Player Matchup

Sylvanus
Sylvanus
Fish Water3666
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,494 Elo+
Solo
Izanami
Izanami
Knight0r
Izanami
Level 25
God Stats
13W - 7L
1,650 SR
Queue Stats
95W - 96L
1,415 Elo+
Solo
Scylla
Scylla
XLilBeanosX
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 82L
1,505 Elo+
Solo
Fenrir
Fenrir
lStorminNormanl
Fenrir
Level 24
God Stats
21W - 24L
1,337 SR
Queue Stats
125W - 163L
1,245 Elo+
Solo
Horus
Horus
xLILxGURUx
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,489 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,430 Elo+

VS

Team Averages
Level 20
1,482 SR
1,366 Elo+
Cthulhu
Cthulhu
Harbinger6923
Cthulhu
Level 23
God Stats
4W - 14L
1,362 SR
Queue Stats
68W - 127L
1,354 Elo+
Party 1
Loki
Loki
LiquidGaming339
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
TheFoxSenpai
Chronos
Level 36
God Stats
4W - 4L
1,440 SR
Queue Stats
154W - 211L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Y2KFox1127
Danzaburou
Level 18
God Stats
6W - 13L
1,838 SR
Queue Stats
164W - 221L
1,345 Elo+
Party 1
Ymir
Ymir
the pope fool
Ymir
Level 18
God Stats
160W - 235L
1,270 SR
Queue Stats
193W - 295L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
4 / 0 / 6
5,857
586
4,600
5,828
2,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Knight0r
Izanami
11
5 / 0 / 5
6,708
671
5,213
4,241
1,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
10
6 / 0 / 5
6,297
630
6,110
4,490
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 2
5,391
539
3,185
3,764
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
9
4 / 0 / 2
5,682
568
2,910
2,754
1,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 3 / 0
4,346
435
1,743
5,196
3,163
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 4 / 0
3,773
377
796
4,445
1,050
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
TheFoxSenpai
Chronos
7
0 / 6 / 0
4,390
439
3,327
6,258
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Y2KFox1127
Danzaburou
6
0 / 3 / 0
4,162
416
2,438
4,892
1,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 7 / 0
3,865
387
1,168
7,152
1,717
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
23
Kills
0
0
Deaths
23
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
6
7
L
Cthulhu
0
3
0
0
W
Izanami
Knight0r
Izanami
5
0
5
7.5
L
0
4
0
0
L
Chronos
TheFoxSenpai
Chronos
0
6
0
0
W
Scylla
6
0
5
8.5
L
Danzaburou
Y2KFox1127
Danzaburou
0
3
0
0
W
4
0
2
5
L
0
7
0
0
W
Horus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
9,472
21,077
Taken
27,943
8,084
Mitigated
8,625
8,328
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,600
1,876
1,450
2,237
5,828
2,705
23
1,570
4,258
14,598
0
L
Cthulhu
1,743
351
62
0
5,196
3,163
234
895
4,301
16,979
0
W
Izanami
Knight0r
Izanami
5,213
3,306
0
1,982
4,241
1,259
2,071
1,248
2,993
0
40,875
L
796
48
0
0
4,445
1,050
486
1,314
3,131
0
5,625
L
Chronos
TheFoxSenpai
Chronos
3,327
855
0
698
6,258
1,495
0
4,402
1,856
16,361
0
W
Scylla
6,110
1,169
0
500
4,490
1,388
685
1,958
2,532
32,486
0
L
Danzaburou
Y2KFox1127
Danzaburou
2,438
1,045
0
555
4,892
1,200
0
1,759
3,133
0
15,019
W
3,185
1,444
0
433
3,764
1,112
38
723
3,041
0
17,153
L
1,168
130
0
0
7,152
1,717
0
2,340
4,812
7,910
0
W
Horus
2,910
1,244
378
1,348
2,754
1,620
601
739
2,015
0
18,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
20,536
241
Minions Killed
135
0
Camps Cleared
0
952,069
Distance Traveled
844,180
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,857
586
25
3
0
172,510
4
L
Cthulhu
4,346
435
37
4
0
181,108
0
W
Izanami
6,708
671
97
10
0
189,930
1
L
Loki
3,773
377
15
2
0
177,917
0
L
Chronos
4,390
439
36
4
0
167,586
0
W
Scylla
6,297
630
48
5
0
167,147
1
L
Danzaburou
4,162
416
31
3
0
156,608
0
W
Fenrir
5,391
539
36
4
0
224,253
1
L
Ymir
3,865
387
16
2
0
160,961
0
W
Horus
5,682
568
35
4
0
198,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role