Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Finch_McLovin
Artio
Level 142
God Stats
2W - 3L
1,612 SR
Queue Stats
312W - 312L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
GrandPapyKen
Baron Samedi
Level 156
God Stats
0W - 2L
1,262 SR
Queue Stats
164W - 141L
1,499 Elo+
Party 2
Medusa
Medusa
OSG Hawkeye
Medusa
Level 61
God Stats
49W - 36L
1,542 SR
Queue Stats
156W - 132L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
lionfangwindance
Ratatoskr
Level 89
God Stats
5W - 6L
1,426 SR
Queue Stats
501W - 492L
1,482 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,494 Elo+

VS

Team Averages
Level 102
1,557 SR
1,433 Elo+
Awilix
Awilix
PE-Paul
Awilix
Level 127
God Stats
3W - 4L
1,510 SR
Queue Stats
162W - 204L
1,405 Elo+
Party 1
Izanami
Izanami
ReyVaughan
Izanami
Level 120
God Stats
78W - 68L
1,538 SR
Queue Stats
860W - 1,092L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
orlandojp89
Sun Wukong
Level 77
God Stats
6W - 6L
1,632 SR
Queue Stats
63W - 113L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
theblackgreek23
Nu Wa
Level 102
God Stats
4W - 1L
1,588 SR
Queue Stats
333W - 315L
1,470 Elo+
Solo
Cerberus
Cerberus
zXaviTheGOATz
Cerberus
Level 85
God Stats
11W - 7L
1,516 SR
Queue Stats
150W - 142L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
4 / 3 / 0
5,791
579
3,143
7,199
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,110
411
1,553
7,584
4,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
GrandPapyKen
Baron Samedi
10
1 / 4 / 1
5,711
571
4,319
8,619
3,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
7
1 / 6 / 0
4,959
496
2,706
6,594
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
10
0 / 1 / 0
5,255
526
3,954
7,300
3,245
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
PE-Paul
Awilix
12
3 / 2 / 2
6,330
633
2,040
7,977
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ReyVaughan
Izanami
11
5 / 1 / 5
7,347
735
6,363
4,123
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
orlandojp89
Sun Wukong
11
1 / 0 / 0
6,331
633
4,632
7,107
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
8 / 3 / 4
7,163
716
8,122
4,949
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
zXaviTheGOATz
Cerberus
10
3 / 0 / 7
6,384
638
3,525
6,384
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
6
Kills
20
20
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
0
1.33
L
0
6
0
0
L
Baron Samedi
GrandPapyKen
Baron Samedi
1
4
1
0.38
L
Medusa
1
6
0
0.17
W
Awilix
PE-Paul
Awilix
3
2
2
2
W
Izanami
ReyVaughan
Izanami
5
1
5
7.5
L
Ratatoskr
0
1
0
0
W
Sun Wukong
orlandojp89
Sun Wukong
1
0
0
1
W
8
3
4
3.33
W
Cerberus
zXaviTheGOATz
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,675
Damage
24,682
37,296
Taken
30,540
15,470
Mitigated
13,549
11,331
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,143
1,804
174
2,269
7,199
2,616
0
3,120
3,952
0
28,306
L
1,553
149
189
1,531
7,584
4,206
0
2,412
5,098
11,107
0
L
Baron Samedi
GrandPapyKen
Baron Samedi
4,319
703
308
3,090
8,619
3,435
0
4,750
3,673
35,324
0
L
Medusa
2,706
1,039
0
812
6,594
1,968
0
751
5,768
0
18,796
W
Awilix
PE-Paul
Awilix
2,040
783
0
2,863
7,977
2,403
0
994
6,939
0
30,591
W
Izanami
ReyVaughan
Izanami
6,363
4,924
0
1,543
4,123
1,228
3,683
1,043
3,080
0
46,697
L
Ratatoskr
3,954
932
26
2,932
7,300
3,245
0
993
5,559
0
22,627
W
Sun Wukong
orlandojp89
Sun Wukong
4,632
681
0
3,287
7,107
5,148
237
0
6,542
4,477
26,824
W
8,122
1,795
0
1,089
4,949
1,490
349
2,066
2,883
35,912
0
W
Cerberus
zXaviTheGOATz
Cerberus
3,525
284
56
3,527
6,384
3,280
0
1,769
4,615
20,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
33,555
228
Minions Killed
345
0
Camps Cleared
0
890,470
Distance Traveled
1,046,303
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,791
579
58
6
0
204,935
2
L
Artio
4,110
411
13
1
0
162,457
0
L
Baron Samedi
5,711
571
69
7
0
173,875
3
L
Medusa
4,959
496
27
3
0
148,672
3
W
Awilix
6,330
633
62
6
0
250,284
3
W
Izanami
7,347
735
103
10
0
186,692
3
L
Ratatoskr
5,255
526
61
6
0
200,531
0
W
Sun Wukong
6,331
633
63
6
0
200,558
3
W
Nu Wa
7,163
716
65
7
0
189,175
0
W
Cerberus
6,384
638
52
5
0
219,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role