Player Matchup

Zhong Kui
Zhong Kui
DarkBatii
Zhong Kui
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,559 Elo+
Solo
Kali
Kali
ace_rockshadow22
Kali
Level 27
God Stats
13W - 10L
1,650 SR
Queue Stats
106W - 88L
1,449 Elo+
Solo
Skadi
Skadi
dr-universe-2
Skadi
Level 15
God Stats
17W - 6L
1,816 SR
Queue Stats
159W - 152L
1,588 Elo+
Solo
Bellona
Bellona
jaimes_js
Bellona
Level 3
God Stats
6W - 4L
1,830 SR
Queue Stats
81W - 77L
1,534 Elo+
Solo
Cthulhu
Cthulhu
xTheMiggs
Cthulhu
Level 22
God Stats
5W - 4L
1,202 SR
Queue Stats
58W - 47L
1,553 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,537 Elo+

VS

Team Averages
Level 20
1,583 SR
1,534 Elo+
Chronos
Chronos
ESPARTANO4326
Chronos
Level 7
God Stats
4W - 6L
1,797 SR
Queue Stats
4W - 6L
1,758 Elo+
Solo
Artemis
Artemis
Karnage_Reps
Artemis
Level 28
God Stats
5W - 3L
1,479 SR
Queue Stats
154W - 181L
1,352 Elo+
Solo
Pele
Pele
MHTERRORISTA157
Pele
Level 15
God Stats
6W - 4L
1,534 SR
Queue Stats
216W - 261L
1,614 Elo+
Solo
Thanatos
Thanatos
XvxbryansbeastXx
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,448 Elo+
Solo
Fenrir
Fenrir
samiel_007
Fenrir
Level 30
God Stats
8W - 12L
1,605 SR
Queue Stats
174W - 204L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkBatii
Zhong Kui
11
6 / 0 / 2
6,720
672
4,481
4,250
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 6
5,215
522
3,106
4,560
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 1 / 4
5,995
600
5,549
4,387
973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jaimes_js
Bellona
11
6 / 1 / 0
6,683
668
7,263
6,995
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xTheMiggs
Cthulhu
9
4 / 0 / 6
6,022
602
2,671
5,862
2,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
7
1 / 4 / 0
4,651
465
1,303
5,080
1,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Karnage_Reps
Artemis
7
1 / 3 / 1
4,266
427
4,263
5,107
1,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,757
476
3,196
8,530
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 5 / 1
4,506
451
2,831
6,252
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
samiel_007
Fenrir
6
0 / 5 / 2
4,322
432
1,985
6,992
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
4
4
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarkBatii
Zhong Kui
6
0
2
7
L
Chronos
1
4
0
0.25
L
Artemis
Karnage_Reps
Artemis
1
3
1
0.5
L
0
4
1
0.13
L
2
5
1
0.5
W
0
2
6
1.5
W
5
1
4
7
W
Bellona
jaimes_js
Bellona
6
1
0
6
L
Fenrir
samiel_007
Fenrir
0
5
2
0.2
W
Cthulhu
xTheMiggs
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
13,578
26,054
Taken
31,961
13,802
Mitigated
10,794
10,650
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarkBatii
Zhong Kui
4,481
901
0
2,318
4,250
2,718
710
887
3,363
26,627
0
L
Chronos
1,303
343
0
372
5,080
1,438
0
3,120
1,960
10,300
0
L
Artemis
Karnage_Reps
Artemis
4,263
1,641
0
1,681
5,107
1,239
0
1,332
3,775
0
19,430
L
3,196
1,304
0
3,905
8,530
3,971
0
0
8,530
0
21,522
L
2,831
1,011
0
3,096
6,252
1,614
0
1,163
5,089
0
13,870
W
3,106
1,408
0
1,285
4,560
1,497
0
231
4,329
0
20,908
W
5,549
2,962
0
1,162
4,387
973
933
0
4,387
0
30,805
W
Bellona
jaimes_js
Bellona
7,263
3,474
0
3,254
6,995
6,080
388
185
6,810
0
39,122
L
Fenrir
samiel_007
Fenrir
1,985
753
0
1,878
6,992
2,532
0
1,520
5,455
0
8,749
W
Cthulhu
xTheMiggs
Cthulhu
2,671
549
742
1,889
5,862
2,534
175
54
5,808
10,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
22,502
263
Minions Killed
148
0
Camps Cleared
0
865,647
Distance Traveled
839,283
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,720
672
55
6
0
159,565
1
L
Chronos
4,651
465
25
3
0
162,757
0
L
Artemis
4,266
427
36
4
0
163,532
1
L
Pele
4,757
476
45
5
0
167,212
0
L
Thanatos
4,506
451
25
3
0
172,848
0
W
Kali
5,215
522
45
5
0
184,333
0
W
Skadi
5,995
600
51
5
0
169,586
4
W
Bellona
6,683
668
82
8
0
176,029
0
L
Fenrir
4,322
432
17
2
0
172,934
0
W
Cthulhu
6,022
602
30
3
0
176,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role