Player Matchup

Charybdis
Charybdis
GodAlano
Charybdis
Level 142
God Stats
16W - 15L
1,548 SR
Queue Stats
50W - 42L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Venmo
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,773 Elo+
Solo
Ra
Ra
SIifka
Ra
Level 28
God Stats
3W - 2L
1,198 SR
Queue Stats
7W - 5L
1,312 Elo+
Party 1
Team Averages
Level 59
1,416 SR
1,549 Elo+

VS

Team Averages
Level 101
1,564 SR
1,535 Elo+
Chaac
Chaac
AJsoupsAllOverU
Chaac
Level 127
God Stats
1W - 3L
1,679 SR
Queue Stats
90W - 66L
1,530 Elo+
Party 2
Bellona
Bellona
IrishDragon5935
Bellona
Level 29
God Stats
9W - 12L
1,567 SR
Queue Stats
451W - 407L
1,563 Elo+
Party 2
Olorun
Olorun
joshandsarah888
Olorun
Level 146
God Stats
24W - 28L
1,447 SR
Queue Stats
946W - 1,053L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodAlano
Charybdis
17
18 / 2 / 5
13,802
863
28,330
18,606
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mr Venmo
Baron Samedi
16
9 / 2 / 13
12,372
773
18,057
10,023
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
13
0 / 4 / 15
10,241
640
6,565
12,423
10,879
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
10,281
643
11,402
23,402
25,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 11 / 6
9,170
573
7,419
20,285
19,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 12 / 3
10,672
667
14,172
19,793
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
27
Kills
8
8
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Charybdis
GodAlano
Charybdis
18
2
5
10.25
L
1
11
6
0.36
W
Baron Samedi
Mr Venmo
Baron Samedi
9
2
13
7.75
W
Ra
0
4
15
1.88
L
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,952
Damage
32,993
41,052
Taken
63,480
22,996
Mitigated
53,882
16,528
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,402
2,008
0
6,200
23,402
25,720
0
11,356
12,046
0
30,855
W
Charybdis
GodAlano
Charybdis
28,330
15,492
0
7,980
18,606
7,370
1,392
6,450
12,156
0
82,056
L
7,419
1,226
0
2,513
20,285
19,857
0
9,097
11,188
0
17,103
W
Baron Samedi
Mr Venmo
Baron Samedi
18,057
1,663
1,734
3,901
10,023
4,747
698
2,959
7,064
44,385
0
W
Ra
6,565
914
934
1,979
12,423
10,879
656
3,778
8,645
23,661
0
L
14,172
7,291
644
4,614
19,793
8,305
318
4,570
15,223
40,840
4,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
30,123
193
Minions Killed
132
11
Camps Cleared
3
783,320
Distance Traveled
765,522
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,281
643
34
2
0
310,319
2
W
Charybdis
13,802
863
94
6
8
270,107
1
L
Bellona
9,170
573
17
1
1
262,461
3
W
Baron Samedi
12,372
773
65
4
3
273,441
3
W
Ra
10,241
640
34
2
0
239,772
2
L
Olorun
10,672
667
81
5
2
192,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role