Player Matchup

Janus
Janus
BigPuccyDemocrat
Janus
Level 17
God Stats
9W - 11L
1,462 SR
Queue Stats
54W - 41L
1,635 Elo+
Solo
Camazotz
Camazotz
IHOLDSHIFT
Camazotz
Level 16
God Stats
3W - 2L
1,819 SR
Queue Stats
52W - 64L
1,586 Elo+
Party 1
Ares
Ares
SpaceCowboy8375
Ares
Level 27
God Stats
1W - 3L
1,660 SR
Queue Stats
123W - 116L
1,520 Elo+
Solo
Artemis
Artemis
SydKaos
Artemis
Level 39
God Stats
4W - 4L
1,780 SR
Queue Stats
99W - 105L
1,536 Elo+
Party 1
Bellona
Bellona
yoshi933
Bellona
Level 18
God Stats
5W - 3L
1,691 SR
Queue Stats
36W - 40L
1,544 Elo+
Solo
Team Averages
Level 23
1,682 SR
1,564 Elo+

VS

Team Averages
Level 19
1,625 SR
1,582 Elo+
Ares
Ares
BranchPine
Ares
Level 24
God Stats
5W - 4L
1,420 SR
Queue Stats
40W - 37L
1,517 Elo+
Solo
Medusa
Medusa
DarkCataclysim
Medusa
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 136L
1,656 Elo+
Solo
Fenrir
Fenrir
ESCΑNΦR
Fenrir
Level 29
God Stats
6W - 0L
1,980 SR
Queue Stats
111W - 128L
1,569 Elo+
Solo
Guan Yu
Guan Yu
Jerryzwx
Guan Yu
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
87W - 73L
1,606 Elo+
Solo
Raijin
Raijin
logicalbukle2004
Raijin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,313
531
415
5,397
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
IHOLDSHIFT
Camazotz
8
2 / 6 / 1
5,713
571
3,197
8,861
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
4,570
457
2,787
8,986
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
SydKaos
Artemis
7
0 / 4 / 1
4,486
449
2,650
5,029
1,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
yoshi933
Bellona
9
3 / 1 / 0
6,113
611
3,633
4,975
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
5,721
572
3,331
5,238
1,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
4 / 1 / 3
5,680
568
6,785
4,915
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ESCΑNΦR
Fenrir
10
7 / 1 / 1
6,441
644
5,535
6,379
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Jerryzwx
Guan Yu
11
2 / 2 / 1
5,943
594
2,135
6,105
4,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 4
6,113
611
5,167
3,588
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
1
5
5.5
W
4
1
3
5.5
W
Fenrir
ESCΑNΦR
Fenrir
7
1
1
7.5
L
Camazotz
IHOLDSHIFT
Camazotz
2
6
1
0.42
W
Guan Yu
Jerryzwx
Guan Yu
2
2
1
1.25
L
0
3
1
0.17
L
Artemis
SydKaos
Artemis
0
4
1
0.13
W
3
1
4
5
L
Bellona
yoshi933
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
22,953
33,248
Taken
26,225
14,976
Mitigated
12,143
8,180
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
415
40
0
430
5,397
1,345
0
1,321
3,966
28,345
0
W
3,331
144
786
1,530
5,238
1,930
450
1,539
3,699
13,380
0
W
6,785
3,825
0
1,569
4,915
1,458
0
700
4,215
0
29,814
W
Fenrir
ESCΑNΦR
Fenrir
5,535
1,774
0
3,092
6,379
2,771
66
179
6,200
0
31,982
L
Camazotz
IHOLDSHIFT
Camazotz
3,197
1,671
0
2,257
8,861
3,409
0
2,086
6,697
0
20,943
W
Guan Yu
Jerryzwx
Guan Yu
2,135
162
50
1,640
6,105
4,933
0
0
6,105
0
29,799
L
2,787
407
595
2,206
8,986
5,187
0
2,469
6,407
9,321
0
L
Artemis
SydKaos
Artemis
2,650
1,242
0
673
5,029
1,335
364
2,233
2,705
0
13,545
W
5,167
637
0
415
3,588
1,051
410
722
2,804
31,045
0
L
Bellona
yoshi933
Bellona
3,633
1,282
0
2,019
4,975
3,700
0
0
4,975
0
27,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
29,898
218
Minions Killed
288
0
Camps Cleared
0
867,949
Distance Traveled
862,940
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,313
531
67
7
0
170,128
2
W
Ares
5,721
572
25
3
0
163,814
0
W
Medusa
5,680
568
59
6
0
171,493
2
W
Fenrir
6,441
644
60
6
0
196,997
2
L
Camazotz
5,713
571
48
5
0
172,415
1
W
Guan Yu
5,943
594
72
7
0
175,429
1
L
Ares
4,570
457
5
1
0
186,373
3
L
Artemis
4,486
449
34
3
0
170,957
2
W
Raijin
6,113
611
72
7
0
155,207
1
L
Bellona
6,113
611
64
6
0
168,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role