Player Matchup

Tiamat
Tiamat
Aleeko
Tiamat
Level 15
God Stats
2W - 0L
1,316 SR
Queue Stats
26W - 13L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
GeorgeTheDreiko
Cernunnos
Level 28
God Stats
29W - 24L
1,512 SR
Queue Stats
58W - 58L
1,429 Elo+
Solo
Sylvanus
Sylvanus
HeyUrineMyWay
Sylvanus
Level 22
God Stats
12W - 13L
1,519 SR
Queue Stats
94W - 61L
1,617 Elo+
Solo
Nu Wa
Nu Wa
HunterMagnet
Nu Wa
Level 27
God Stats
6W - 4L
1,563 SR
Queue Stats
15W - 16L
1,456 Elo+
Solo
Hou Yi
Hou Yi
JinxsPet
Hou Yi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 13L
1,570 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,528 Elo+

VS

Team Averages
Level 30
1,522 SR
1,560 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HIGHERHIGH
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 2
He Bo
He Bo
ST1NKYBaby
He Bo
Level 26
God Stats
1W - 5L
1,365 SR
Queue Stats
97W - 65L
1,621 Elo+
Party 3
Fenrir
Fenrir
Stinkinheimer
Fenrir
Level 22
God Stats
7W - 5L
1,635 SR
Queue Stats
107W - 55L
1,647 Elo+
Party 3
Artemis
Artemis
ToastLobster710
Artemis
Level 24
God Stats
37W - 30L
1,611 SR
Queue Stats
113W - 82L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aleeko
Tiamat
17
4 / 2 / 16
10,865
988
18,741
9,233
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
GeorgeTheDreiko
Cernunnos
17
3 / 4 / 11
10,384
944
7,977
11,008
4,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HeyUrineMyWay
Sylvanus
18
8 / 0 / 13
12,445
1,131
22,656
14,581
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 3 / 12
11,093
1,008
16,038
11,660
4,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
JinxsPet
Hou Yi
17
3 / 0 / 15
10,621
966
8,512
5,667
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

226

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 3 / 6
9,902
900
10,771
17,733
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 6
9,310
846
5,045
26,083
15,736
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
16
1 / 5 / 6
9,833
894
9,446
14,025
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 5
10,305
937
8,318
13,883
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 4
10,380
944
14,428
10,275
3,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
24
Kills
9
9
Deaths
24
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
6
1.67
W
Tiamat
Aleeko
Tiamat
4
2
16
6
W
Cernunnos
GeorgeTheDreiko
Cernunnos
3
4
11
2.13
L
0
8
6
0.38
W
Sylvanus
HeyUrineMyWay
Sylvanus
8
0
13
14.5
W
6
3
12
4
W
Hou Yi
JinxsPet
Hou Yi
3
0
15
10.5
L
He Bo
1
5
6
0.8
L
3
5
5
1.1
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,924
Damage
48,008
52,149
Taken
81,999
24,321
Mitigated
38,293
19,568
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,771
1,414
0
1,480
17,733
8,592
0
11,508
6,225
0
31,761
W
Tiamat
Aleeko
Tiamat
18,741
735
0
2,062
9,233
5,210
0
1,201
7,868
33,973
0
W
Cernunnos
GeorgeTheDreiko
Cernunnos
7,977
5,588
0
0
11,008
4,411
0
3,556
7,198
0
28,314
L
5,045
797
0
23
26,083
15,736
0
15,612
10,471
20,333
0
W
Sylvanus
HeyUrineMyWay
Sylvanus
22,656
7,237
9,107
7,191
14,581
8,413
0
4,946
9,458
35,216
5,670
W
16,038
3,272
87
190
11,660
4,007
0
2,914
8,659
39,372
0
W
Hou Yi
JinxsPet
Hou Yi
8,512
6,179
0
931
5,667
2,280
0
1,874
3,609
0
20,228
L
He Bo
9,446
931
0
61
14,025
5,719
0
10,316
3,709
33,604
0
L
8,318
680
0
508
13,883
4,821
0
9,666
4,217
0
23,021
L
14,428
6,105
0
0
10,275
3,425
0
8,297
1,978
0
46,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
49,730
232
Minions Killed
225
8
Camps Cleared
7
971,191
Distance Traveled
1,033,003
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,902
900
35
3
0
224,312
0
W
Tiamat
10,865
988
39
4
1
222,192
1
W
Cernunnos
10,384
944
46
4
1
163,078
0
L
Ymir
9,310
846
27
2
0
186,787
0
W
Sylvanus
12,445
1,131
36
3
5
189,713
3
W
Nu Wa
11,093
1,008
67
6
1
198,573
1
W
Hou Yi
10,621
966
44
4
0
197,635
0
L
He Bo
9,833
894
62
6
2
200,493
0
L
Fenrir
10,305
937
32
3
2
236,045
0
L
Artemis
10,380
944
69
6
3
185,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role