Player Matchup

Sylvanus
Sylvanus
Buggman22
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,228 Elo+
Party 2
Nemesis
Nemesis
Exhibiit
Nemesis
Level 126
God Stats
3W - 2L
1,353 SR
Queue Stats
161W - 150L
1,577 Elo+
Party 2
Anhur
Anhur
Legolas620
Anhur
Level 123
God Stats
1W - 0L
1,807 SR
Queue Stats
86W - 78L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Proxxcimity
Morgan Le Fay
Level 84
God Stats
1W - 2L
1,333 SR
Queue Stats
36W - 38L
1,552 Elo+
Party 2
Agni
Agni
dman4771
Agni
Level 149
God Stats
5W - 3L
1,866 SR
Queue Stats
204W - 170L
1,620 Elo+
Party 2
Team Averages
Level 99
1,572 SR
1,513 Elo+

VS

Team Averages
Level 69
1,604 SR
1,518 Elo+
Nu Wa
Nu Wa
BichaelBhomps
Nu Wa
Level 83
God Stats
16W - 11L
1,728 SR
Queue Stats
795W - 718L
1,575 Elo+
Party 1
Chiron
Chiron
Khuuk15
Chiron
Level 98
God Stats
14W - 9L
1,685 SR
Queue Stats
409W - 338L
1,543 Elo+
Party 1
Cerberus
Cerberus
Shiasat
Cerberus
Level 41
God Stats
1W - 2L
1,752 SR
Queue Stats
19W - 35L
1,468 Elo+
Solo
Set
Set
krakerkyle
Set
Level 67
God Stats
4W - 6L
1,376 SR
Queue Stats
409W - 338L
1,520 Elo+
Party 1
Susano
Susano
leSQUARED2
Susano
Level 55
God Stats
21W - 50L
1,477 SR
Queue Stats
288W - 298L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buggman22
Sylvanus
8
0 / 0 / 1
4,889
489
766
3,186
1,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Exhibiit
Nemesis
11
2 / 0 / 1
6,120
612
2,419
4,657
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
9
1 / 1 / 1
5,299
530
1,521
5,005
1,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Proxxcimity
Morgan Le Fay
10
1 / 0 / 1
5,910
591
3,741
5,915
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
12
2 / 0 / 1
6,714
671
6,219
6,180
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,608
561
5,897
3,542
1,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Khuuk15
Chiron
9
1 / 1 / 0
5,054
505
2,194
3,598
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Shiasat
Cerberus
8
0 / 1 / 0
4,406
441
1,510
5,186
2,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
5,185
519
1,780
6,734
2,125
Susano
leSQUARED2
Susano
9
0 / 1 / 0
5,013
501
633
6,233
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sylvanus
Buggman22
Sylvanus
0
0
1
0.5
W
Nemesis
Exhibiit
Nemesis
2
0
1
2.5
L
Chiron
Khuuk15
Chiron
1
1
0
1
W
Anhur
1
1
1
1.5
W
Morgan Le Fay
Proxxcimity
Morgan Le Fay
1
0
1
1.5
L
Cerberus
Shiasat
Cerberus
0
1
0
0
W
Agni
2
0
1
2.5
L
0
4
0
0
L
Susano
leSQUARED2
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,666
Damage
12,014
24,943
Taken
25,293
7,271
Mitigated
8,433
10,696
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,897
3,241
0
2,307
3,542
1,069
0
2,043
1,499
36,089
0
W
Sylvanus
Buggman22
Sylvanus
766
271
842
1,336
3,186
1,190
0
1,524
1,662
7,554
0
W
Nemesis
Exhibiit
Nemesis
2,419
901
0
1,458
4,657
1,896
0
502
4,155
0
38,808
L
Chiron
Khuuk15
Chiron
2,194
533
774
1,759
3,598
882
264
210
3,362
0
29,091
W
Anhur
1,521
746
0
1,267
5,005
1,264
1,158
432
4,573
0
29,008
W
Morgan Le Fay
Proxxcimity
Morgan Le Fay
3,741
685
0
1,951
5,915
1,508
0
4,079
1,836
36,969
0
L
Cerberus
Shiasat
Cerberus
1,510
59
0
791
5,186
2,520
0
1,513
3,645
13,351
0
W
Agni
6,219
518
0
3,842
6,180
1,413
884
870
5,310
42,342
0
L
1,780
714
0
1,854
6,734
2,125
0
4,366
1,972
0
28,228
L
Susano
leSQUARED2
Susano
633
0
0
2,834
6,233
1,837
0
2,100
4,063
0
26,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
25,266
338
Minions Killed
289
0
Camps Cleared
0
964,209
Distance Traveled
957,322
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,608
561
79
8
0
207,898
3
W
Sylvanus
4,889
489
10
1
0
167,551
1
W
Nemesis
6,120
612
82
8
0
238,401
3
L
Chiron
5,054
505
51
5
0
193,432
4
W
Anhur
5,299
530
71
7
0
164,333
2
W
Morgan Le Fay
5,910
591
74
7
0
199,047
4
L
Cerberus
4,406
441
38
4
0
189,542
4
W
Agni
6,714
671
101
10
0
194,877
3
L
Set
5,185
519
63
6
0
141,265
1
L
Susano
5,013
501
58
6
0
225,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role