Player Matchup

Jormungandr
Jormungandr
CyanTheDog
Jormungandr
Level 27
God Stats
19W - 18L
1,594 SR
Queue Stats
131W - 152L
1,471 Elo+
Party 2
Nox
Nox
YELLOWGLASSES
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 157L
1,445 Elo+
Party 2
Thanatos
Thanatos
ZombieClan_
Thanatos
Level 27
God Stats
4W - 11L
1,500 SR
Queue Stats
189W - 197L
1,535 Elo+
Party 2
Janus
Janus
lovelyreset
Janus
Level 22
God Stats
1W - 3L
1,791 SR
Queue Stats
18W - 16L
1,448 Elo+
Solo
Horus
Horus
xLILxGURUx
Horus
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
52W - 51L
1,497 Elo+
Solo
Team Averages
Level 24
1,620 SR
1,479 Elo+

VS

Team Averages
Level 35
1,505 SR
1,539 Elo+
Aphrodite
Aphrodite
ChixBcnRanch
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 115L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Garu_1520
Tsukuyomi
Level 13
God Stats
1W - 0L
1,346 SR
Queue Stats
22W - 13L
1,595 Elo+
Party 1
Cerberus
Cerberus
Hurisma020
Cerberus
Level 16
God Stats
10W - 6L
1,557 SR
Queue Stats
20W - 10L
1,568 Elo+
Party 1
Charybdis
Charybdis
brrosey61
Charybdis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
holasoypacman
Baron Samedi
Level 88
God Stats
1W - 0L
1,621 SR
Queue Stats
158W - 152L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyanTheDog
Jormungandr
18
3 / 7 / 11
12,295
410
19,045
35,111
27,232
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 8 / 11
11,731
391
13,057
21,053
16,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
ZombieClan_
Thanatos
19
10 / 11 / 5
13,122
437
22,727
29,236
11,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 5 / 8
15,104
503
30,006
20,695
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
17
4 / 7 / 8
12,063
402
17,252
34,863
33,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChixBcnRanch
Aphrodite
17
1 / 7 / 13
13,341
445
10,471
26,716
22,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Garu_1520
Tsukuyomi
20
11 / 5 / 5
15,857
529
24,108
23,934
9,384
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Hurisma020
Cerberus
20
6 / 5 / 14
15,780
526
23,526
41,012
60,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
brrosey61
Charybdis
20
8 / 7 / 5
16,541
551
19,868
29,317
11,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
holasoypacman
Baron Samedi
20
10 / 5 / 9
15,973
532
32,172
30,660
27,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
29
Kills
36
38
Deaths
29
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChixBcnRanch
Aphrodite
1
7
13
1.07
L
Jormungandr
CyanTheDog
Jormungandr
3
7
11
1.21
W
Tsukuyomi
Garu_1520
Tsukuyomi
11
5
5
2.7
W
Cerberus
Hurisma020
Cerberus
6
5
14
2.6
L
2
8
11
0.94
L
Thanatos
ZombieClan_
Thanatos
10
11
5
1.14
W
Charybdis
brrosey61
Charybdis
8
7
5
1.5
W
Baron Samedi
holasoypacman
Baron Samedi
10
5
9
2.9
L
10
5
8
2.8
L
Horus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,087
Damage
110,145
140,958
Taken
151,639
96,186
Mitigated
131,101
36,455
Healing
74,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChixBcnRanch
Aphrodite
10,471
1,800
8,497
12,673
26,716
22,430
1,064
13,693
12,821
45,101
0
L
Jormungandr
CyanTheDog
Jormungandr
19,045
3,902
0
3,945
35,111
27,232
380
17,797
17,234
50,842
0
W
Tsukuyomi
Garu_1520
Tsukuyomi
24,108
6,189
0
11,199
23,934
9,384
0
13,709
10,225
0
112,139
W
Cerberus
Hurisma020
Cerberus
23,526
1,486
564
11,632
41,012
60,199
1,283
12,126
28,701
85,248
0
L
13,057
1,348
0
1,341
21,053
16,043
580
9,876
11,017
43,477
0
L
Thanatos
ZombieClan_
Thanatos
22,727
9,657
0
15,701
29,236
11,978
0
15,645
13,591
0
87,542
W
Charybdis
brrosey61
Charybdis
19,868
11,621
0
12,453
29,317
11,446
5,185
6,399
22,918
0
209,840
W
Baron Samedi
holasoypacman
Baron Samedi
32,172
2,297
4,888
12,587
30,660
27,642
573
16,105
14,555
118,996
0
L
30,006
972
0
2,325
20,695
7,072
0
8,059
12,476
131,488
0
L
Horus
17,252
8,679
2,959
10,184
34,863
33,861
792
20,055
14,658
0
50,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,315
Gold Earned
77,492
465
Minions Killed
707
0
Camps Cleared
0
2,652,444
Distance Traveled
2,723,165
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,341
445
48
2
0
514,234
1
L
Jormungandr
12,295
410
55
2
0
523,298
0
W
Tsukuyomi
15,857
529
140
5
0
635,488
0
W
Cerberus
15,780
526
158
5
0
552,471
1
L
Nox
11,731
391
56
2
0
490,525
6
L
Thanatos
13,122
437
103
3
0
469,448
1
W
Charybdis
16,541
551
205
7
0
492,262
0
W
Baron Samedi
15,973
532
156
5
0
528,710
4
L
Janus
15,104
503
190
6
0
594,500
6
L
Horus
12,063
402
61
2
0
574,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role