Player Matchup

Cupid
Cupid
AerophobicBird
Cupid
Level 17
God Stats
4W - 1L
1,513 SR
Queue Stats
62W - 57L
1,587 Elo+
Party 2
Hun Batz
Hun Batz
Fafnir12
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 319L
1,664 Elo+
Solo
Ares
Ares
MrZoro15
Ares
Level 28
God Stats
7W - 7L
1,742 SR
Queue Stats
119W - 115L
1,638 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoloLaneBestLane
Cu Chulainn
Level 24
God Stats
5W - 7L
1,926 SR
Queue Stats
171W - 157L
1,582 Elo+
Party 2
Chang'e
Chang'e
YeisonJLopez
Chang'e
Level 6
God Stats
1W - 1L
1,899 SR
Queue Stats
3W - 7L
1,856 Elo+
Solo
Team Averages
Level 20
1,716 SR
1,665 Elo+

VS

Team Averages
Level 27
1,609 SR
1,685 Elo+
Nemesis
Nemesis
BEEFYBOI26
Nemesis
Level 27
God Stats
15W - 4L
1,659 SR
Queue Stats
289W - 66L
1,906 Elo+
Party 1
Ra
Ra
BatVirus
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,648 Elo+
Solo
Chernobog
Chernobog
Shruxs
Chernobog
Level 29
God Stats
29W - 12L
1,720 SR
Queue Stats
190W - 155L
1,572 Elo+
Solo
Hercules
Hercules
TyrWrecks
Hercules
Level 25
God Stats
6W - 3L
1,667 SR
Queue Stats
50W - 42L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
WaterMeImaTree
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 82L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,922
492
5,061
4,882
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Fafnir12
Hun Batz
7
1 / 0 / 0
4,644
464
1,200
3,796
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
1 / 3 / 2
5,049
505
3,236
7,705
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
SoloLaneBestLane
Cu Chulainn
8
0 / 4 / 0
4,806
481
1,339
7,211
3,118
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
YeisonJLopez
Chang'e
7
0 / 7 / 0
4,599
460
3,550
7,177
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BEEFYBOI26
Nemesis
13
7 / 0 / 2
7,455
746
4,799
5,074
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 5
6,308
631
3,467
6,750
2,589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Shruxs
Chernobog
9
1 / 1 / 7
5,695
570
4,540
4,836
1,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TyrWrecks
Hercules
9
2 / 2 / 5
5,740
574
1,950
8,134
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
WaterMeImaTree
Erlang Shen
12
5 / 0 / 1
6,981
698
6,514
5,690
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
18
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Nemesis
BEEFYBOI26
Nemesis
7
0
2
8
W
2
0
5
4.5
L
Hun Batz
Fafnir12
Hun Batz
1
0
0
1
L
Ares
1
3
2
0.67
W
Chernobog
Shruxs
Chernobog
1
1
7
4.5
L
Cu Chulainn
SoloLaneBestLane
Cu Chulainn
0
4
0
0
W
Hercules
TyrWrecks
Hercules
2
2
5
2.25
W
Erlang Shen
WaterMeImaTree
Erlang Shen
5
0
1
5.5
L
Chang'e
YeisonJLopez
Chang'e
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,386
Damage
21,270
30,771
Taken
30,484
13,040
Mitigated
15,185
8,141
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,061
2,618
384
935
4,882
1,391
0
466
4,416
0
21,626
W
Nemesis
BEEFYBOI26
Nemesis
4,799
2,256
0
3,137
5,074
2,393
0
95
4,967
0
52,465
W
3,467
915
460
4,819
6,750
2,589
173
2,108
4,436
34,746
0
L
Hun Batz
Fafnir12
Hun Batz
1,200
327
0
1,826
3,796
965
0
384
3,412
0
14,360
L
Ares
3,236
300
0
2,324
7,705
5,526
0
270
7,435
12,178
0
W
Chernobog
Shruxs
Chernobog
4,540
2,704
0
2,666
4,836
1,396
0
966
3,870
0
31,625
L
Cu Chulainn
SoloLaneBestLane
Cu Chulainn
1,339
281
0
1,535
7,211
3,118
0
379
6,832
0
20,476
W
Hercules
TyrWrecks
Hercules
1,950
762
0
3,221
8,134
5,306
0
2,453
5,681
0
10,994
W
Erlang Shen
WaterMeImaTree
Erlang Shen
6,514
2,745
0
3,455
5,690
3,501
174
1,054
4,523
7,352
33,672
L
Chang'e
YeisonJLopez
Chang'e
3,550
674
46
1,091
7,177
2,040
0
2,608
4,569
18,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
32,179
205
Minions Killed
324
0
Camps Cleared
0
855,886
Distance Traveled
1,051,316
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,922
492
48
5
0
182,002
3
W
Nemesis
7,455
746
94
9
0
265,707
2
W
Ra
6,308
631
67
7
0
209,574
0
L
Hun Batz
4,644
464
46
5
0
132,626
0
L
Ares
5,049
505
14
1
0
186,060
1
W
Chernobog
5,695
570
72
7
0
178,446
3
L
Cu Chulainn
4,806
481
56
6
0
191,633
3
W
Hercules
5,740
574
16
2
0
192,806
2
W
Erlang Shen
6,981
698
75
8
0
204,783
2
L
Chang'e
4,599
460
41
4
0
163,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role