Player Matchup

Tsukuyomi
Tsukuyomi
MajorRocket
Tsukuyomi
Level 109
God Stats
42W - 17L
1,826 SR
Queue Stats
585W - 260L
1,711 Elo+
Party 1
Kukulkan
Kukulkan
Pondomk
Kukulkan
Level 29
God Stats
54W - 25L
1,759 SR
Queue Stats
310W - 111L
1,756 Elo+
Party 1
Cthulhu
Cthulhu
Sh4ggster
Cthulhu
Level 56
God Stats
26W - 12L
1,667 SR
Queue Stats
340W - 121L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
Simbrium
Nu Wa
Level 135
God Stats
16W - 7L
1,725 SR
Queue Stats
568W - 247L
1,743 Elo+
Party 1
Cernunnos
Cernunnos
Slapzilla88
Cernunnos
Level 127
God Stats
21W - 7L
1,837 SR
Queue Stats
586W - 258L
1,683 Elo+
Party 1
Team Averages
Level 91
1,763 SR
1,722 Elo+

VS

Team Averages
Level 92
1,522 SR
1,555 Elo+
Persephone
Persephone
 
Persephone
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ArseniOwO
Serqet
Level 113
God Stats
0W - 5L
1,248 SR
Queue Stats
383W - 316L
1,521 Elo+
Party 2
Charybdis
Charybdis
Emotionalchem17
Charybdis
Level 17
God Stats
4W - 2L
1,617 SR
Queue Stats
21W - 16L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
FlamingSquirrl
Nu Wa
Level 128
God Stats
3W - 2L
1,813 SR
Queue Stats
204W - 206L
1,599 Elo+
Solo
Ares
Ares
tails670
Ares
Level 156
God Stats
19W - 29L
1,434 SR
Queue Stats
225W - 181L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MajorRocket
Tsukuyomi
19
3 / 2 / 11
11,896
991
15,692
11,836
4,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Pondomk
Kukulkan
18
2 / 2 / 10
11,395
950
7,490
6,107
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Sh4ggster
Cthulhu
18
1 / 3 / 15
12,639
1,053
12,171
15,885
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Simbrium
Nu Wa
18
4 / 1 / 11
11,968
997
19,049
5,207
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Slapzilla88
Cernunnos
18
6 / 2 / 9
12,498
1,042
18,540
10,972
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

194

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
1 / 0 / 7
11,181
932
8,240
9,843
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ArseniOwO
Serqet
17
4 / 6 / 5
11,608
967
11,987
17,837
9,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Emotionalchem17
Charybdis
17
1 / 4 / 3
10,745
895
5,160
13,729
4,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 3
11,661
972
12,444
11,350
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
18
1 / 3 / 8
12,235
1,020
9,271
25,008
35,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
16
Kills
10
10
Deaths
16
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
7
4.5
L
Serqet
ArseniOwO
Serqet
4
6
5
1.08
L
Charybdis
Emotionalchem17
Charybdis
1
4
3
0.63
L
3
3
3
1.5
W
Tsukuyomi
MajorRocket
Tsukuyomi
3
2
11
4.25
W
Kukulkan
Pondomk
Kukulkan
2
2
10
3.5
W
Cthulhu
Sh4ggster
Cthulhu
1
3
15
2.83
W
Nu Wa
Simbrium
Nu Wa
4
1
11
9.5
W
Cernunnos
Slapzilla88
Cernunnos
6
2
9
5.25
L
Ares
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,942
Damage
47,102
50,007
Taken
77,767
28,392
Mitigated
58,863
7,533
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,240
1,027
130
2,050
9,843
4,529
0
4,705
5,138
37,481
0
L
Serqet
ArseniOwO
Serqet
11,987
651
0
1,050
17,837
9,068
0
7,723
10,114
0
23,389
L
Charybdis
Emotionalchem17
Charybdis
5,160
1,857
1,204
518
13,729
4,520
0
8,950
4,779
0
40,409
L
12,444
1,984
0
0
11,350
5,145
0
6,957
4,393
46,441
0
W
Tsukuyomi
MajorRocket
Tsukuyomi
15,692
4,024
0
366
11,836
4,767
0
6,696
4,960
0
30,921
W
Kukulkan
Pondomk
Kukulkan
7,490
471
0
110
6,107
2,368
0
3,463
2,644
44,442
0
W
Cthulhu
Sh4ggster
Cthulhu
12,171
1,443
1,831
2,280
15,885
15,872
0
10,899
4,554
22,834
0
W
Nu Wa
Simbrium
Nu Wa
19,049
5,004
0
755
5,207
1,757
0
2,503
2,242
47,950
0
W
Cernunnos
Slapzilla88
Cernunnos
18,540
7,883
0
2,191
10,972
3,628
0
6,394
3,721
0
50,102
L
Ares
9,271
291
0
1,657
25,008
35,601
0
10,375
14,633
18,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
57,430
285
Minions Killed
257
10
Camps Cleared
8
1,258,538
Distance Traveled
1,056,658
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,181
932
68
6
0
197,010
0
L
Serqet
11,608
967
22
2
4
214,215
0
L
Charybdis
10,745
895
87
7
2
197,770
2
L
Nu Wa
11,661
972
62
5
0
203,187
0
W
Tsukuyomi
11,896
991
30
3
2
279,128
1
W
Kukulkan
11,395
950
91
8
2
249,756
4
W
Cthulhu
12,639
1,053
19
2
0
253,668
1
W
Nu Wa
11,968
997
78
7
3
235,321
1
W
Cernunnos
12,498
1,042
67
6
3
240,665
2
L
Ares
12,235
1,020
18
2
2
244,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role