Player Matchup

Terra
Terra
CombatKill2134
Terra
Level 158
God Stats
4W - 2L
1,663 SR
Queue Stats
222W - 181L
1,652 Elo+
Solo
Fenrir
Fenrir
DustyNuts91
Fenrir
Level 40
God Stats
2W - 0L
1,943 SR
Queue Stats
63W - 29L
1,683 Elo+
Party 1
Vulcan
Vulcan
Jenome
Vulcan
Level 159
God Stats
13W - 8L
1,616 SR
Queue Stats
997W - 989L
1,593 Elo+
Solo
Hun Batz
Hun Batz
Oatis9
Hun Batz
Level 129
God Stats
2W - 0L
1,777 SR
Queue Stats
110W - 80L
1,643 Elo+
Party 1
Ah Puch
Ah Puch
africanelephant
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,650 Elo+
Party 1
Team Averages
Level 129
1,700 SR
1,644 Elo+

VS

Team Averages
Level 147
1,513 SR
1,608 Elo+
Merlin
Merlin
BeyondPlusUltra
Merlin
Level 158
God Stats
1W - 6L
1,088 SR
Queue Stats
376W - 369L
1,536 Elo+
Solo
Tyr
Tyr
GreasyTwinky
Tyr
Level 144
God Stats
1W - 5L
1,305 SR
Queue Stats
172W - 166L
1,610 Elo+
Party 2
Hachiman
Hachiman
NeonGrenadier
Hachiman
Level 159
God Stats
1W - 1L
1,751 SR
Queue Stats
130W - 85L
1,651 Elo+
Solo
Guan Yu
Guan Yu
Taichow
Guan Yu
Level 160
God Stats
8W - 3L
1,880 SR
Queue Stats
571W - 515L
1,639 Elo+
Solo
Rama
Rama
aMajestkPumpkin
Rama
Level 112
God Stats
1W - 8L
1,544 SR
Queue Stats
283W - 282L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 13
6,016
1,003
2,566
7,383
8,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
12
6 / 1 / 7
6,728
1,121
5,930
8,319
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Jenome
Vulcan
12
4 / 1 / 8
6,885
1,148
5,783
2,767
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Oatis9
Hun Batz
11
3 / 1 / 9
6,175
1,029
6,824
5,127
3,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 0 / 13
6,310
1,052
7,094
5,937
6,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
5,471
912
6,456
4,303
1,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 3
5,237
873
3,384
10,630
8,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
NeonGrenadier
Hachiman
12
2 / 1 / 1
6,005
1,001
7,244
4,550
1,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Taichow
Guan Yu
8
1 / 3 / 0
5,089
848
1,655
6,288
5,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
4,951
825
2,509
4,368
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
15
Kills
3
3
Deaths
15
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
1
0
13
7.5
W
Fenrir
6
1
7
9.5
L
0
4
3
0.38
W
Vulcan
Jenome
Vulcan
4
1
8
8
L
Hachiman
NeonGrenadier
Hachiman
2
1
1
2.5
W
Hun Batz
Oatis9
Hun Batz
3
1
9
7.5
L
Guan Yu
Taichow
Guan Yu
1
3
0
0.33
L
0
3
2
0.33
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
21,248
29,533
Taken
30,139
31,184
Mitigated
19,518
12,280
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
252
0
0
4,303
1,609
0
2,026
2,095
13,174
0
W
2,566
791
3,361
2,500
7,383
8,462
0
1,056
6,327
3,030
0
W
Fenrir
5,930
777
1,017
1,882
8,319
10,442
64
1,455
6,864
0
6,530
L
3,384
903
0
2,924
10,630
8,982
0
4,838
5,546
0
6,266
W
Vulcan
Jenome
Vulcan
5,783
1,499
0
220
2,767
2,489
568
958
1,809
18,790
0
L
Hachiman
NeonGrenadier
Hachiman
7,244
2,703
101
1,890
4,550
1,714
0
3,074
1,376
0
18,835
W
Hun Batz
Oatis9
Hun Batz
6,824
2,942
137
687
5,127
3,742
963
1,362
3,765
0
9,406
L
Guan Yu
Taichow
Guan Yu
1,655
40
2,023
1,922
6,288
5,487
0
2,876
3,231
0
3,333
L
2,509
1,633
0
0
4,368
1,726
0
2,352
1,871
0
6,634
W
7,094
320
373
2,103
5,937
6,049
97
1,625
4,312
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
26,753
55
Minions Killed
84
0
Camps Cleared
0
679,129
Distance Traveled
562,702
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,471
912
25
4
0
110,910
0
W
Terra
6,016
1,003
2
0
0
130,649
1
W
Fenrir
6,728
1,121
3
1
0
143,305
1
L
Tyr
5,237
873
11
2
0
118,442
0
W
Vulcan
6,885
1,148
26
4
0
130,535
1
L
Hachiman
6,005
1,001
33
6
0
131,673
2
W
Hun Batz
6,175
1,029
6
1
0
132,294
1
L
Guan Yu
5,089
848
0
0
0
88,088
1
L
Rama
4,951
825
15
3
0
113,589
0
W
Ah Puch
6,310
1,052
18
3
0
142,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role