Player Matchup

Cerberus
Cerberus
KEEPIN_IT_LOKI
Cerberus
Level 104
God Stats
5W - 5L
1,518 SR
Queue Stats
198W - 216L
1,402 Elo+
Party 1
Medusa
Medusa
RoseBudd1998
Medusa
Level 26
God Stats
26W - 28L
1,449 SR
Queue Stats
38W - 52L
1,299 Elo+
Party 1
Artio
Artio
SirCoffeePot578
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 112L
1,376 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,359 Elo+

VS

Team Averages
Level 39
1,500 SR
1,512 Elo+
Vamana
Vamana
 
Vamana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Chrono36
Chang'e
Level 28
God Stats
18W - 19L
1,500 SR
Queue Stats
354W - 365L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
PieceCntrlBubbly
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 7 / 5
8,052
671
10,108
17,511
10,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
10
2 / 7 / 2
7,423
619
8,173
12,030
3,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 8 / 2
7,922
660
6,538
18,145
12,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
16 / 0 / 6
11,056
921
16,213
15,901
14,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Chrono36
Chang'e
13
3 / 2 / 15
9,254
771
14,554
10,310
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
12
3 / 6 / 9
8,844
737
9,321
10,107
2,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
22
22
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
16
0
6
19
W
Chang'e
Chrono36
Chang'e
3
2
15
5.25
L
Cerberus
2
7
5
0.64
W
Tsukuyomi
3
6
9
1.25
L
Medusa
2
7
2
0.43
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
40,088
47,686
Taken
36,318
27,170
Mitigated
20,165
9,238
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,213
6,100
0
4,211
15,901
14,224
582
6,109
9,792
5,485
23,936
W
Chang'e
Chrono36
Chang'e
14,554
1,748
4,943
5,422
10,310
3,025
1,062
5,711
4,599
43,148
0
L
Cerberus
10,108
734
518
4,354
17,511
10,753
449
6,179
11,332
25,876
787
W
Tsukuyomi
9,321
2,323
0
264
10,107
2,916
1,057
5,111
4,996
0
23,577
L
Medusa
8,173
3,231
0
604
12,030
3,838
424
3,349
8,681
0
26,115
L
6,538
1,200
1,063
2,699
18,145
12,579
557
7,576
10,569
13,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
29,154
122
Minions Killed
124
2
Camps Cleared
5
616,829
Distance Traveled
695,980
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,056
921
22
2
1
256,586
1
W
Chang'e
9,254
771
68
6
4
220,316
4
L
Cerberus
8,052
671
67
6
0
216,781
1
W
Tsukuyomi
8,844
737
34
3
0
219,078
0
L
Medusa
7,423
619
39
3
2
197,718
1
L
Artio
7,922
660
16
1
0
202,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role