Player Matchup

Danzaburou
Danzaburou
Dadi Django
Danzaburou
Level 23
God Stats
28W - 29L
1,529 SR
Queue Stats
35W - 41L
1,358 Elo+
Solo
Hercules
Hercules
DragonBreathdad
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 2
Arachne
Arachne
MUI_DAVIS
Arachne
Level 28
God Stats
5W - 2L
1,606 SR
Queue Stats
70W - 82L
1,397 Elo+
Party 2
Neith
Neith
S0S079
Neith
Level 23
God Stats
32W - 34L
1,486 SR
Queue Stats
35W - 43L
1,306 Elo+
Solo
Ra
Ra
vis8358
Ra
Level 7
God Stats
1W - 3L
1,443 SR
Queue Stats
4W - 13L
1,222 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,277 Elo+

VS

Team Averages
Level 35
1,386 SR
1,401 Elo+
Jormungandr
Jormungandr
PR0MITIUS
Jormungandr
Level 16
God Stats
4W - 4L
1,259 SR
Queue Stats
40W - 41L
1,444 Elo+
Party 1
Nemesis
Nemesis
Rinzler2993
Nemesis
Level 72
God Stats
2W - 6L
1,302 SR
Queue Stats
83W - 120L
1,386 Elo+
Party 1
Yemoja
Yemoja
Torque_STAIN
Yemoja
Level 28
God Stats
11W - 7L
1,524 SR
Queue Stats
78W - 79L
1,318 Elo+
Solo
Hachiman
Hachiman
andresss15
Hachiman
Level 28
God Stats
1W - 4L
1,336 SR
Queue Stats
100W - 132L
1,400 Elo+
Party 1
Olorun
Olorun
chechelaflare
Olorun
Level 29
God Stats
35W - 39L
1,508 SR
Queue Stats
126W - 183L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadi Django
Danzaburou
11
0 / 4 / 1
6,356
397
5,926
14,043
3,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
12
0 / 4 / 1
6,897
431
2,096
11,710
4,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
MUI_DAVIS
Arachne
14
2 / 3 / 1
8,372
523
6,772
11,021
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
S0S079
Neith
10
0 / 10 / 0
6,235
390
4,182
9,483
3,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 1
6,469
404
2,701
10,408
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PR0MITIUS
Jormungandr
16
7 / 0 / 5
10,145
634
13,339
7,800
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Rinzler2993
Nemesis
16
13 / 1 / 3
10,501
656
10,498
12,510
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
13
1 / 0 / 8
8,518
532
3,342
8,571
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
andresss15
Hachiman
13
2 / 1 / 6
8,275
517
7,325
7,730
2,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 1
9,801
613
6,223
7,854
3,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
29
29
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dadi Django
Danzaburou
0
4
1
0.13
L
Hercules
0
4
1
0.13
L
Arachne
MUI_DAVIS
Arachne
2
3
1
0.83
W
Jormungandr
PR0MITIUS
Jormungandr
7
0
5
9.5
W
Nemesis
Rinzler2993
Nemesis
13
1
3
14.5
L
Neith
S0S079
Neith
0
10
0
0
W
Yemoja
1
0
8
5
W
Hachiman
andresss15
Hachiman
2
1
6
5
W
6
1
1
6.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
40,727
56,665
Taken
44,465
19,328
Mitigated
21,624
10,636
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dadi Django
Danzaburou
5,926
1,272
0
2,082
14,043
3,768
0
4,148
9,845
0
32,947
L
Hercules
2,096
842
0
1,861
11,710
4,581
0
6,422
4,898
31
28,628
L
Arachne
MUI_DAVIS
Arachne
6,772
4,833
0
3,339
11,021
4,528
0
3,638
7,128
0
49,667
W
Jormungandr
PR0MITIUS
Jormungandr
13,339
3,729
0
1,329
7,800
6,025
648
644
7,156
60,255
0
W
Nemesis
Rinzler2993
Nemesis
10,498
5,987
0
2,600
12,510
5,965
0
439
12,071
0
81,342
L
Neith
S0S079
Neith
4,182
2,300
0
284
9,483
3,253
2,283
3,489
5,943
0
30,900
W
Yemoja
3,342
763
3,257
3,410
8,571
3,585
409
494
8,077
22,099
0
W
Hachiman
andresss15
Hachiman
7,325
3,495
0
3,392
7,730
2,620
2,241
461
7,269
0
45,233
W
6,223
2,677
239
1,353
7,854
3,429
5,818
663
7,191
53,110
0
L
2,701
652
474
2,596
10,408
3,198
0
4,267
5,947
16,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
47,240
278
Minions Killed
426
0
Camps Cleared
0
1,386,176
Distance Traveled
1,454,239
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,356
397
54
3
0
273,003
1
L
Hercules
6,897
431
63
4
0
291,577
0
L
Arachne
8,372
523
86
5
0
354,972
4
W
Jormungandr
10,145
634
98
6
0
280,988
2
W
Nemesis
10,501
656
113
7
0
323,798
1
L
Neith
6,235
390
51
3
0
221,372
0
W
Yemoja
8,518
532
32
2
0
277,890
4
W
Hachiman
8,275
517
75
5
0
273,351
1
W
Olorun
9,801
613
108
7
0
298,212
2
L
Ra
6,469
404
24
2
0
245,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role