Player Matchup

Nu Wa
Nu Wa
Fowesty
Nu Wa
Level 87
God Stats
2W - 2L
1,612 SR
Queue Stats
244W - 165L
1,585 Elo+
Party 2
Nemesis
Nemesis
OnionChan08
Nemesis
Level 38
God Stats
15W - 5L
1,939 SR
Queue Stats
212W - 134L
1,600 Elo+
Party 2
Neith
Neith
RaktusKai
Neith
Level 118
God Stats
10W - 1L
1,964 SR
Queue Stats
190W - 109L
1,620 Elo+
Party 2
Hercules
Hercules
SmokedBaconAFK26
Hercules
Level 84
God Stats
1W - 2L
1,730 SR
Queue Stats
291W - 220L
1,541 Elo+
Party 2
Terra
Terra
Strawdude
Terra
Level 90
God Stats
9W - 3L
1,935 SR
Queue Stats
306W - 234L
1,574 Elo+
Party 2
Team Averages
Level 83
1,836 SR
1,584 Elo+

VS

Team Averages
Level 55
1,538 SR
1,474 Elo+
Awilix
Awilix
APTICTHEBEAST
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
FinesseIQ
Heimdallr
Level 39
God Stats
0W - 1L
1,264 SR
Queue Stats
90W - 110L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
ImKidIzzy
Sun Wukong
Level 36
God Stats
2W - 3L
1,688 SR
Queue Stats
38W - 35L
1,479 Elo+
Party 1
Ymir
Ymir
ShiftTeamNYC
Ymir
Level 146
God Stats
48W - 47L
1,609 SR
Queue Stats
224W - 223L
1,483 Elo+
Party 1
Scylla
Scylla
muyayoIQ
Scylla
Level 27
God Stats
0W - 3L
1,630 SR
Queue Stats
40W - 55L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fowesty
Nu Wa
14
5 / 0 / 10
9,014
601
9,083
5,083
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OnionChan08
Nemesis
16
15 / 1 / 1
9,748
650
12,647
9,238
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
RaktusKai
Neith
13
5 / 2 / 6
8,712
581
13,872
9,973
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 8
8,947
596
9,494
14,243
16,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
Strawdude
Terra
11
3 / 0 / 15
8,336
556
6,902
12,641
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,065
404
4,228
13,733
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
FinesseIQ
Heimdallr
10
1 / 7 / 0
6,232
415
6,007
12,471
3,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ImKidIzzy
Sun Wukong
11
0 / 5 / 2
6,701
447
5,222
14,614
5,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 7 / 1
6,236
416
7,497
17,367
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
muyayoIQ
Scylla
11
2 / 7 / 0
6,501
433
5,706
12,560
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
32
Kills
4
4
Deaths
32
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Heimdallr
FinesseIQ
Heimdallr
1
7
0
0.14
W
Nu Wa
Fowesty
Nu Wa
5
0
10
10
L
Sun Wukong
ImKidIzzy
Sun Wukong
0
5
2
0.2
W
Nemesis
OnionChan08
Nemesis
15
1
1
15.5
W
Neith
RaktusKai
Neith
5
2
6
4
L
1
7
1
0.21
W
4
1
8
8
W
Terra
Strawdude
Terra
3
0
15
10.5
L
Scylla
muyayoIQ
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
28,660
51,178
Taken
70,745
39,452
Mitigated
23,240
23,002
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,228
1,863
0
2,433
13,733
3,765
0
1,169
12,564
0
30,546
L
Heimdallr
FinesseIQ
Heimdallr
6,007
2,919
0
2,279
12,471
3,289
0
4,337
8,134
0
26,412
W
Nu Wa
Fowesty
Nu Wa
9,083
1,726
63
1,683
5,083
1,977
2,482
2,811
1,967
66,382
0
L
Sun Wukong
ImKidIzzy
Sun Wukong
5,222
581
0
2,760
14,614
5,164
0
1,595
13,019
0
34,721
W
Nemesis
OnionChan08
Nemesis
12,647
5,191
0
3,214
9,238
5,001
1,763
1,266
7,862
0
72,766
W
Neith
RaktusKai
Neith
13,872
5,745
0
2,800
9,973
3,460
2,794
3,907
5,634
0
62,469
L
7,497
1,452
0
940
17,367
8,292
0
3,694
13,673
25,654
0
W
9,494
2,188
0
7,377
14,243
16,205
421
1,442
12,690
0
57,400
W
Terra
Strawdude
Terra
6,902
1,414
4,478
3,387
12,641
12,809
479
2,509
9,822
14,468
0
L
Scylla
muyayoIQ
Scylla
5,706
702
0
1,416
12,560
2,730
0
5,190
7,370
30,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
31,735
456
Minions Killed
253
0
Camps Cleared
0
1,521,150
Distance Traveled
1,245,592
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,065
404
53
4
0
242,630
1
L
Heimdallr
6,232
415
38
3
0
255,815
4
W
Nu Wa
9,014
601
124
8
0
290,609
1
L
Sun Wukong
6,701
447
73
5
0
286,894
0
W
Nemesis
9,748
650
113
8
0
339,993
3
W
Neith
8,712
581
94
6
0
225,025
0
L
Ymir
6,236
416
35
2
0
226,083
3
W
Hercules
8,947
596
109
7
0
300,736
4
W
Terra
8,336
556
16
1
0
364,787
1
L
Scylla
6,501
433
54
4
0
234,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role