Player Matchup

Xing Tian
Xing Tian
EllieNebula
Xing Tian
Level 29
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 15L
1,306 Elo+
Solo
Sol
Sol
JediMoon91
Sol
Level 29
God Stats
12W - 8L
1,548 SR
Queue Stats
89W - 85L
1,405 Elo+
Solo
Camazotz
Camazotz
POPPINOFFOHGOD
Camazotz
Level 17
God Stats
0W - 3L
1,241 SR
Queue Stats
22W - 27L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
dermovyyD
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,271 Elo+
Solo
Bellona
Bellona
hansasandwich
Bellona
Level 28
God Stats
5W - 5L
1,658 SR
Queue Stats
98W - 87L
1,457 Elo+
Party 2
Team Averages
Level 22
1,533 SR
1,367 Elo+

VS

Team Averages
Level 12
1,601 SR
1,425 Elo+
Medusa
Medusa
Hayleynb41
Medusa
Level 16
God Stats
12W - 10L
1,698 SR
Queue Stats
52W - 42L
1,379 Elo+
Solo
Ymir
Ymir
IncrediblePlayer
Ymir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,632 Elo+
Solo
Mulan
Mulan
Zaysor
Mulan
Level 9
God Stats
2W - 0L
1,632 SR
Queue Stats
8W - 4L
1,386 Elo+
Party 1
Ra
Ra
alexdjp14
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,386 Elo+
Party 1
Kali
Kali
kalyxxs
Kali
Level 13
God Stats
2W - 0L
1,677 SR
Queue Stats
24W - 35L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EllieNebula
Xing Tian
9
0 / 7 / 4
6,354
397
1,967
13,639
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 4 / 2
7,570
473
4,719
9,458
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
14
8 / 4 / 1
9,416
589
9,323
13,630
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
dermovyyD
Hou Yi
11
2 / 8 / 5
7,080
443
9,657
10,695
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
11
0 / 5 / 1
7,095
443
3,646
11,938
9,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hayleynb41
Medusa
15
8 / 4 / 2
9,338
584
10,331
8,823
2,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 10
7,944
497
5,374
10,761
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Zaysor
Mulan
14
7 / 1 / 5
9,072
567
10,640
10,431
10,691
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
6 / 4 / 5
8,770
548
10,220
8,461
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
kalyxxs
Kali
15
5 / 1 / 4
8,792
550
6,096
11,994
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
14
Kills
28
28
Deaths
14
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EllieNebula
Xing Tian
0
7
4
0.29
W
Medusa
Hayleynb41
Medusa
8
4
2
2.25
W
2
4
10
1.75
L
4
4
2
1.25
L
Camazotz
8
4
1
2.13
W
Mulan
Zaysor
Mulan
7
1
5
9.5
W
6
4
5
2.13
L
Hou Yi
dermovyyD
Hou Yi
2
8
5
0.56
L
Bellona
0
5
1
0.1
W
Kali
kalyxxs
Kali
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
42,661
59,360
Taken
50,470
32,031
Mitigated
32,006
13,852
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EllieNebula
Xing Tian
1,967
463
0
500
13,639
10,375
254
3,588
10,027
6,560
0
W
Medusa
Hayleynb41
Medusa
10,331
4,615
0
1,248
8,823
2,893
3,447
896
7,927
0
68,803
W
5,374
1,038
0
2,796
10,761
8,776
248
1,749
9,012
14,188
0
L
4,719
1,171
0
3,976
9,458
3,202
134
3,791
5,411
32,222
0
L
Camazotz
9,323
2,206
0
6,394
13,630
5,529
740
2,830
10,636
0
48,408
W
Mulan
Zaysor
Mulan
10,640
1,686
0
1,818
10,431
10,691
224
2,328
8,103
0
46,837
W
10,220
1,743
1,368
3,906
8,461
2,562
1,134
2,338
6,123
40,884
0
L
Hou Yi
dermovyyD
Hou Yi
9,657
4,680
0
1,005
10,695
3,149
1,493
3,155
7,530
0
36,169
L
Bellona
3,646
793
231
1,746
11,938
9,776
343
1,650
10,162
6,202
22,915
W
Kali
kalyxxs
Kali
6,096
3,029
0
6,123
11,994
7,084
0
664
11,330
0
67,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
43,916
273
Minions Killed
405
0
Camps Cleared
0
1,314,135
Distance Traveled
1,520,642
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,354
397
11
1
0
259,457
3
W
Medusa
9,338
584
129
8
0
258,924
0
W
Ymir
7,944
497
18
1
0
317,996
0
L
Sol
7,570
473
60
4
0
251,908
4
L
Camazotz
9,416
589
76
5
0
310,348
0
W
Mulan
9,072
567
81
5
0
334,759
0
W
Ra
8,770
548
75
5
0
303,662
0
L
Hou Yi
7,080
443
56
4
0
257,594
1
L
Bellona
7,095
443
70
4
0
234,828
0
W
Kali
8,792
550
102
6
0
305,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role