Player Matchup

Fafnir
Fafnir
EpicGabrial
Fafnir
Level 105
God Stats
2W - 2L
1,105 SR
Queue Stats
87W - 52L
1,697 Elo+
Party 1
Kukulkan
Kukulkan
Etzitie
Kukulkan
Level 109
God Stats
5W - 1L
1,640 SR
Queue Stats
85W - 49L
1,711 Elo+
Party 1
Rama
Rama
Jacobman
Rama
Level 107
God Stats
13W - 7L
1,727 SR
Queue Stats
48W - 39L
1,514 Elo+
Party 1
Team Averages
Level 107
1,491 SR
1,641 Elo+

VS

Team Averages
Level 64
1,647 SR
1,572 Elo+
Merlin
Merlin
FACQ12
Merlin
Level 25
God Stats
1W - 1L
1,882 SR
Queue Stats
28W - 16L
1,595 Elo+
Party 2
Rama
Rama
Matias2003
Rama
Level 144
God Stats
2W - 4L
1,407 SR
Queue Stats
217W - 154L
1,608 Elo+
Party 2
Janus
Janus
fabriciopg28
Janus
Level 23
God Stats
5W - 14L
1,652 SR
Queue Stats
215W - 186L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 0 / 6
10,532
752
7,420
11,452
16,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Etzitie
Kukulkan
14
2 / 1 / 4
9,515
680
6,351
4,966
2,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
13
4 / 4 / 3
10,006
715
9,400
10,101
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FACQ12
Merlin
12
0 / 2 / 4
8,312
594
4,588
7,931
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
8,591
614
9,790
11,505
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 0
8,541
610
4,175
6,306
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
5
5
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
6
4
W
Kukulkan
Etzitie
Kukulkan
2
1
4
4
L
Merlin
FACQ12
Merlin
0
2
4
1
W
Rama
4
4
3
1.38
L
3
4
1
0.88
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
18,553
26,519
Taken
25,742
22,927
Mitigated
10,048
7,421
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,420
2,251
0
3,959
11,452
16,889
393
3,999
7,453
16,162
0
W
Kukulkan
Etzitie
Kukulkan
6,351
221
0
1,141
4,966
2,068
849
2,198
2,768
53,598
0
L
Merlin
FACQ12
Merlin
4,588
235
62
1,339
7,931
2,958
0
4,676
3,255
26,295
0
W
Rama
9,400
8,198
0
2,321
10,101
3,970
1,618
3,613
6,488
0
41,973
L
9,790
6,846
0
1,934
11,505
5,018
0
5,178
6,327
0
23,479
L
4,175
145
46
1,304
6,306
2,072
0
4,203
2,103
24,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
25,444
180
Minions Killed
153
10
Camps Cleared
4
815,794
Distance Traveled
735,059
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,532
752
10
1
1
284,613
5
W
Kukulkan
9,515
680
112
8
6
281,108
6
L
Merlin
8,312
594
55
4
1
238,244
0
W
Rama
10,006
715
58
4
3
250,073
3
L
Rama
8,591
614
40
3
2
247,990
4
L
Janus
8,541
610
58
4
1
248,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role