Player Matchup

Thor
Thor
Cmfc
Thor
Level 15
God Stats
6W - 5L
1,947 SR
Queue Stats
96W - 90L
1,471 Elo+
Solo
Khepri
Khepri
Hellpixel00
Khepri
Level 16
God Stats
10W - 8L
1,543 SR
Queue Stats
21W - 20L
1,479 Elo+
Solo
Loki
Loki
PLUEFTIAN
Loki
Level 121
God Stats
3W - 5L
1,420 SR
Queue Stats
128W - 112L
1,514 Elo+
Party 1
Neith
Neith
YonkitoDelito
Neith
Level 5
God Stats
1W - 2L
1,386 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1
Freya
Freya
mblanchb2
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,445 Elo+
Party 1
Team Averages
Level 37
1,559 SR
1,466 Elo+

VS

Team Averages
Level 22
1,524 SR
1,433 Elo+
Ra
Ra
CrypticShantie
Ra
Level 8
God Stats
2W - 1L
1,695 SR
Queue Stats
11W - 8L
1,432 Elo+
Solo
Bellona
Bellona
GelflingHorror
Bellona
Level 24
God Stats
4W - 9L
1,266 SR
Queue Stats
160W - 223L
1,333 Elo+
Solo
Ymir
Ymir
Jubberjubs
Ymir
Level 15
God Stats
12W - 12L
1,494 SR
Queue Stats
62W - 74L
1,493 Elo+
Party 2
Arachne
Arachne
Lenny547
Arachne
Level 28
God Stats
13W - 7L
1,572 SR
Queue Stats
42W - 47L
1,420 Elo+
Solo
Artemis
Artemis
RhythmRobot
Artemis
Level 37
God Stats
12W - 14L
1,595 SR
Queue Stats
116W - 122L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cmfc
Thor
8
0 / 3 / 3
5,257
478
1,808
5,467
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
8
1 / 2 / 1
5,411
492
1,905
7,510
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
3 / 3 / 0
6,336
576
3,321
6,457
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 1
4,726
430
2,817
4,577
1,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
mblanchb2
Freya
9
1 / 6 / 1
5,651
514
3,398
8,672
3,314
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,087
644
5,273
4,937
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 4
6,132
557
5,411
6,786
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 3
5,882
535
2,100
4,181
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Lenny547
Arachne
12
7 / 1 / 1
7,147
650
5,094
6,191
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
RhythmRobot
Artemis
10
4 / 0 / 1
5,960
542
4,061
4,214
1,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
18
18
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
Cmfc
Thor
0
3
3
0.5
W
6
1
2
7
W
1
3
4
1
L
Khepri
1
2
1
0.75
W
0
0
3
1.5
W
Arachne
Lenny547
Arachne
7
1
1
7.5
L
Loki
3
3
0
1
W
Artemis
RhythmRobot
Artemis
4
0
1
4.5
L
0
4
1
0.13
L
Freya
mblanchb2
Freya
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,249
Damage
21,939
32,683
Taken
26,309
13,697
Mitigated
12,305
4,508
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cmfc
Thor
1,808
414
0
634
5,467
2,030
534
488
4,923
0
23,263
W
5,273
1,311
46
2,520
4,937
1,643
465
2,872
2,065
37,733
0
W
5,411
2,533
0
2,207
6,786
4,484
661
1,020
5,766
0
23,817
L
Khepri
1,905
58
0
751
7,510
5,238
0
1,423
6,043
12,366
0
W
2,100
512
0
1,726
4,181
2,441
0
704
3,477
20,128
0
W
Arachne
Lenny547
Arachne
5,094
3,470
0
3,084
6,191
2,574
513
58
6,133
0
36,393
L
Loki
3,321
841
0
804
6,457
1,856
109
0
6,457
0
30,265
W
Artemis
RhythmRobot
Artemis
4,061
2,321
0
1,312
4,214
1,163
916
804
3,410
0
25,384
L
2,817
1,343
0
203
4,577
1,259
208
1,529
3,040
0
18,310
L
Freya
mblanchb2
Freya
3,398
1,300
0
2,116
8,672
3,314
238
3,491
4,847
23,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
32,208
216
Minions Killed
279
0
Camps Cleared
0
1,000,234
Distance Traveled
1,028,889
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,257
478
44
4
0
205,821
4
W
Ra
7,087
644
74
7
0
201,748
2
W
Bellona
6,132
557
53
5
0
199,168
3
L
Khepri
5,411
492
22
2
0
219,301
1
W
Ymir
5,882
535
25
2
0
216,143
8
W
Arachne
7,147
650
70
6
0
215,352
2
L
Loki
6,336
576
70
6
0
226,066
2
W
Artemis
5,960
542
57
5
0
196,478
1
L
Neith
4,726
430
38
3
0
176,497
0
L
Freya
5,651
514
42
4
0
172,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role