Player Matchup

Hou Yi
Hou Yi
AwsumWolf
Hou Yi
Level 109
God Stats
41W - 13L
1,583 SR
Queue Stats
164W - 131L
1,433 Elo+
Party 1
Bacchus
Bacchus
CarmelMan101
Bacchus
Level 18
God Stats
10W - 12L
1,389 SR
Queue Stats
117W - 94L
1,260 Elo+
Party 1
He Bo
He Bo
StalkingPuma
He Bo
Level 14
God Stats
0W - 2L
1,178 SR
Queue Stats
132W - 107L
1,510 Elo+
Party 1
Team Averages
Level 47
1,383 SR
1,401 Elo+

VS

Team Averages
Level 87
1,495 SR
1,472 Elo+
Khepri
Khepri
Grixous
Khepri
Level 140
God Stats
2W - 1L
1,393 SR
Queue Stats
168W - 135L
1,534 Elo+
Party 2
He Bo
He Bo
MaGic tR
He Bo
Level 15
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
TheeeObject
Cernunnos
Level 107
God Stats
3W - 1L
1,782 SR
Queue Stats
212W - 160L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AwsumWolf
Hou Yi
14
7 / 4 / 4
10,174
678
14,955
10,690
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
CarmelMan101
Bacchus
12
2 / 4 / 6
9,073
605
6,778
13,363
5,785
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 7
9,941
663
9,510
8,177
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grixous
Khepri
14
2 / 0 / 9
11,041
736
6,552
14,085
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
MaGic tR
He Bo
11
0 / 7 / 5
8,673
578
4,120
10,520
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TheeeObject
Cernunnos
16
11 / 5 / 1
11,622
775
15,105
13,620
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
12
Kills
13
13
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AwsumWolf
Hou Yi
7
4
4
2.25
L
Bacchus
CarmelMan101
Bacchus
2
4
6
1.25
W
Khepri
Grixous
Khepri
2
0
9
6.5
W
He Bo
MaGic tR
He Bo
0
7
5
0.36
L
3
5
7
1.3
W
Cernunnos
TheeeObject
Cernunnos
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
25,777
32,230
Taken
38,225
10,511
Mitigated
31,442
5,301
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AwsumWolf
Hou Yi
14,955
7,360
818
2,872
10,690
2,657
715
2,594
8,034
0
42,188
L
Bacchus
CarmelMan101
Bacchus
6,778
1,234
0
1,293
13,363
5,785
416
5,421
7,634
21,714
0
W
Khepri
Grixous
Khepri
6,552
827
290
2,689
14,085
19,748
433
5,125
8,590
25,687
0
W
He Bo
MaGic tR
He Bo
4,120
279
0
120
10,520
4,332
275
4,377
5,887
10,486
0
L
9,510
423
0
318
8,177
2,069
477
2,316
5,743
30,066
0
W
Cernunnos
TheeeObject
Cernunnos
15,105
7,638
0
3,097
13,620
7,362
1,874
6,272
7,096
0
50,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
31,336
142
Minions Killed
143
6
Camps Cleared
6
741,190
Distance Traveled
736,450
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,174
678
65
4
4
231,511
0
L
Bacchus
9,073
605
28
2
1
268,434
0
W
Khepri
11,041
736
27
2
2
274,619
1
W
He Bo
8,673
578
19
1
0
226,902
1
L
He Bo
9,941
663
49
3
1
241,245
3
W
Cernunnos
11,622
775
97
6
4
234,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role