Player Matchup

Artemis
Artemis
Cam_0108
Artemis
Level 5
God Stats
0W - 2L
1,211 SR
Queue Stats
3W - 10L
940 Elo+
Solo
Ymir
Ymir
TDH_SEAN
Ymir
Level 37
God Stats
4W - 7L
1,449 SR
Queue Stats
64W - 79L
1,280 Elo+
Party 2
King Arthur
King Arthur
davidbeeet
King Arthur
Level 18
God Stats
5W - 10L
1,307 SR
Queue Stats
17W - 44L
1,076 Elo+
Party 2
Team Averages
Level 20
1,322 SR
1,098 Elo+

VS

Team Averages
Level 40
1,529 SR
1,251 Elo+
Fenrir
Fenrir
Dat_Lizard_19
Fenrir
Level 16
God Stats
12W - 15L
1,453 SR
Queue Stats
19W - 30L
1,177 Elo+
Party 1
Rama
Rama
GodlyKitsune
Rama
Level 17
God Stats
1W - 1L
1,595 SR
Queue Stats
14W - 20L
1,260 Elo+
Party 1
Cerberus
Cerberus
Reekai112
Cerberus
Level 88
God Stats
12W - 9L
1,538 SR
Queue Stats
53W - 65L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cam_0108
Artemis
9
0 / 7 / 2
7,105
547
2,736
10,419
2,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
3 / 5 / 0
8,664
666
9,009
21,156
14,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
davidbeeet
King Arthur
10
1 / 14 / 1
7,314
563
6,542
16,238
5,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 12
9,536
734
8,198
7,253
2,608
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
11 / 1 / 10
10,679
821
14,284
6,671
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Reekai112
Cerberus
14
11 / 1 / 12
10,583
814
14,055
14,028
10,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
26
26
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cam_0108
Artemis
0
7
2
0.14
W
4
2
12
5
W
11
1
10
16
W
Cerberus
Reekai112
Cerberus
11
1
12
17
L
Ymir
3
5
0
0.6
L
King Arthur
davidbeeet
King Arthur
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
36,537
47,813
Taken
27,952
22,722
Mitigated
15,864
3,329
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cam_0108
Artemis
2,736
2,335
0
326
10,419
2,527
0
3,027
7,392
0
12,981
W
8,198
2,620
0
1,371
7,253
2,608
0
3,133
4,120
0
24,956
W
14,284
11,831
0
731
6,671
2,771
1,607
3,289
3,382
0
31,513
W
Cerberus
Reekai112
Cerberus
14,055
3,278
0
2,797
14,028
10,485
898
3,641
10,387
39,307
0
L
Ymir
9,009
1,235
198
2,296
21,156
14,219
0
6,629
14,527
27,776
0
L
King Arthur
davidbeeet
King Arthur
6,542
1,423
0
509
16,238
5,976
0
4,960
11,278
0
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
30,798
81
Minions Killed
137
3
Camps Cleared
8
492,788
Distance Traveled
672,490
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,105
547
24
2
0
131,328
1
W
Fenrir
9,536
734
33
3
5
225,562
0
W
Rama
10,679
821
45
3
2
222,368
1
W
Cerberus
10,583
814
59
5
1
224,560
2
L
Ymir
8,664
666
35
3
1
180,654
3
L
King Arthur
7,314
563
22
2
2
180,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role