Player Matchup

Yemoja
Yemoja
Danhifyz
Yemoja
Level 86
God Stats
2W - 3L
1,606 SR
Queue Stats
93W - 82L
1,442 Elo+
Party 4
The Morrigan
The Morrigan
Dusan181
The Morrigan
Level 67
God Stats
0W - 2L
1,209 SR
Queue Stats
25W - 22L
1,473 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
I bit ur toe
Ah Muzen Cab
Level 128
God Stats
15W - 17L
1,541 SR
Queue Stats
316W - 346L
1,430 Elo+
Solo
Nemesis
Nemesis
Syrotyar
Nemesis
Level 146
God Stats
4W - 7L
1,465 SR
Queue Stats
814W - 852L
1,458 Elo+
Party 3
Nike
Nike
Ticked 0ff
Nike
Level 68
God Stats
4W - 6L
1,529 SR
Queue Stats
308W - 353L
1,468 Elo+
Party 3
Team Averages
Level 99
1,470 SR
1,454 Elo+

VS

Team Averages
Level 108
1,611 SR
1,446 Elo+
Mulan
Mulan
GdBlazingPhoenix
Mulan
Level 87
God Stats
13W - 4L
1,755 SR
Queue Stats
268W - 250L
1,428 Elo+
Party 1
Ullr
Ullr
ItsFitz
Ullr
Level 139
God Stats
24W - 22L
1,583 SR
Queue Stats
380W - 413L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
The Leachador
Ah Puch
Level 129
God Stats
32W - 22L
1,568 SR
Queue Stats
374W - 403L
1,446 Elo+
Party 2
Chaac
Chaac
TheEliteDragonz
Chaac
Level 109
God Stats
13W - 13L
1,483 SR
Queue Stats
865W - 812L
1,442 Elo+
Party 1
Arachne
Arachne
kakob123
Arachne
Level 76
God Stats
24W - 9L
1,666 SR
Queue Stats
231W - 269L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danhifyz
Yemoja
15
0 / 5 / 1
9,950
355
2,435
22,491
25,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Dusan181
The Morrigan
17
1 / 8 / 0
11,040
394
3,747
14,072
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
I bit ur toe
Ah Muzen Cab
19
0 / 3 / 1
12,176
435
7,464
11,886
4,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Syrotyar
Nemesis
18
1 / 7 / 0
11,243
402
10,508
25,706
10,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 5 / 0
11,880
424
6,602
23,194
31,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 10
14,032
501
10,624
16,572
24,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
ItsFitz
Ullr
20
7 / 2 / 5
15,511
554
18,722
16,478
6,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
5 / 0 / 9
15,906
568
15,381
6,890
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 5
17,001
607
18,822
15,380
18,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
kakob123
Arachne
20
8 / 0 / 12
16,424
587
12,548
16,542
10,057
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
28
28
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Danhifyz
Yemoja
0
5
1
0.1
L
The Morrigan
Dusan181
The Morrigan
1
8
0
0.13
W
3
0
10
8
L
Ah Muzen Cab
I bit ur toe
Ah Muzen Cab
0
3
1
0.17
W
Ullr
ItsFitz
Ullr
7
2
5
4.75
L
Nemesis
Syrotyar
Nemesis
1
7
0
0.14
W
Ah Puch
5
0
9
9.5
W
5
0
5
7.5
L
0
5
0
0
W
Arachne
kakob123
Arachne
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
76,097
97,349
Taken
71,862
76,636
Mitigated
62,360
20,673
Healing
26,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Danhifyz
Yemoja
2,435
780
1,165
3,155
22,491
25,771
0
3,941
18,266
41,602
0
L
The Morrigan
Dusan181
The Morrigan
3,747
909
0
1,790
14,072
4,960
0
6,941
6,496
68,276
1,228
W
10,624
1,590
0
2,776
16,572
24,129
856
1,843
14,725
131
76,992
L
Ah Muzen Cab
I bit ur toe
Ah Muzen Cab
7,464
2,814
166
5,444
11,886
4,317
256
0
11,886
0
95,337
W
Ullr
ItsFitz
Ullr
18,722
10,564
0
1,686
16,478
6,982
7,856
1,225
15,253
0
126,343
L
Nemesis
Syrotyar
Nemesis
10,508
2,429
0
7,705
25,706
10,464
0
2,697
22,829
566
97,549
W
Ah Puch
15,381
339
234
3,546
6,890
3,060
422
1,238
5,652
106,683
0
W
18,822
6,380
0
7,827
15,380
18,132
5,330
526
14,850
0
121,721
L
6,602
1,330
0
1,248
23,194
31,124
0
834
22,360
455
80,196
W
Arachne
kakob123
Arachne
12,548
9,789
0
10,309
16,542
10,057
3,353
2,190
14,348
0
166,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
78,874
809
Minions Killed
905
0
Camps Cleared
0
2,283,086
Distance Traveled
2,886,974
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,950
355
86
3
0
480,828
16
L
The Morrigan
11,040
394
167
6
0
402,578
4
W
Mulan
14,032
501
117
4
0
578,927
3
L
Ah Muzen Cab
12,176
435
212
8
0
427,036
1
W
Ullr
15,511
554
209
7
0
504,863
3
L
Nemesis
11,243
402
152
5
0
525,745
0
W
Ah Puch
15,906
568
185
7
0
571,421
15
W
Chaac
17,001
607
213
8
0
561,492
3
L
Nike
11,880
424
192
7
0
446,899
1
W
Arachne
16,424
587
181
6
0
670,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role