Player Matchup

Vulcan
Vulcan
CapitainSalazarr
Vulcan
Level 27
God Stats
13W - 12L
1,405 SR
Queue Stats
82W - 100L
1,346 Elo+
Solo
Tyr
Tyr
OneArmBuddha
Tyr
Level 7
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 8L
1,236 Elo+
Party 2
Xbalanque
Xbalanque
lefttoejoe
Xbalanque
Level 21
God Stats
26W - 31L
1,605 SR
Queue Stats
62W - 82L
1,317 Elo+
Party 1
Yemoja
Yemoja
suqarpill
Yemoja
Level 5
God Stats
2W - 4L
1,264 SR
Queue Stats
10W - 8L
1,236 Elo+
Party 2
Bakasura
Bakasura
yvngxturtle
Bakasura
Level 26
God Stats
3W - 1L
1,324 SR
Queue Stats
36W - 49L
1,256 Elo+
Party 1
Team Averages
Level 17
1,417 SR
1,278 Elo+

VS

Team Averages
Level 19
1,463 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
Piiirate68
Tsukuyomi
Level 13
God Stats
1W - 1L
1,404 SR
Queue Stats
12W - 14L
1,211 Elo+
Solo
Neith
Neith
Strono
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
UchihaEC
Sol
Level 23
God Stats
9W - 12L
1,203 SR
Queue Stats
151W - 193L
1,261 Elo+
Solo
Yemoja
Yemoja
Unwantedsoul3
Yemoja
Level 38
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 6L
1,509 Elo+
Party 3
Nemesis
Nemesis
Xbleo9407
Nemesis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 45L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 0
12,224
643
15,814
9,066
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 0 / 4
9,868
519
4,012
9,702
11,192
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
lefttoejoe
Xbalanque
14
3 / 5 / 5
9,562
503
4,999
9,859
3,488
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
suqarpill
Yemoja
13
0 / 0 / 9
8,922
470
4,523
8,251
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
yvngxturtle
Bakasura
14
7 / 3 / 4
9,741
513
10,406
13,149
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Piiirate68
Tsukuyomi
10
3 / 5 / 1
7,635
402
4,906
11,834
3,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Strono
Neith
12
2 / 4 / 3
8,002
421
4,543
6,219
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 2
8,740
460
4,496
11,918
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 4
7,704
405
3,462
17,075
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Xbleo9407
Nemesis
13
3 / 4 / 3
8,481
446
7,122
12,163
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
26
Kills
8
8
Deaths
28
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
0
0
14
W
2
0
4
4
L
Tsukuyomi
Piiirate68
Tsukuyomi
3
5
1
0.7
L
Neith
Strono
Neith
2
4
3
0.88
L
0
8
2
0.13
L
0
7
4
0.29
L
Nemesis
Xbleo9407
Nemesis
3
4
3
1.13
W
Xbalanque
lefttoejoe
Xbalanque
3
5
5
1.1
W
Yemoja
suqarpill
Yemoja
0
0
9
4.5
W
Bakasura
yvngxturtle
Bakasura
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,754
Damage
24,529
50,027
Taken
59,209
31,403
Mitigated
27,161
16,502
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,814
1,908
0
3,320
9,066
4,127
1,086
3,292
5,774
85,659
0
W
4,012
704
0
4,121
9,702
11,192
2,186
460
9,242
0
42,766
L
Tsukuyomi
Piiirate68
Tsukuyomi
4,906
924
0
584
11,834
3,504
0
4,644
7,042
0
30,248
L
Neith
Strono
Neith
4,543
2,635
0
949
6,219
1,681
0
731
5,422
0
33,719
L
4,496
1,474
0
2,253
11,918
4,347
244
8,177
3,453
45,801
5,037
L
3,462
660
1,651
1,619
17,075
12,420
255
4,302
12,466
26,532
0
L
Nemesis
Xbleo9407
Nemesis
7,122
2,925
0
1,559
12,163
5,209
312
2,190
9,878
0
42,552
W
Xbalanque
lefttoejoe
Xbalanque
4,999
2,258
0
0
9,859
3,488
5,557
785
9,074
0
44,570
W
Yemoja
suqarpill
Yemoja
4,523
938
2,414
2,227
8,251
5,979
235
1,526
6,725
24,268
0
W
Bakasura
yvngxturtle
Bakasura
10,406
6,669
0
4,420
13,149
6,617
517
1,519
11,630
0
50,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
40,562
455
Minions Killed
294
0
Camps Cleared
0
1,761,858
Distance Traveled
1,665,249
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,224
643
143
8
0
393,994
2
W
Tyr
9,868
519
90
5
0
366,360
0
L
Tsukuyomi
7,635
402
42
2
0
323,560
0
L
Neith
8,002
421
53
3
0
315,332
0
L
Sol
8,740
460
111
6
0
323,155
2
L
Yemoja
7,704
405
38
2
0
317,563
0
L
Nemesis
8,481
446
50
3
0
385,639
0
W
Xbalanque
9,562
503
90
5
0
314,100
0
W
Yemoja
8,922
470
39
2
0
314,825
1
W
Bakasura
9,741
513
93
5
0
372,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role