Player Matchup

Cthulhu
Cthulhu
GGratzie
Cthulhu
Level 57
God Stats
26W - 11L
1,596 SR
Queue Stats
160W - 93L
1,610 Elo+
Party 1
The Morrigan
The Morrigan
Verssalius
The Morrigan
Level 28
God Stats
7W - 2L
1,875 SR
Queue Stats
101W - 59L
1,695 Elo+
Party 1
Tyr
Tyr
Welost_HER_bro
Tyr
Level 66
God Stats
10W - 8L
1,579 SR
Queue Stats
78W - 65L
1,549 Elo+
Party 1
Team Averages
Level 50
1,683 SR
1,618 Elo+

VS

Team Averages
Level 73
1,513 SR
1,571 Elo+
Janus
Janus
Cucklestein
Janus
Level 95
God Stats
6W - 2L
1,540 SR
Queue Stats
9W - 4L
1,733 Elo+
Party 2
Ymir
Ymir
TacoWatzu
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,460 Elo+
Party 2
Charybdis
Charybdis
Tier1Sub
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGratzie
Cthulhu
13
5 / 0 / 12
9,479
729
10,625
10,067
10,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Verssalius
The Morrigan
12
6 / 1 / 8
9,324
717
9,754
6,640
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 10
9,507
731
10,178
13,737
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,271
636
7,835
9,681
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 5 / 2
7,835
603
4,652
13,517
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Tier1Sub
Charybdis
11
0 / 6 / 2
7,477
575
6,679
11,243
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Cthulhu
GGratzie
Cthulhu
5
0
12
11
L
Ymir
0
5
2
0.2
L
Charybdis
Tier1Sub
Charybdis
0
6
2
0.17
W
The Morrigan
Verssalius
The Morrigan
6
1
8
10
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,557
Damage
19,166
30,444
Taken
34,441
22,905
Mitigated
17,610
8,893
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,835
610
0
1,069
9,681
2,864
0
6,325
3,140
32,494
0
W
Cthulhu
GGratzie
Cthulhu
10,625
533
454
2,898
10,067
10,054
333
4,587
5,480
26,412
0
L
Ymir
4,652
649
0
1,426
13,517
11,221
0
8,441
4,582
10,224
0
L
Charybdis
Tier1Sub
Charybdis
6,679
3,369
0
265
11,243
3,525
0
6,567
4,451
0
29,372
W
The Morrigan
Verssalius
The Morrigan
9,754
1,482
586
405
6,640
2,826
661
3,507
3,133
27,094
0
W
10,178
1,517
0
4,550
13,737
10,025
107
5,056
8,681
1,799
30,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
23,583
129
Minions Killed
124
6
Camps Cleared
4
705,316
Distance Traveled
640,053
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,271
636
61
5
2
228,436
2
W
Cthulhu
9,479
729
47
4
0
260,843
3
L
Ymir
7,835
603
15
1
0
197,925
0
L
Charybdis
7,477
575
48
4
2
213,692
3
W
The Morrigan
9,324
717
39
3
2
206,951
3
W
Tyr
9,507
731
43
3
4
237,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role