Player Matchup

Yemoja
Yemoja
Kagome3000
Yemoja
Level 15
God Stats
21W - 17L
1,504 SR
Queue Stats
34W - 41L
1,324 Elo+
Solo
Chiron
Chiron
KairiSnow
Chiron
Level 89
God Stats
1W - 0L
1,278 SR
Queue Stats
5W - 3L
1,590 Elo+
Party 2
Discordia
Discordia
LazyRat745
Discordia
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,401 Elo+
Solo
Bellona
Bellona
WarmPenguin
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Raijin
Raijin
thesidonian
Raijin
Level 24
God Stats
2W - 0L
1,451 SR
Queue Stats
20W - 21L
1,336 Elo+
Solo
Team Averages
Level 28
1,447 SR
1,430 Elo+

VS

Team Averages
Level 14
1,405 SR
1,295 Elo+
Kukulkan
Kukulkan
Evilpsychokitty
Kukulkan
Level 2
God Stats
0W - 4L
1,228 SR
Queue Stats
3W - 17L
1,181 Elo+
Party 1
Sun Wukong
Sun Wukong
Rav3n94p
Sun Wukong
Level 16
God Stats
2W - 5L
1,422 SR
Queue Stats
7W - 20L
1,233 Elo+
Party 1
Hel
Hel
ReiMilia12
Hel
Level 25
God Stats
9W - 7L
1,631 SR
Queue Stats
10W - 7L
1,621 Elo+
Solo
Yemoja
Yemoja
ShinyAquadragon
Yemoja
Level 6
God Stats
3W - 10L
1,421 SR
Queue Stats
5W - 24L
1,214 Elo+
Party 1
Jing Wei
Jing Wei
TorielDreemer
Jing Wei
Level 22
God Stats
5W - 20L
1,323 SR
Queue Stats
7W - 25L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kagome3000
Yemoja
20
1 / 5 / 25
14,023
1,002
6,457
18,175
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Chiron
KairiSnow
Chiron
20
9 / 5 / 17
14,049
1,004
18,544
17,707
7,846
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
LazyRat745
Discordia
20
1 / 5 / 17
12,451
889
11,843
10,108
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
WarmPenguin
Bellona
20
16 / 4 / 18
16,962
1,212
35,215
23,728
24,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
20
14 / 3 / 19
16,026
1,145
33,534
15,346
6,061
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
0 / 9 / 5
11,736
838
7,776
18,575
7,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Rav3n94p
Sun Wukong
20
3 / 9 / 7
13,151
939
16,464
29,234
28,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 6 / 6
16,671
1,191
31,330
23,401
11,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 4 / 17
13,918
994
3,416
17,317
15,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
TorielDreemer
Jing Wei
20
5 / 13 / 11
14,076
1,005
20,968
25,896
12,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
68
41
Kills
22
22
Deaths
41
96
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
9
5
0.28
W
Yemoja
Kagome3000
Yemoja
1
5
25
2.7
W
Chiron
KairiSnow
Chiron
9
5
17
3.5
W
Discordia
LazyRat745
Discordia
1
5
17
1.9
L
Sun Wukong
Rav3n94p
Sun Wukong
3
9
7
0.72
L
14
6
6
2.83
L
0
4
17
2.13
L
Jing Wei
TorielDreemer
Jing Wei
5
13
11
0.81
W
Bellona
WarmPenguin
Bellona
16
4
18
6.25
W
Raijin
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,593
Damage
79,954
85,064
Taken
114,423
54,938
Mitigated
76,364
14,608
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,776
1,352
0
400
18,575
7,982
0
8,565
9,836
31,782
0
W
Yemoja
Kagome3000
Yemoja
6,457
2,049
3,169
1,440
18,175
12,815
0
8,534
9,641
22,985
0
W
Chiron
KairiSnow
Chiron
18,544
11,247
1,735
2,781
17,707
7,846
0
7,014
10,692
0
53,123
W
Discordia
LazyRat745
Discordia
11,843
1,628
0
0
10,108
3,664
0
5,827
4,281
27,984
0
L
Sun Wukong
Rav3n94p
Sun Wukong
16,464
4,720
0
455
29,234
28,962
0
13,224
15,748
0
46,463
L
31,330
615
7,538
8,510
23,401
11,848
0
9,404
13,821
63,171
0
L
3,416
1,451
2,399
852
17,317
15,406
0
9,210
7,861
11,662
0
L
Jing Wei
TorielDreemer
Jing Wei
20,968
12,797
0
0
25,896
12,166
0
11,780
13,890
0
48,106
W
Bellona
WarmPenguin
Bellona
35,215
13,576
1,965
2,649
23,728
24,552
0
12,280
11,448
1,739
55,302
W
Raijin
33,534
3,932
0
869
15,346
6,061
0
8,866
6,480
59,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,511
Gold Earned
69,552
262
Minions Killed
268
7
Camps Cleared
6
998,906
Distance Traveled
1,118,618
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,736
838
65
5
0
183,079
0
W
Yemoja
14,023
1,002
36
3
0
137,369
0
W
Chiron
14,049
1,004
80
6
2
212,878
0
W
Discordia
12,451
889
34
2
1
201,573
1
L
Sun Wukong
13,151
939
53
4
4
260,817
0
L
Hel
16,671
1,191
82
6
1
257,029
1
L
Yemoja
13,918
994
15
1
1
198,734
3
L
Jing Wei
14,076
1,005
53
4
0
218,959
2
W
Bellona
16,962
1,212
41
3
3
253,487
2
W
Raijin
16,026
1,145
71
5
1
193,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role