Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Platinum IV
D4rkGh0ul
Set
Platinum IV
Level 156
God Stats
2W - 2L
1,374 SR
Queue Stats
193W - 192L
1,718 MMR
Party 2
Odin
Odin
Platinum I
QQKorny
Odin
Platinum I
Level 156
God Stats
35W - 24L
1,649 SR
Queue Stats
364W - 350L
2,038 MMR
Party 2
Anhur
Anhur
Gold V
zeke9919
Anhur
Gold V
Level 125
God Stats
5W - 0L
1,880 SR
Queue Stats
13W - 2L
1,847 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,581 SR
1,721 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,477 SR
1,716 MMR
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
FluffyNarwhal4
Achilles
Platinum I
Level 156
God Stats
1W - 3L
1,540 SR
Queue Stats
471W - 460L
1,871 MMR
Solo
Neith
Neith
Platinum III
Kronixci
Neith
Platinum III
Level 148
God Stats
0W - 1L
1,317 SR
Queue Stats
287W - 291L
1,846 MMR
Solo
Raijin
Raijin
Platinum I
UghWrongHole
Raijin
Platinum I
Level 160
God Stats
8W - 10L
1,529 SR
Queue Stats
503W - 472L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 1
5,918
592
1,961
2,942
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
9
1 / 1 / 4
5,592
559
1,396
4,995
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 1
6,461
646
1,419
5,307
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
QQKorny
Odin
12
0 / 0 / 1
6,351
635
1,026
4,186
1,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
zeke9919
Anhur
9
6 / 2 / 3
5,744
574
9,425
6,170
1,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaPersephoneHou YiMorgan Le Fay

VS

Bans
ArachneIzanamiArtemisRamaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 2 / 1
5,395
540
2,353
5,863
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
7
1 / 3 / 2
5,029
503
1,550
8,382
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
9
0 / 2 / 1
5,098
510
3,038
5,793
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kronixci
Neith
5
1 / 2 / 1
4,159
416
1,418
2,523
334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
7
2 / 2 / 0
5,186
519
1,403
3,393
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
6
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
W
Geb
 
Geb
1
1
4
3
L
Susano
 
Susano
2
2
1
1.25
L
Sobek
 
Sobek
1
3
2
0.67
W
3
2
1
1.75
L
Achilles
0
2
1
0.25
L
Neith
Kronixci
Neith
1
2
1
0.75
W
Odin
QQKorny
Odin
0
0
1
0.5
L
Raijin
2
2
0
1
W
Anhur
zeke9919
Anhur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
9,762
23,600
Taken
25,954
8,362
Mitigated
10,171
7,178
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,961
138
0
660
2,942
869
0
709
2,191
39,254
0
W
Geb
 
Geb
1,396
150
0
1,744
4,995
2,357
0
1,266
3,687
8,388
0
L
Susano
 
Susano
2,353
744
0
2,032
5,863
1,359
0
219
5,644
0
16,366
L
Sobek
 
Sobek
1,550
253
0
2,094
8,382
3,933
0
1,622
6,652
7,870
0
W
1,419
708
0
1,946
5,307
2,345
0
392
4,873
0
44,336
L
Achilles
3,038
533
0
1,734
5,793
3,790
0
564
5,175
0
19,078
L
Neith
Kronixci
Neith
1,418
284
0
706
2,523
334
0
163
2,360
0
12,133
W
Odin
QQKorny
Odin
1,026
153
0
1,750
4,186
1,210
0
0
3,919
0
34,270
L
Raijin
1,403
267
0
419
3,393
755
0
545
2,766
21,702
0
W
Anhur
zeke9919
Anhur
9,425
5,626
0
1,078
6,170
1,581
56
586
5,500
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
24,867
295
Minions Killed
167
0
Camps Cleared
0
1,147,156
Distance Traveled
813,944
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,918
592
85
9
0
186,989
3
W
Geb
5,592
559
9
1
0
214,249
2
L
Susano
5,395
540
40
4
0
199,238
1
L
Sobek
5,029
503
11
1
0
179,220
2
W
Set
6,461
646
87
9
0
220,687
4
L
Achilles
5,098
510
42
4
0
196,414
2
L
Neith
4,159
416
20
2
0
91,528
0
W
Odin
6,351
635
96
10
0
224,299
1
L
Raijin
5,186
519
54
5
0
147,544
2
W
Anhur
5,744
574
18
2
0
300,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role