2,614
542
5,740
16,183
11,194
0
3,268
7,693
0
9,658
L
Zeus
Ryanior
Zeus
711
104
262
36
7,111
2,231
0
0
7,111
1,311
0
L
Sylvanus
7,237
2,748
556
3,026
21,260
25,883
0
5,372
14,565
20,455
0
W
Mercury
SayoriSimp7
Mercury
17,687
12,157
0
2,544
13,659
2,998
0
2,220
4,660
0
36,832
W
Fenrir
XxGodGizmo
Fenrir
10,058
2,841
139
1,154
20,763
8,406
0
5,701
7,158
0
17,091
L
King Arthur
termpriv23
King Arthur
18,616
3,418
0
736
23,603
20,704
0
8,010
15,593
0
41,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,834
Gold Earned
60,361
248
Minions Killed
144
11
Camps Cleared
3
1,163,939
Distance Traveled
656,676
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,234
941
20
2
0
103,961
0
W
Janus
12,607
970
116
9
1
232,029
0
W
Ah Muzen Cab
13,112
1,009
80
6
2
228,486
0
L
Sol
11,610
893
44
3
1
86,384
0
W
Chaac
11,930
918
8
1
1
226,544
0
L
Zeus
10,758
828
1
0
0
45,631
0
L
Sylvanus
12,628
971
26
2
1
188,188
0
W
Mercury
13,792
1,061
38
3
7
260,680
2
W
Fenrir
12,393
953
6
0
0
216,200
0
L
King Arthur
13,131
1,010
53
4
1
232,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role