Player Matchup

Anhur
Anhur
Ingenuous
Anhur
Level 146
God Stats
19W - 15L
1,710 SR
Queue Stats
217W - 110L
1,778 Elo+
Party 2
Chang'e
Chang'e
LoneTactician
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,450 Elo+
Party 2
Artio
Artio
VeninNinja
Artio
Level 116
God Stats
1W - 0L
1,278 SR
Queue Stats
249W - 159L
1,634 Elo+
Party 2
Team Averages
Level 104
1,496 SR
1,621 Elo+

VS

Team Averages
Level 125
1,560 SR
1,510 Elo+
Medusa
Medusa
Chr0nicAssassin
Medusa
Level 126
God Stats
12W - 19L
1,500 SR
Queue Stats
396W - 367L
1,537 Elo+
Party 1
Achilles
Achilles
LudicrousKobra9
Achilles
Level 121
God Stats
8W - 5L
1,540 SR
Queue Stats
291W - 239L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Reznik VI
Ah Puch
Level 128
God Stats
9W - 5L
1,639 SR
Queue Stats
546W - 478L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ingenuous
Anhur
19
12 / 4 / 8
14,201
747
32,120
22,387
8,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
15
3 / 8 / 12
12,247
645
11,083
15,477
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
17
5 / 3 / 14
13,170
693
14,749
28,217
34,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 7
11,976
630
17,721
20,534
5,709
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
14
1 / 5 / 12
10,704
563
17,455
31,457
24,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Reznik VI
Ah Puch
15
8 / 8 / 6
12,321
648
15,658
15,443
4,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
20
Kills
15
15
Deaths
20
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
Anhur
Ingenuous
Anhur
12
4
8
4
W
Chang'e
3
8
12
1.13
L
Achilles
1
5
12
1.4
L
Ah Puch
Reznik VI
Ah Puch
8
8
6
1.38
W
Artio
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,952
Damage
50,834
66,081
Taken
67,434
47,087
Mitigated
35,162
24,077
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,721
7,394
0
4,452
20,534
5,709
1,127
8,612
11,922
0
40,496
W
Anhur
Ingenuous
Anhur
32,120
17,504
0
5,433
22,387
8,375
1,825
3,757
18,053
0
93,056
W
Chang'e
11,083
1,044
4,926
2,893
15,477
4,706
636
5,308
9,814
32,010
0
L
Achilles
17,455
4,938
27
10,645
31,457
24,892
122
12,584
18,873
0
31,380
L
Ah Puch
Reznik VI
Ah Puch
15,658
575
0
1,611
15,443
4,561
0
4,948
10,495
55,830
0
W
Artio
14,749
2,257
2,949
7,876
28,217
34,006
433
7,135
20,025
35,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
35,001
190
Minions Killed
190
8
Camps Cleared
8
996,177
Distance Traveled
946,823
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,976
630
51
3
1
318,922
1
W
Anhur
14,201
747
114
6
6
317,295
4
W
Chang'e
12,247
645
37
2
1
321,420
2
L
Achilles
10,704
563
35
2
2
327,396
3
L
Ah Puch
12,321
648
104
5
5
300,505
3
W
Artio
13,170
693
39
2
1
357,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role