Player Matchup

Heimdallr
Heimdallr
M1chL
Heimdallr
Level 129
God Stats
36W - 48L
1,556 SR
Queue Stats
916W - 1,005L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Pawgyle
Sylvanus
Level 86
God Stats
53W - 77L
1,438 SR
Queue Stats
187W - 207L
1,515 Elo+
Party 1
Chang'e
Chang'e
Spugatti
Chang'e
Level 104
God Stats
40W - 36L
1,506 SR
Queue Stats
277W - 308L
1,466 Elo+
Party 1
Mercury
Mercury
Volterone
Mercury
Level 86
God Stats
6W - 7L
1,551 SR
Queue Stats
120W - 135L
1,510 Elo+
Solo
Pele
Pele
teriiyakigod
Pele
Level 146
God Stats
3W - 7L
1,382 SR
Queue Stats
350W - 382L
1,499 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,492 Elo+

VS

Team Averages
Level 116
1,473 SR
1,488 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AdrianixX666
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,509 Elo+
Solo
Camazotz
Camazotz
Happy42069
Camazotz
Level 123
God Stats
4W - 4L
1,541 SR
Queue Stats
607W - 579L
1,460 Elo+
Party 2
Medusa
Medusa
Syl3ntshadow
Medusa
Level 126
God Stats
6W - 3L
1,600 SR
Queue Stats
152W - 163L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TnX2
Morgan Le Fay
Level 116
God Stats
2W - 0L
1,221 SR
Queue Stats
167W - 165L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
M1chL
Heimdallr
16
2 / 3 / 5
9,543
454
6,632
17,135
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Pawgyle
Sylvanus
13
0 / 3 / 9
9,180
437
10,760
26,606
23,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Spugatti
Chang'e
17
5 / 2 / 2
10,677
508
13,706
14,219
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Volterone
Mercury
14
5 / 6 / 2
9,655
460
12,612
17,237
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 5 / 3
10,160
484
10,334
19,937
14,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 3 / 11
9,772
465
10,272
18,095
20,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 1 / 2
13,156
626
20,065
22,748
24,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Happy42069
Camazotz
18
5 / 3 / 4
10,782
513
12,133
20,649
8,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
3 / 5 / 2
10,173
484
15,878
16,865
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TnX2
Morgan Le Fay
17
1 / 0 / 5
10,337
492
14,628
10,127
4,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
12
Kills
19
19
Deaths
12
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
11
2.17
W
9
1
2
10
W
Camazotz
Happy42069
Camazotz
5
3
4
2.33
L
Heimdallr
M1chL
Heimdallr
2
3
5
1.5
L
Sylvanus
Pawgyle
Sylvanus
0
3
9
1.5
L
Chang'e
Spugatti
Chang'e
5
2
2
3
W
Medusa
3
5
2
0.8
W
Morgan Le Fay
TnX2
Morgan Le Fay
1
0
5
3.5
L
Mercury
Volterone
Mercury
5
6
2
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
72,976
95,134
Taken
88,484
59,194
Mitigated
65,342
45,585
Healing
37,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,272
1,549
1,495
5,133
18,095
20,042
32
7,741
10,354
22,266
0
W
20,065
3,632
0
10,972
22,748
24,592
992
3,439
19,309
19,029
85,987
W
Camazotz
Happy42069
Camazotz
12,133
3,888
0
12,408
20,649
8,819
0
4,048
16,601
0
75,535
L
Heimdallr
M1chL
Heimdallr
6,632
2,967
0
6,917
17,135
6,630
2,690
3,754
13,320
0
60,873
L
Sylvanus
Pawgyle
Sylvanus
10,760
3,010
6,359
10,589
26,606
23,050
360
12,759
13,496
25,008
0
L
Chang'e
Spugatti
Chang'e
13,706
794
6,160
7,208
14,219
6,519
248
3,242
10,917
62,219
0
W
Medusa
15,878
6,900
1,304
3,144
16,865
7,178
916
4,759
12,101
0
84,159
W
Morgan Le Fay
TnX2
Morgan Le Fay
14,628
1,757
0
2,770
10,127
4,711
2,538
4,479
5,648
86,794
0
L
Mercury
Volterone
Mercury
12,612
6,064
0
2,541
17,237
8,201
686
5,335
11,593
0
53,543
L
10,334
2,720
0
5,811
19,937
14,794
0
4,174
14,755
0
69,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
54,220
456
Minions Killed
625
0
Camps Cleared
0
2,019,941
Distance Traveled
2,192,751
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,772
465
20
1
0
422,903
4
W
Chaac
13,156
626
196
9
0
420,511
4
W
Camazotz
10,782
513
105
5
0
426,865
3
L
Heimdallr
9,543
454
97
5
0
355,420
5
L
Sylvanus
9,180
437
23
1
0
394,183
10
L
Chang'e
10,677
508
115
5
0
409,129
1
W
Medusa
10,173
484
141
7
0
498,683
3
W
Morgan Le Fay
10,337
492
163
8
0
423,789
1
L
Mercury
9,655
460
79
4
0
435,799
6
L
Pele
10,160
484
142
7
0
425,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role