Player Matchup

Kukulkan
Kukulkan
CarbonCritical
Kukulkan
Level 113
God Stats
4W - 6L
1,547 SR
Queue Stats
131W - 96L
1,651 Elo+
Party 1
Izanami
Izanami
Cpt Rawlz
Izanami
Level 146
God Stats
1W - 0L
1,670 SR
Queue Stats
183W - 117L
1,658 Elo+
Party 1
Mulan
Mulan
xHarl3Quinnx
Mulan
Level 114
God Stats
7W - 1L
1,717 SR
Queue Stats
124W - 99L
1,665 Elo+
Party 1
Team Averages
Level 124
1,645 SR
1,658 Elo+

VS

Team Averages
Level 106
1,418 SR
1,329 Elo+
Kukulkan
Kukulkan
FlexOptics
Kukulkan
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 141L
1,510 Elo+
Solo
Fenrir
Fenrir
Polishedgold753
Fenrir
Level 65
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 4L
977 Elo+
Solo
Bastet
Bastet
duhitzthomas04
Bastet
Level 125
God Stats
1W - 4L
1,250 SR
Queue Stats
506W - 540L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 3 / 12
9,643
742
7,732
6,008
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Cpt Rawlz
Izanami
15
8 / 3 / 10
10,624
817
11,396
9,248
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 9
10,350
796
12,508
13,802
10,240
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlexOptics
Kukulkan
12
4 / 5 / 4
8,729
671
8,373
9,690
4,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 9 / 4
8,326
640
4,419
12,885
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 7 / 4
8,057
620
8,060
12,529
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
9
9
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
3
12
3.33
W
Izanami
Cpt Rawlz
Izanami
8
3
10
4.33
L
Kukulkan
FlexOptics
Kukulkan
4
5
4
1.2
L
3
9
4
0.56
L
2
7
4
0.57
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,636
Damage
20,852
29,058
Taken
35,104
17,388
Mitigated
14,216
4,278
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,732
887
0
602
6,008
2,557
186
2,033
3,975
31,622
0
W
Izanami
Cpt Rawlz
Izanami
11,396
8,030
0
1,757
9,248
4,591
2,181
3,425
5,823
0
42,527
L
Kukulkan
FlexOptics
Kukulkan
8,373
541
0
1,406
9,690
4,969
0
2,758
6,788
40,156
0
L
4,419
798
0
452
12,885
4,807
0
3,460
9,131
0
14,284
L
8,060
2,037
0
164
12,529
4,440
0
1,470
10,917
0
13,304
W
12,508
1,977
0
1,919
13,802
10,240
469
3,187
10,615
0
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
25,112
168
Minions Killed
105
10
Camps Cleared
2
697,867
Distance Traveled
648,544
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,643
742
58
4
6
243,769
3
W
Izanami
10,624
817
80
6
3
211,900
1
L
Kukulkan
8,729
671
69
5
0
206,389
0
L
Fenrir
8,326
640
21
2
2
205,847
0
L
Bastet
8,057
620
15
1
0
236,308
4
W
Mulan
10,350
796
30
2
1
242,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role