Player Matchup

Odin
Odin
Doug Capalot
Odin
Level 29
God Stats
11W - 10L
1,552 SR
Queue Stats
46W - 39L
1,540 Elo+
Party 1
Sol
Sol
Playboii G22
Sol
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 136L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
TwistedTeddy11
Sylvanus
Level 104
God Stats
68W - 50L
1,560 SR
Queue Stats
243W - 221L
1,502 Elo+
Party 1
Izanami
Izanami
zPerc
Izanami
Level 88
God Stats
21W - 8L
1,754 SR
Queue Stats
294W - 241L
1,517 Elo+
Party 1
Awilix
Awilix
zTramadol
Awilix
Level 120
God Stats
5W - 12L
1,331 SR
Queue Stats
259W - 226L
1,602 Elo+
Party 1
Team Averages
Level 85
1,539 SR
1,534 Elo+

VS

Team Averages
Level 116
1,501 SR
1,514 Elo+
Sobek
Sobek
MAC MILLEI2
Sobek
Level 155
God Stats
1W - 2L
1,555 SR
Queue Stats
127W - 130L
1,525 Elo+
Party 3
Charybdis
Charybdis
catguyallen2
Charybdis
Level 122
God Stats
4W - 5L
1,497 SR
Queue Stats
231W - 204L
1,529 Elo+
Party 2
Loki
Loki
sercho337
Loki
Level 49
God Stats
0W - 2L
1,261 SR
Queue Stats
59W - 54L
1,438 Elo+
Solo
Nu Wa
Nu Wa
tacojoe1996
Nu Wa
Level 124
God Stats
22W - 14L
1,690 SR
Queue Stats
222W - 199L
1,532 Elo+
Party 2
Yemoja
Yemoja
zMolu
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,153
515
2,581
4,989
2,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 0 / 3
5,868
587
1,287
3,366
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
9
4 / 0 / 3
6,197
620
3,400
5,633
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
zPerc
Izanami
10
4 / 0 / 4
5,957
596
6,837
5,388
1,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
zTramadol
Awilix
10
2 / 0 / 0
5,720
572
2,087
3,996
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,469
547
3,374
5,865
2,823
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
catguyallen2
Charybdis
7
0 / 5 / 0
4,276
428
3,522
7,096
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
5
0 / 2 / 0
4,006
401
1,088
3,596
580
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,383
538
1,710
2,472
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
zMolu
Yemoja
6
0 / 3 / 0
4,557
456
2,120
5,660
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
W
1
0
3
2.5
W
Sylvanus
4
0
3
5.5
L
Charybdis
catguyallen2
Charybdis
0
5
0
0
L
Loki
0
2
0
0
L
0
1
0
0
L
Yemoja
zMolu
Yemoja
0
3
0
0
W
Izanami
zPerc
Izanami
4
0
4
6
W
Awilix
zTramadol
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
11,814
23,372
Taken
24,689
10,322
Mitigated
8,457
13,244
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,581
479
0
2,333
4,989
2,514
0
3,036
1,939
0
23,452
L
3,374
309
0
4,189
5,865
2,823
0
0
5,493
25,467
0
W
1,287
275
0
1,750
3,366
907
0
1,106
2,130
35,436
0
W
Sylvanus
3,400
681
1,583
3,639
5,633
3,917
62
1,051
4,568
12,668
0
L
Charybdis
catguyallen2
Charybdis
3,522
2,658
0
1,561
7,096
1,231
0
1,761
5,335
0
18,145
L
Loki
1,088
120
0
832
3,596
580
0
467
3,129
0
10,922
L
1,710
403
0
537
2,472
491
372
701
1,771
28,192
0
L
Yemoja
zMolu
Yemoja
2,120
477
635
1,267
5,660
3,332
0
1,758
3,902
12,128
0
W
Izanami
zPerc
Izanami
6,837
4,410
0
1,321
5,388
1,772
232
1,091
4,283
0
46,135
W
Awilix
zTramadol
Awilix
2,087
952
0
2,618
3,996
1,212
0
706
3,248
0
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
23,691
335
Minions Killed
219
0
Camps Cleared
0
987,823
Distance Traveled
882,121
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,153
515
61
6
0
207,835
0
L
Sobek
5,469
547
60
6
0
185,713
1
W
Sol
5,868
587
85
9
0
187,283
3
W
Sylvanus
6,197
620
23
2
0
179,917
1
L
Charybdis
4,276
428
41
4
0
146,327
1
L
Loki
4,006
401
28
3
0
214,136
0
L
Nu Wa
5,383
538
66
7
0
184,412
1
L
Yemoja
4,557
456
24
2
0
151,533
2
W
Izanami
5,957
596
95
10
0
183,532
2
W
Awilix
5,720
572
71
7
0
229,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role