Player Matchup

Morgan Le Fay
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,599 SR
Queue Stats
102W - 91L
1,614 Elo+
Party 2
Thanatos
Thanatos
NELSON1013
Thanatos
Level 109
God Stats
8W - 3L
1,795 SR
Queue Stats
190W - 152L
1,689 Elo+
Party 2
Medusa
Medusa
PigsDragon
Medusa
Level 119
God Stats
11W - 9L
1,629 SR
Queue Stats
883W - 637L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
SnovyFranz
Sylvanus
Level 89
God Stats
71W - 49L
1,617 SR
Queue Stats
206W - 118L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
WilloTheWisp91
Gilgamesh
Level 89
God Stats
4W - 4L
1,624 SR
Queue Stats
103W - 100L
1,550 Elo+
Party 2
Team Averages
Level 95
1,653 SR
1,611 Elo+

VS

Team Averages
Level 116
1,576 SR
1,589 Elo+
Discordia
Discordia
Alcavia
Discordia
Level 117
God Stats
14W - 8L
1,683 SR
Queue Stats
294W - 254L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
BrotherBunky
Sun Wukong
Level 131
God Stats
10W - 3L
1,589 SR
Queue Stats
320W - 289L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Zerodelta788
Sylvanus
Level 88
God Stats
10W - 13L
1,460 SR
Queue Stats
204W - 215L
1,454 Elo+
Solo
Hou Yi
Hou Yi
iamthird
Hou Yi
Level 107
God Stats
25W - 12L
1,665 SR
Queue Stats
456W - 379L
1,649 Elo+
Party 1
Achilles
Achilles
inmaninmen
Achilles
Level 136
God Stats
10W - 6L
1,485 SR
Queue Stats
530W - 480L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
20
1 / 8 / 8
13,163
439
14,585
23,795
12,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
NELSON1013
Thanatos
20
14 / 9 / 4
16,581
553
30,623
30,691
18,515
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
PigsDragon
Medusa
20
1 / 10 / 5
14,874
496
10,230
26,163
11,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SnovyFranz
Sylvanus
19
1 / 3 / 11
12,678
423
12,607
24,563
36,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
WilloTheWisp91
Gilgamesh
20
5 / 7 / 4
14,917
497
14,982
28,621
27,337
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alcavia
Discordia
20
5 / 6 / 7
15,773
526
20,884
13,637
3,432
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
BrotherBunky
Sun Wukong
20
7 / 4 / 13
17,059
569
16,072
29,051
21,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Zerodelta788
Sylvanus
19
5 / 6 / 13
14,252
475
16,704
30,918
48,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
iamthird
Hou Yi
20
9 / 4 / 10
16,573
552
18,122
19,499
7,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
inmaninmen
Achilles
20
11 / 3 / 14
18,347
612
31,539
32,772
50,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
22
Kills
37
37
Deaths
23
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alcavia
Discordia
5
6
7
1.42
L
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
1
8
8
0.63
W
Sun Wukong
BrotherBunky
Sun Wukong
7
4
13
3.38
L
Thanatos
NELSON1013
Thanatos
14
9
4
1.78
L
Medusa
PigsDragon
Medusa
1
10
5
0.35
L
Sylvanus
SnovyFranz
Sylvanus
1
3
11
2.17
L
Gilgamesh
WilloTheWisp91
Gilgamesh
5
7
4
1
W
Sylvanus
Zerodelta788
Sylvanus
5
6
13
1.92
W
Hou Yi
iamthird
Hou Yi
9
4
10
3.5
W
Achilles
inmaninmen
Achilles
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,027
Damage
103,321
133,833
Taken
125,877
107,232
Mitigated
131,588
54,805
Healing
45,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alcavia
Discordia
20,884
637
372
3,068
13,637
3,432
2,294
2,705
10,932
114,665
0
L
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
14,585
560
0
5,537
23,795
12,924
0
6,721
16,670
102,306
0
W
Sun Wukong
BrotherBunky
Sun Wukong
16,072
2,976
0
8,694
29,051
21,209
1,090
5,165
23,886
0
120,723
L
Thanatos
NELSON1013
Thanatos
30,623
10,254
0
22,160
30,691
18,515
0
9,002
21,462
0
147,772
L
Medusa
PigsDragon
Medusa
10,230
5,596
0
4,833
26,163
11,891
2,253
6,635
19,486
0
151,794
L
Sylvanus
SnovyFranz
Sylvanus
12,607
4,366
6,035
8,927
24,563
36,565
401
8,278
16,053
49,888
12,014
L
Gilgamesh
WilloTheWisp91
Gilgamesh
14,982
3,704
0
7,313
28,621
27,337
3,374
9,821
18,657
0
84,581
W
Sylvanus
Zerodelta788
Sylvanus
16,704
4,411
5,589
12,190
30,918
48,944
490
8,295
22,623
53,455
15,992
W
Hou Yi
iamthird
Hou Yi
18,122
9,453
0
5,841
19,499
7,015
6,124
3,643
15,856
0
135,362
W
Achilles
inmaninmen
Achilles
31,539
7,113
0
9,380
32,772
50,988
1,386
6,513
26,259
20,761
111,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,213
Gold Earned
82,004
790
Minions Killed
757
0
Camps Cleared
0
2,713,062
Distance Traveled
2,887,196
22
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,773
526
178
6
0
578,313
5
L
Morgan Le Fay
13,163
439
152
5
0
556,026
11
W
Sun Wukong
17,059
569
154
5
0
650,291
6
L
Thanatos
16,581
553
196
7
0
531,501
2
L
Medusa
14,874
496
227
8
0
528,908
3
L
Sylvanus
12,678
423
78
3
0
573,744
2
L
Gilgamesh
14,917
497
137
5
0
522,883
4
W
Sylvanus
14,252
475
64
2
0
470,315
14
W
Hou Yi
16,573
552
164
5
0
534,176
8
W
Achilles
18,347
612
197
7
0
654,101
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role