Player Matchup

Medusa
Medusa
Deivx
Medusa
Level 84
God Stats
5W - 4L
1,568 SR
Queue Stats
298W - 288L
1,502 Elo+
Solo
Izanami
Izanami
Meeles
Izanami
Level 29
God Stats
2W - 2L
1,375 SR
Queue Stats
25W - 33L
1,384 Elo+
Party 4
Loki
Loki
MissaLi
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 201L
1,381 Elo+
Party 3
Ah Puch
Ah Puch
The Boogeymon
Ah Puch
Level 107
God Stats
2W - 2L
1,737 SR
Queue Stats
160W - 153L
1,411 Elo+
Party 4
Cthulhu
Cthulhu
Zearzub
Cthulhu
Level 143
God Stats
6W - 2L
1,744 SR
Queue Stats
137W - 163L
1,425 Elo+
Party 3
Team Averages
Level 82
1,585 SR
1,420 Elo+

VS

Team Averages
Level 83
1,570 SR
1,462 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DisnatiVXV
Set
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 283L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
I Nadezzz I
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,426 Elo+
Party 1
Bacchus
Bacchus
JMVu
Bacchus
Level 108
God Stats
1W - 0L
1,903 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 2
Nox
Nox
MidChaosTitan
Nox
Level 126
God Stats
6W - 9L
1,445 SR
Queue Stats
186W - 201L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deivx
Medusa
14
4 / 5 / 7
8,382
838
8,263
8,345
2,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Meeles
Izanami
14
4 / 6 / 4
8,247
825
7,932
8,767
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
MissaLi
Loki
12
2 / 7 / 6
7,689
769
3,864
8,890
2,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
16
2 / 5 / 9
8,478
848
16,971
8,948
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zearzub
Cthulhu
14
2 / 6 / 6
8,071
807
13,792
10,146
4,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 5 / 17
8,628
863
5,816
15,440
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 22
9,055
906
5,832
11,775
5,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
I Nadezzz I
Sylvanus
17
5 / 2 / 21
9,419
942
7,498
13,986
14,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
JMVu
Bacchus
15
3 / 3 / 16
8,968
897
6,487
13,918
16,732
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 3 / 14
10,439
1,044
13,097
10,730
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
14
Kills
29
29
Deaths
15
32
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
5
17
2.5
L
Medusa
Deivx
Medusa
4
5
7
1.5
W
4
2
22
7.5
W
Sylvanus
I Nadezzz I
Sylvanus
5
2
21
7.75
W
Bacchus
JMVu
Bacchus
3
3
16
3.67
L
Izanami
Meeles
Izanami
4
6
4
1
W
13
3
14
6.67
L
Loki
MissaLi
Loki
2
7
6
0.71
L
Ah Puch
2
5
9
1.3
L
Cthulhu
Zearzub
Cthulhu
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,822
Damage
38,730
45,096
Taken
65,849
16,018
Mitigated
55,511
6,186
Healing
30,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,816
868
1,640
2,485
15,440
14,228
346
7,322
8,118
10,511
0
L
Medusa
Deivx
Medusa
8,263
3,084
324
1,565
8,345
2,792
0
6,673
1,495
0
11,614
W
5,832
3,132
890
1,067
11,775
5,524
3,023
6,102
5,673
0
16,150
W
Sylvanus
I Nadezzz I
Sylvanus
7,498
2,252
9,971
6,288
13,986
14,532
184
6,671
7,315
16,057
0
W
Bacchus
JMVu
Bacchus
6,487
367
3,521
2,570
13,918
16,732
716
6,464
7,454
12,062
0
L
Izanami
Meeles
Izanami
7,932
5,682
0
503
8,767
3,309
1,034
6,266
2,361
0
15,688
W
13,097
714
1,280
1,130
10,730
4,495
1,117
4,204
6,526
32,015
0
L
Loki
MissaLi
Loki
3,864
908
26
623
8,890
2,667
0
6,615
2,146
0
6,783
L
Ah Puch
16,971
526
104
2,006
8,948
3,195
48
6,732
2,081
32,102
0
L
Cthulhu
Zearzub
Cthulhu
13,792
510
436
599
10,146
4,055
399
5,912
4,115
22,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
46,509
91
Minions Killed
101
0
Camps Cleared
0
822,251
Distance Traveled
950,184
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,628
863
10
1
0
192,507
0
L
Medusa
8,382
838
10
1
0
162,079
0
W
Set
9,055
906
19
2
0
189,590
0
W
Sylvanus
9,419
942
14
1
0
167,534
0
W
Bacchus
8,968
897
11
1
0
203,656
3
L
Izanami
8,247
825
24
2
0
149,563
0
W
Nox
10,439
1,044
47
5
0
196,897
0
L
Loki
7,689
769
7
1
0
162,471
0
L
Ah Puch
8,478
848
32
3
0
178,856
0
L
Cthulhu
8,071
807
18
2
0
169,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role