Player Matchup

Set
Set
AroundAvgGamer
Set
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
162W - 160L
1,538 Elo+
Solo
Cerberus
Cerberus
CabalaD1
Cerberus
Level 156
God Stats
6W - 15L
1,580 SR
Queue Stats
110W - 100L
1,728 Elo+
Party 1
Amaterasu
Amaterasu
Jermy02-
Amaterasu
Level 67
God Stats
0W - 3L
1,719 SR
Queue Stats
178W - 71L
1,636 Elo+
Party 1
Janus
Janus
Ricky-2003-RD
Janus
Level 122
God Stats
10W - 11L
1,665 SR
Queue Stats
95W - 77L
1,612 Elo+
Party 1
Ullr
Ullr
Vidapixelada14
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 291L
1,628 Elo+
Party 1
Team Averages
Level 123
1,640 SR
1,629 Elo+

VS

Team Averages
Level 143
1,647 SR
1,543 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Flared9
Awilix
Level 149
God Stats
5W - 6L
1,636 SR
Queue Stats
316W - 264L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Resurrected_SouI
Morgan Le Fay
Level 137
God Stats
4W - 1L
1,719 SR
Queue Stats
104W - 101L
1,607 Elo+
Party 2
Rama
Rama
SllentKaos
Rama
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
142W - 130L
1,549 Elo+
Party 2
Terra
Terra
X LAZERSHOTZ X
Terra
Level 160
God Stats
145W - 95L
1,634 SR
Queue Stats
228W - 220L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,505
551
942
5,200
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
CabalaD1
Cerberus
7
0 / 2 / 0
4,553
455
2,368
6,799
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Jermy02-
Amaterasu
8
0 / 2 / 0
5,092
509
788
4,374
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
5,807
581
2,366
4,886
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,082
508
2,606
6,109
1,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 1
6,107
611
1,853
3,895
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Awilix
Flared9
Awilix
11
2 / 0 / 5
6,100
610
2,668
4,751
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Resurrected_SouI
Morgan Le Fay
10
4 / 1 / 0
6,451
645
4,466
3,079
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 5
5,960
596
3,576
6,132
1,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 4
5,454
545
3,538
5,176
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
L
0
1
1
0.5
L
Cerberus
CabalaD1
Cerberus
0
2
0
0
W
Awilix
Flared9
Awilix
2
0
5
4.5
L
Amaterasu
Jermy02-
Amaterasu
0
2
0
0
W
Morgan Le Fay
Resurrected_SouI
Morgan Le Fay
4
1
0
4
L
1
2
0
0.5
W
2
0
5
4.5
L
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
16,101
27,368
Taken
23,033
9,353
Mitigated
9,821
8,782
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,853
361
0
2,052
3,895
2,906
276
0
3,695
0
23,632
L
942
539
0
2,944
5,200
1,701
0
1,077
3,927
0
31,014
L
Cerberus
CabalaD1
Cerberus
2,368
183
0
2,662
6,799
2,403
0
1,684
4,897
10,985
0
W
Awilix
Flared9
Awilix
2,668
947
0
1,407
4,751
1,682
667
975
3,730
0
35,480
L
Amaterasu
Jermy02-
Amaterasu
788
288
0
1,427
4,374
2,393
0
0
4,024
0
22,189
W
Morgan Le Fay
Resurrected_SouI
Morgan Le Fay
4,466
197
0
920
3,079
983
0
1,284
1,687
30,574
0
L
2,366
102
0
1,477
4,886
1,427
0
2,913
1,663
35,363
0
W
3,576
3,192
0
3,449
6,132
1,556
486
1,195
4,937
0
31,293
L
2,606
968
0
272
6,109
1,429
0
1,422
4,503
0
29,017
W
3,538
246
548
2,033
5,176
2,694
0
1,274
3,892
18,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
30,072
286
Minions Killed
303
0
Camps Cleared
0
972,332
Distance Traveled
987,598
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,107
611
63
6
0
170,795
0
L
Set
5,505
551
74
7
0
195,083
2
L
Cerberus
4,553
455
21
2
0
192,651
5
W
Awilix
6,100
610
67
7
0
224,325
1
L
Amaterasu
5,092
509
51
5
0
210,456
1
W
Morgan Le Fay
6,451
645
69
7
0
199,218
1
L
Janus
5,807
581
75
8
0
196,281
0
W
Rama
5,960
596
68
7
0
181,372
2
L
Ullr
5,082
508
65
7
0
177,861
3
W
Terra
5,454
545
36
4
0
211,888
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role