Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nechrosz
Nu Wa
Level 29
God Stats
9W - 1L
1,872 SR
Queue Stats
158W - 148L
1,600 Elo+
Party 2
Artemis
Artemis
lmp00
Artemis
Level 57
God Stats
6W - 2L
1,728 SR
Queue Stats
61W - 47L
1,648 Elo+
Party 2
Team Averages
Level 75
1,700 SR
1,583 Elo+

VS

Team Averages
Level 67
1,453 SR
1,453 Elo+
Cerberus
Cerberus
ApeptheSerpent
Cerberus
Level 49
God Stats
0W - 3L
1,211 SR
Queue Stats
82W - 83L
1,456 Elo+
Party 1
Tiamat
Tiamat
t4nk3uster
Tiamat
Level 27
God Stats
3W - 2L
1,562 SR
Queue Stats
16W - 13L
1,460 Elo+
Party 1
Mercury
Mercury
thedarksith23
Mercury
Level 124
God Stats
7W - 6L
1,587 SR
Queue Stats
210W - 237L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 7
7,883
717
8,958
10,972
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Nechrosz
Nu Wa
13
6 / 1 / 7
8,528
775
8,043
4,946
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lmp00
Artemis
12
5 / 1 / 8
8,435
767
12,303
5,975
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 5 / 1
6,588
599
5,078
15,169
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
t4nk3uster
Tiamat
10
0 / 4 / 2
6,587
599
3,199
7,733
2,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
10
3 / 5 / 0
7,038
640
5,495
9,557
2,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
7
3.25
L
Cerberus
1
5
1
0.3
W
Nu Wa
Nechrosz
Nu Wa
6
1
7
9.5
W
Artemis
lmp00
Artemis
5
1
8
9
L
Tiamat
t4nk3uster
Tiamat
0
4
2
0.25
L
Mercury
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
13,772
21,893
Taken
32,459
13,118
Mitigated
13,654
7,711
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,958
747
0
5,832
10,972
9,512
0
3,622
7,062
0
26,847
L
Cerberus
5,078
207
0
3,897
15,169
8,053
0
3,299
11,353
14,943
0
W
Nu Wa
Nechrosz
Nu Wa
8,043
1,914
55
900
4,946
1,484
522
1,891
2,810
24,425
0
W
Artemis
lmp00
Artemis
12,303
7,102
0
924
5,975
2,122
1,932
2,420
3,311
0
27,421
L
Tiamat
t4nk3uster
Tiamat
3,199
769
0
1,092
7,733
2,871
0
2,149
5,456
23,270
0
L
Mercury
5,495
2,772
0
375
9,557
2,730
0
2,815
6,484
0
16,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
20,213
119
Minions Killed
120
5
Camps Cleared
4
605,016
Distance Traveled
530,576
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,883
717
33
3
1
219,650
2
L
Cerberus
6,588
599
40
4
0
179,075
1
W
Nu Wa
8,528
775
47
4
1
197,506
4
W
Artemis
8,435
767
39
4
3
187,860
3
L
Tiamat
6,587
599
55
5
2
169,020
1
L
Mercury
7,038
640
25
2
2
182,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role