Player Matchup

Mercury
Mercury
CoaI
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 289L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EndingCart33465
Kumbhakarna
Level 23
God Stats
1W - 2L
1,212 SR
Queue Stats
9W - 13L
1,227 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Evernever1909
Morgan Le Fay
Level 16
God Stats
3W - 2L
1,489 SR
Queue Stats
19W - 10L
1,379 Elo+
Solo
Artemis
Artemis
maura1022
Artemis
Level 33
God Stats
1W - 4L
1,444 SR
Queue Stats
23W - 25L
1,330 Elo+
Party 2
Nike
Nike
xAceSlapzz
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,310 Elo+
Party 1
Team Averages
Level 26
1,429 SR
1,346 Elo+

VS

Team Averages
Level 17
1,489 SR
1,394 Elo+
Arachne
Arachne
BryanRompeqlos
Arachne
Level 30
God Stats
14W - 9L
1,667 SR
Queue Stats
118W - 122L
1,420 Elo+
Party 3
Bellona
Bellona
Fredomo30
Bellona
Level 18
God Stats
2W - 0L
1,743 SR
Queue Stats
78W - 65L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
Thoratic
Danzaburou
Level 27
God Stats
5W - 4L
1,257 SR
Queue Stats
90W - 89L
1,375 Elo+
Solo
Artio
Artio
xSoulburnx
Artio
Level 7
God Stats
12W - 15L
1,277 SR
Queue Stats
16W - 19L
1,296 Elo+
Solo
Anubis
Anubis
yowi777
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoaI
Mercury
10
3 / 10 / 2
6,797
453
4,507
12,050
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
EndingCart33465
Kumbhakarna
8
0 / 2 / 0
4,999
333
1,317
7,413
3,088
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Evernever1909
Morgan Le Fay
11
3 / 7 / 2
6,724
448
9,389
10,381
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
maura1022
Artemis
9
0 / 4 / 3
5,766
384
5,692
8,781
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,814
454
5,660
7,551
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 2
8,972
598
12,219
11,748
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Fredomo30
Bellona
14
5 / 1 / 4
8,809
587
4,906
8,423
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Thoratic
Danzaburou
11
3 / 1 / 3
7,170
478
4,921
8,959
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
11
2 / 2 / 7
7,598
507
5,116
7,454
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
yowi777
Anubis
13
3 / 3 / 4
8,308
554
5,206
8,710
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
24
25
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
L
Mercury
CoaI
Mercury
3
10
2
0.4
L
Kumbhakarna
EndingCart33465
Kumbhakarna
0
2
0
0
L
Morgan Le Fay
Evernever1909
Morgan Le Fay
3
7
2
0.57
W
Bellona
Fredomo30
Bellona
5
1
4
7
W
Danzaburou
Thoratic
Danzaburou
3
1
3
4.5
L
Artemis
maura1022
Artemis
0
4
3
0.38
L
1
2
1
0.75
W
Artio
2
2
7
2.75
W
Anubis
yowi777
Anubis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
32,368
46,176
Taken
45,294
17,245
Mitigated
27,207
4,259
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,219
7,367
0
6,028
11,748
5,752
90
2,351
9,397
0
55,638
L
Mercury
CoaI
Mercury
4,507
3,032
0
1,590
12,050
4,147
0
2,590
9,460
0
29,976
L
Kumbhakarna
EndingCart33465
Kumbhakarna
1,317
110
0
0
7,413
3,088
0
1,117
6,296
10,914
0
L
Morgan Le Fay
Evernever1909
Morgan Le Fay
9,389
852
0
1,650
10,381
3,145
99
2,723
7,658
39,030
0
W
Bellona
Fredomo30
Bellona
4,906
1,165
0
2,188
8,423
7,883
870
1,022
7,401
12,546
32,613
W
Danzaburou
Thoratic
Danzaburou
4,921
1,876
0
4,662
8,959
2,728
0
1,140
7,819
0
37,749
L
Artemis
maura1022
Artemis
5,692
2,204
0
459
8,781
3,318
0
3,008
5,773
0
30,546
L
5,660
1,039
0
560
7,551
3,547
0
1,961
5,590
0
33,756
W
Artio
5,116
222
581
2,565
7,454
6,829
297
1,795
5,659
14,076
0
W
Anubis
yowi777
Anubis
5,206
100
0
3,357
8,710
4,015
341
4,398
4,312
55,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
40,857
257
Minions Killed
369
0
Camps Cleared
0
1,340,314
Distance Traveled
1,453,503
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,972
598
94
6
0
341,100
1
L
Mercury
6,797
453
52
3
0
306,839
0
L
Kumbhakarna
4,999
333
19
1
0
239,845
0
L
Morgan Le Fay
6,724
448
64
4
0
251,524
4
W
Bellona
8,809
587
95
6
0
340,514
1
W
Danzaburou
7,170
478
57
4
0
244,310
4
L
Artemis
5,766
384
51
3
0
245,531
0
L
Nike
6,814
454
71
5
0
296,575
0
W
Artio
7,598
507
19
1
0
286,458
3
W
Anubis
8,308
554
104
7
0
241,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role