Player Matchup

Chaac
Chaac
EHBWChaos
Chaac
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 25L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
LvYeti
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 128L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
Sway20
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,412 Elo+
Party 2
Artemis
Artemis
bearlovesyeti
Artemis
Level 28
God Stats
3W - 2L
1,415 SR
Queue Stats
39W - 54L
1,391 Elo+
Party 2
Ymir
Ymir
rainnerbich
Ymir
Level 18
God Stats
1W - 1L
1,437 SR
Queue Stats
20W - 17L
1,445 Elo+
Party 2
Team Averages
Level 29
1,470 SR
1,392 Elo+

VS

Team Averages
Level 14
1,279 SR
1,231 Elo+
Da Ji
Da Ji
ActualBeaver
Da Ji
Level 7
God Stats
4W - 6L
1,331 SR
Queue Stats
182W - 191L
1,208 Elo+
Solo
Cernunnos
Cernunnos
Hail2DaKng
Cernunnos
Level 18
God Stats
2W - 13L
1,131 SR
Queue Stats
9W - 45L
1,093 Elo+
Party 1
Ra
Ra
StickellPickle
Ra
Level 13
God Stats
1W - 2L
1,518 SR
Queue Stats
38W - 29L
1,489 Elo+
Solo
Cabrakan
Cabrakan
WarbossDan
Cabrakan
Level 5
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 1
Bellona
Bellona
emiunicornio
Bellona
Level 25
God Stats
1W - 7L
1,086 SR
Queue Stats
92W - 119L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EHBWChaos
Chaac
14
2 / 0 / 0
8,283
592
5,349
5,551
4,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LvYeti
Baron Samedi
13
5 / 1 / 7
8,267
591
7,254
6,068
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Sway20
Erlang Shen
15
4 / 0 / 3
8,750
625
3,180
7,543
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
13
14 / 2 / 11
9,089
649
12,424
7,548
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 0 / 18
9,081
649
5,691
8,910
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,717
408
2,135
10,830
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Hail2DaKng
Cernunnos
8
1 / 10 / 1
5,652
404
5,480
10,429
2,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,714
480
4,225
6,168
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
WarbossDan
Cabrakan
9
0 / 10 / 3
5,479
391
3,001
11,823
8,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Bellona
emiunicornio
Bellona
11
2 / 2 / 0
7,195
514
2,377
10,903
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
32
Kills
3
3
Deaths
32
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Chaac
EHBWChaos
Chaac
2
0
0
2
L
Cernunnos
Hail2DaKng
Cernunnos
1
10
1
0.15
W
Baron Samedi
LvYeti
Baron Samedi
5
1
7
8.5
L
0
4
0
0
W
Erlang Shen
Sway20
Erlang Shen
4
0
3
5.5
L
Cabrakan
WarbossDan
Cabrakan
0
10
3
0.15
W
Artemis
14
2
11
9.75
L
Bellona
emiunicornio
Bellona
2
2
0
1
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
17,218
35,620
Taken
50,153
21,491
Mitigated
23,503
14,672
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,135
608
0
2,888
10,830
3,470
0
2,819
7,968
0
25,757
W
Chaac
EHBWChaos
Chaac
5,349
1,317
0
2,997
5,551
4,107
919
202
5,349
3,087
39,098
L
Cernunnos
Hail2DaKng
Cernunnos
5,480
2,689
0
878
10,429
2,166
0
3,247
7,182
0
23,566
W
Baron Samedi
LvYeti
Baron Samedi
7,254
1,017
812
2,143
6,068
2,599
1,222
2,159
3,657
36,981
0
L
4,225
0
0
833
6,168
1,646
0
3,586
2,582
43,685
0
W
Erlang Shen
Sway20
Erlang Shen
3,180
1,395
0
4,300
7,543
4,552
2,059
213
7,320
0
55,295
L
Cabrakan
WarbossDan
Cabrakan
3,001
801
0
324
11,823
8,887
0
3,203
8,530
11,390
0
W
Artemis
12,424
7,838
0
3,547
7,548
2,501
3,381
2,039
5,419
0
36,913
L
Bellona
emiunicornio
Bellona
2,377
609
0
4,480
10,903
7,334
0
473
10,081
0
19,974
W
5,691
2,757
0
873
8,910
7,732
1,196
2,235
6,649
23,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
30,757
342
Minions Killed
225
0
Camps Cleared
0
1,321,474
Distance Traveled
1,113,248
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,717
408
51
4
0
255,137
2
W
Chaac
8,283
592
82
6
0
293,020
4
L
Cernunnos
5,652
404
41
3
0
179,307
0
W
Baron Samedi
8,267
591
69
5
0
244,501
4
L
Ra
6,714
480
83
6
0
249,220
3
W
Erlang Shen
8,750
625
110
8
0
306,073
5
L
Cabrakan
5,479
391
15
1
0
175,303
0
W
Artemis
9,089
649
50
4
0
221,269
6
L
Bellona
7,195
514
35
3
0
254,281
1
W
Ymir
9,081
649
31
2
0
256,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role