Player Matchup

Chiron
Chiron
Ban-_-Nick
Chiron
Level 49
God Stats
11W - 5L
1,371 SR
Queue Stats
224W - 261L
1,379 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kaminokon
Morgan Le Fay
Level 84
God Stats
4W - 2L
1,439 SR
Queue Stats
242W - 229L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
KingOfDaBlock_
Gilgamesh
Level 28
God Stats
20W - 18L
1,499 SR
Queue Stats
161W - 195L
1,506 Elo+
Party 2
Loki
Loki
Outlaws-r-us
Loki
Level 65
God Stats
3W - 1L
1,579 SR
Queue Stats
147W - 148L
1,413 Elo+
Party 2
Nox
Nox
ilyGull-
Nox
Level 27
God Stats
14W - 14L
1,443 SR
Queue Stats
267W - 314L
1,440 Elo+
Party 3
Team Averages
Level 51
1,466 SR
1,443 Elo+

VS

Team Averages
Level 59
1,386 SR
1,410 Elo+
Mulan
Mulan
I DCXC I
Mulan
Level 67
God Stats
4W - 10L
1,269 SR
Queue Stats
402W - 397L
1,397 Elo+
Party 4
Heimdallr
Heimdallr
Lunific
Heimdallr
Level 68
God Stats
8W - 8L
1,490 SR
Queue Stats
219W - 253L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UndyingEntre28
Morgan Le Fay
Level 48
God Stats
14W - 12L
1,266 SR
Queue Stats
88W - 105L
1,365 Elo+
Party 1
Chaac
Chaac
elmo 557
Chaac
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 4
Da Ji
Da Ji
xTENSAZANG3TSUx
Da Ji
Level 102
God Stats
34W - 46L
1,407 SR
Queue Stats
605W - 592L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ban-_-Nick
Chiron
12
2 / 2 / 9
7,195
553
5,855
8,482
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Kaminokon
Morgan Le Fay
11
4 / 5 / 5
7,096
546
5,771
8,944
3,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KingOfDaBlock_
Gilgamesh
13
9 / 6 / 3
8,268
636
10,944
10,543
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 1 / 6
8,370
644
6,102
7,975
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 4 / 3
6,695
515
6,895
5,126
1,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
I DCXC I
Mulan
8
1 / 7 / 3
5,982
460
5,536
12,235
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Lunific
Heimdallr
10
5 / 6 / 2
6,567
505
5,712
10,304
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
UndyingEntre28
Morgan Le Fay
9
1 / 5 / 2
5,828
448
2,807
6,026
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
elmo 557
Chaac
9
2 / 8 / 2
5,875
452
3,370
13,298
10,439
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
9 / 5 / 2
8,372
644
6,601
8,160
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
30
Kills
18
18
Deaths
31
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ban-_-Nick
Chiron
2
2
9
3.25
L
Mulan
I DCXC I
Mulan
1
7
3
0.36
W
Morgan Le Fay
Kaminokon
Morgan Le Fay
4
5
5
1.3
W
Gilgamesh
KingOfDaBlock_
Gilgamesh
9
6
3
1.75
L
Heimdallr
Lunific
Heimdallr
5
6
2
1
W
9
1
6
12
L
Morgan Le Fay
UndyingEntre28
Morgan Le Fay
1
5
2
0.4
L
Chaac
elmo 557
Chaac
2
8
2
0.38
W
6
4
3
1.88
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
24,026
41,070
Taken
50,023
16,760
Mitigated
24,783
11,373
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ban-_-Nick
Chiron
5,855
1,965
315
4,240
8,482
2,181
383
311
8,157
0
37,517
L
Mulan
I DCXC I
Mulan
5,536
1,208
0
1,875
12,235
6,663
162
2,662
9,356
0
18,295
W
Morgan Le Fay
Kaminokon
Morgan Le Fay
5,771
1,080
0
2,037
8,944
3,306
0
1,747
7,197
31,665
0
W
Gilgamesh
KingOfDaBlock_
Gilgamesh
10,944
4,908
0
1,709
10,543
7,398
462
251
9,597
0
43,201
L
Heimdallr
Lunific
Heimdallr
5,712
2,270
419
2,313
10,304
3,072
309
4,511
5,521
0
30,879
W
6,102
1,342
0
2,760
7,975
2,301
301
435
7,540
0
35,007
L
Morgan Le Fay
UndyingEntre28
Morgan Le Fay
2,807
452
0
215
6,026
1,748
0
3,035
2,891
16,373
0
L
Chaac
elmo 557
Chaac
3,370
978
0
1,356
13,298
10,439
127
0
12,449
0
14,808
W
6,895
184
0
312
5,126
1,574
396
131
4,995
18,144
0
L
6,601
1,942
0
567
8,160
2,861
0
1,869
6,165
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
32,624
289
Minions Killed
194
0
Camps Cleared
0
1,283,132
Distance Traveled
1,032,888
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,195
553
73
6
0
300,255
2
L
Mulan
5,982
460
23
2
0
193,696
2
W
Morgan Le Fay
7,096
546
50
4
0
236,656
0
W
Gilgamesh
8,268
636
77
6
0
219,887
4
L
Heimdallr
6,567
505
59
5
0
211,970
1
W
Loki
8,370
644
61
5
0
285,171
3
L
Morgan Le Fay
5,828
448
31
2
0
191,081
1
L
Chaac
5,875
452
22
2
0
215,137
0
W
Nox
6,695
515
28
2
0
241,163
1
L
Da Ji
8,372
644
59
5
0
221,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role