Player Matchup

Chaac
Chaac
AdamesKv
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
CanBLoX87
Baron Samedi
Level 21
God Stats
0W - 4L
1,115 SR
Queue Stats
22W - 42L
1,255 Elo+
Solo
Neith
Neith
Kamabokoo
Neith
Level 12
God Stats
0W - 5L
1,282 SR
Queue Stats
23W - 27L
1,360 Elo+
Solo
Team Averages
Level 13
1,299 SR
1,282 Elo+

VS

Team Averages
Level 28
1,564 SR
1,427 Elo+
Persephone
Persephone
DahliBuddha
Persephone
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,508 Elo+
Party 1
Mulan
Mulan
Unioncurt
Mulan
Level 16
God Stats
2W - 0L
1,893 SR
Queue Stats
8W - 4L
1,586 Elo+
Party 1
Fenrir
Fenrir
danihack
Fenrir
Level 17
God Stats
20W - 34L
1,300 SR
Queue Stats
27W - 50L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdamesKv
Chaac
19
3 / 4 / 9
16,261
581
22,657
39,402
66,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
CanBLoX87
Baron Samedi
13
2 / 7 / 6
13,852
495
6,483
12,784
5,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Kamabokoo
Neith
20
8 / 5 / 5
17,235
616
23,309
26,289
11,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DahliBuddha
Persephone
19
1 / 3 / 8
16,522
590
26,764
16,179
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Unioncurt
Mulan
20
6 / 4 / 7
17,825
637
25,383
31,665
38,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
danihack
Fenrir
19
9 / 6 / 3
17,239
616
16,928
21,823
9,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
13
Kills
16
16
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AdamesKv
Chaac
3
4
9
1.88
L
Baron Samedi
CanBLoX87
Baron Samedi
2
7
6
0.71
W
Persephone
DahliBuddha
Persephone
1
3
8
1.67
L
Neith
Kamabokoo
Neith
8
5
5
2.1
W
Mulan
Unioncurt
Mulan
6
4
7
2.38
W
Fenrir
danihack
Fenrir
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
69,075
78,475
Taken
69,667
82,656
Mitigated
53,736
22,492
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AdamesKv
Chaac
22,657
2,905
359
12,456
39,402
66,137
328
13,940
25,462
0
78,113
L
Baron Samedi
CanBLoX87
Baron Samedi
6,483
1,204
888
1,044
12,784
5,066
0
4,557
8,227
21,117
0
W
Persephone
DahliBuddha
Persephone
26,764
2,383
0
5,673
16,179
5,531
1,599
862
14,837
96,311
0
L
Neith
Kamabokoo
Neith
23,309
10,636
785
6,960
26,289
11,453
22
12,137
14,152
0
85,412
W
Mulan
Unioncurt
Mulan
25,383
2,476
0
7,975
31,665
38,467
0
5,269
25,185
17,257
61,154
W
Fenrir
danihack
Fenrir
16,928
1,653
0
3,754
21,823
9,738
558
1,690
19,648
0
59,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
51,586
257
Minions Killed
290
6
Camps Cleared
14
1,096,501
Distance Traveled
1,435,192
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,261
581
97
3
5
488,732
8
L
Baron Samedi
13,852
495
45
2
0
237,056
2
W
Persephone
16,522
590
142
5
2
438,966
6
L
Neith
17,235
616
115
4
1
370,713
1
W
Mulan
17,825
637
76
3
4
500,999
5
W
Fenrir
17,239
616
72
3
8
495,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role