Player Matchup

Gilgamesh
Gilgamesh
Desertpunk87505
Gilgamesh
Level 41
God Stats
3W - 6L
1,400 SR
Queue Stats
140W - 154L
1,348 Elo+
Party 1
Fenrir
Fenrir
PuRe x ReGrEtZx
Fenrir
Level 39
God Stats
13W - 14L
1,504 SR
Queue Stats
259W - 194L
1,533 Elo+
Party 1
Zeus
Zeus
TACxZombie02
Zeus
Level 42
God Stats
32W - 16L
1,786 SR
Queue Stats
325W - 253L
1,501 Elo+
Party 1
Team Averages
Level 41
1,563 SR
1,461 Elo+

VS

Team Averages
Level 71
1,446 SR
1,415 Elo+
Chaac
Chaac
MrKill3r
Chaac
Level 68
God Stats
3W - 2L
1,435 SR
Queue Stats
37W - 40L
1,375 Elo+
Party 2
Artemis
Artemis
Sinful Scythe
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Youtube_R99ing
Kukulkan
Level 35
God Stats
56W - 67L
1,402 SR
Queue Stats
88W - 120L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desertpunk87505
Gilgamesh
13
0 / 5 / 6
10,517
526
3,262
17,404
20,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 3
11,862
593
7,142
17,311
15,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 2
11,956
598
13,258
18,371
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrKill3r
Chaac
18
7 / 1 / 5
13,807
690
16,428
13,498
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
16
4 / 2 / 6
12,767
638
18,151
10,769
4,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
2 / 4 / 6
12,037
602
11,043
11,273
4,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
13
13
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Desertpunk87505
Gilgamesh
0
5
6
0.6
W
Chaac
MrKill3r
Chaac
7
1
5
9.5
L
4
2
3
2.75
W
Artemis
4
2
6
3.5
L
3
6
2
0.67
W
Kukulkan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
45,622
53,086
Taken
35,540
41,539
Mitigated
19,385
5,505
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Desertpunk87505
Gilgamesh
3,262
174
397
1,291
17,404
20,493
0
3,995
13,409
0
12,903
W
Chaac
MrKill3r
Chaac
16,428
3,070
0
6,732
13,498
11,190
0
6,696
6,802
264
71,318
L
7,142
448
0
787
17,311
15,143
0
3,676
13,635
0
28,683
W
Artemis
18,151
8,069
0
4,270
10,769
4,079
2,147
3,606
7,163
0
57,638
L
13,258
1,321
13
3,017
18,371
5,903
0
4,310
14,061
65,201
0
W
Kukulkan
11,043
195
245
2,108
11,273
4,116
1,027
4,166
7,107
42,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
38,611
180
Minions Killed
243
4
Camps Cleared
12
845,908
Distance Traveled
1,046,083
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,517
526
20
1
0
261,795
3
W
Chaac
13,807
690
99
5
10
391,134
0
L
Fenrir
11,862
593
43
2
3
323,837
2
W
Artemis
12,767
638
74
4
1
345,093
4
L
Zeus
11,956
598
117
6
1
260,276
1
W
Kukulkan
12,037
602
70
4
1
309,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role