Player Matchup

Scylla
Scylla
ItsVariann
Scylla
Level 69
God Stats
21W - 19L
1,441 SR
Queue Stats
321W - 326L
1,385 Elo+
Solo
Hou Yi
Hou Yi
MeatlessNumber
Hou Yi
Level 124
God Stats
3W - 2L
1,615 SR
Queue Stats
34W - 38L
1,428 Elo+
Party 1
Bacchus
Bacchus
Toastytato
Bacchus
Level 86
God Stats
13W - 14L
1,633 SR
Queue Stats
282W - 301L
1,458 Elo+
Party 2
Vamana
Vamana
johnny22553
Vamana
Level 83
God Stats
3W - 2L
1,371 SR
Queue Stats
134W - 151L
1,439 Elo+
Party 2
Eset
Eset
pla1n bagel
Eset
Level 88
God Stats
1W - 3L
1,569 SR
Queue Stats
32W - 40L
1,420 Elo+
Party 1
Team Averages
Level 90
1,526 SR
1,426 Elo+

VS

Team Averages
Level 100
1,505 SR
1,414 Elo+
Nu Wa
Nu Wa
GABOKIX
Nu Wa
Level 129
God Stats
43W - 59L
1,440 SR
Queue Stats
698W - 756L
1,377 Elo+
Solo
Aphrodite
Aphrodite
Gleekiin
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,392 Elo+
Solo
Chaac
Chaac
KookiestIguana
Chaac
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 70L
1,435 Elo+
Solo
Ares
Ares
MaDDenGOD318
Ares
Level 106
God Stats
26W - 15L
1,629 SR
Queue Stats
296W - 301L
1,429 Elo+
Solo
Serqet
Serqet
R3al penguin
Serqet
Level 126
God Stats
15W - 16L
1,454 SR
Queue Stats
114W - 122L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsVariann
Scylla
17
1 / 3 / 8
11,090
693
12,757
13,886
4,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 7 / 6
13,675
855
19,483
21,801
7,576
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Toastytato
Bacchus
16
3 / 5 / 6
11,392
712
6,976
20,713
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
18
5 / 6 / 9
12,869
804
13,469
25,386
19,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

16
2 / 8 / 7
10,650
666
11,532
12,830
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GABOKIX
Nu Wa
20
10 / 2 / 13
13,684
855
26,416
14,123
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Gleekiin
Aphrodite
19
4 / 4 / 17
12,122
758
17,211
20,069
15,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 5 / 6
12,687
793
15,479
22,212
19,631
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 4 / 15
11,489
718
12,146
17,248
14,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
14
3 / 2 / 7
10,006
625
4,608
7,516
2,871
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
17
Kills
29
29
Deaths
17
36
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
GABOKIX
Nu Wa
10
2
13
8.25
L
Aphrodite
Gleekiin
Aphrodite
4
4
17
3.13
W
Scylla
ItsVariann
Scylla
1
3
8
1.67
L
8
5
6
2.2
L
4
4
15
2.88
W
6
7
6
1.29
L
Serqet
3
2
7
3.25
W
Bacchus
Toastytato
Bacchus
3
5
6
1.2
W
Vamana
5
6
9
1.58
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,217
Damage
75,860
94,616
Taken
81,168
59,497
Mitigated
58,511
26,625
Healing
31,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
GABOKIX
Nu Wa
26,416
5,452
0
1,353
14,123
5,535
1,934
6,346
7,548
62,281
0
L
Aphrodite
Gleekiin
Aphrodite
17,211
1,447
7,151
11,125
20,069
15,560
674
7,164
12,729
42,621
0
W
Scylla
ItsVariann
Scylla
12,757
493
0
3,515
13,886
4,952
0
8,023
5,469
43,275
0
L
15,479
2,884
745
8,452
22,212
19,631
1,073
7,527
14,278
0
42,195
L
12,146
390
736
2,245
17,248
14,914
267
6,377
10,679
24,106
0
W
19,483
11,243
0
9,062
21,801
7,576
6,808
13,121
8,470
0
84,725
L
Serqet
4,608
1,723
0
79
7,516
2,871
430
3,077
4,247
0
10,643
W
Bacchus
Toastytato
Bacchus
6,976
670
345
3,161
20,713
23,125
124
11,298
8,771
22,654
0
W
Vamana
13,469
6,836
691
8,508
25,386
19,742
26
14,871
10,233
0
41,220
W
11,532
589
0
1,343
12,830
4,102
565
7,904
4,689
22,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,676
Gold Earned
59,988
325
Minions Killed
241
10
Camps Cleared
6
1,330,538
Distance Traveled
1,336,071
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,684
855
62
4
1
292,933
4
L
Aphrodite
12,122
758
66
4
2
274,234
1
W
Scylla
11,090
693
75
5
1
284,580
0
L
Chaac
12,687
793
66
4
2
292,376
0
L
Ares
11,489
718
26
2
1
260,317
1
W
Hou Yi
13,675
855
135
8
7
243,718
1
L
Serqet
10,006
625
21
1
0
216,211
3
W
Bacchus
11,392
712
34
2
0
278,847
7
W
Vamana
12,869
804
43
3
2
276,534
2
W
Eset
10,650
666
38
2
0
246,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role